Player Matchup

Khepri
Khepri
Dys1exicPenguin
Khepri
Level 108
God Stats
2W - 1L
1,622 SR
Queue Stats
123W - 134L
1,413 Elo+
Party 1
Merlin
Merlin
Ezilore
Merlin
Level 16
God Stats
21W - 25L
1,433 SR
Queue Stats
67W - 71L
1,416 Elo+
Party 1
Medusa
Medusa
SiriussBlackk
Medusa
Level 16
God Stats
11W - 12L
1,551 SR
Queue Stats
50W - 47L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
niudshfgiuwhbfsf
Kukulkan
Level 7
God Stats
5W - 0L
1,887 SR
Queue Stats
6W - 6L
1,392 Elo+
Party 1
Cernunnos
Cernunnos
vkgamythic
Cernunnos
Level 26
God Stats
4W - 4L
1,256 SR
Queue Stats
233W - 285L
1,387 Elo+
Party 1
Team Averages
Level 35
1,550 SR
1,417 Elo+

VS

Team Averages
Level 18
1,617 SR
1,460 Elo+
Olorun
Olorun
 
Olorun
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
REALMACNASTY
Izanami
Level 16
God Stats
10W - 5L
1,658 SR
Queue Stats
17W - 21L
1,406 Elo+
Solo
Ymir
Ymir
RevPun
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
bluffscorpion25
Nemesis
Level 28
God Stats
12W - 5L
1,708 SR
Queue Stats
123W - 122L
1,452 Elo+
Solo
Ares
Ares
helsinki2003
Ares
Level 19
God Stats
8W - 7L
1,716 SR
Queue Stats
54W - 63L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 23
11,297
1,255
8,539
12,041
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Ezilore
Merlin
18
9 / 0 / 22
11,263
1,251
18,519
8,100
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 1 / 16
12,152
1,350
23,988
9,608
4,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 3 / 12
9,036
1,004
4,896
6,025
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cernunnos
vkgamythic
Cernunnos
17
2 / 2 / 24
9,527
1,059
10,764
7,389
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

307

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
4 / 11 / 2
10,262
1,140
11,283
20,049
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
REALMACNASTY
Izanami
14
1 / 4 / 0
8,569
952
9,670
16,406
6,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
RevPun
Ymir
13
0 / 0 / 0
7,400
822
0
0
0
15
1 / 6 / 2
8,819
980
11,675
18,344
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 13 / 5
8,770
974
5,610
19,199
14,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
15
34
Kills
6
6
Deaths
34
97
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
11
2
0.45
W
4
0
23
15.5
W
Merlin
Ezilore
Merlin
9
0
22
20
L
Izanami
REALMACNASTY
Izanami
1
4
0
0.25
L
Ymir
RevPun
Ymir
0
0
0
0
W
15
1
16
23
L
1
6
2
0.33
L
0
13
5
0.19
W
4
3
12
3.33
W
Cernunnos
vkgamythic
Cernunnos
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,706
Damage
38,238
43,163
Taken
73,998
27,655
Mitigated
40,379
8,397
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,283
5,099
531
3,892
20,049
9,216
0
9,177
10,710
31,500
2,717
W
8,539
455
498
2,231
12,041
15,479
0
3,981
7,801
14,351
0
W
Merlin
Ezilore
Merlin
18,519
2,615
923
1,546
8,100
3,211
0
3,032
4,888
43,936
0
L
Izanami
REALMACNASTY
Izanami
9,670
6,003
0
1,330
16,406
6,495
0
6,445
9,961
0
31,488
L
Ymir
RevPun
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
23,988
13,477
739
1,065
9,608
4,044
0
2,894
6,456
0
40,549
L
11,675
3,416
0
1,982
18,344
9,941
0
6,182
12,138
0
24,053
L
5,610
844
0
10
19,199
14,727
0
9,770
9,235
13,082
0
W
4,896
1,194
0
0
6,025
2,221
0
3,010
2,928
11,802
0
W
Cernunnos
vkgamythic
Cernunnos
10,764
5,203
320
1,075
7,389
2,700
0
2,643
4,616
0
27,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
43,820
182
Minions Killed
148
3
Camps Cleared
3
868,609
Distance Traveled
688,187
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,262
1,140
48
5
2
141,716
0
W
Khepri
11,297
1,255
9
1
2
182,982
0
W
Merlin
11,263
1,251
63
7
0
191,937
0
L
Izanami
8,569
952
54
6
0
168,812
0
L
Ymir
7,400
822
0
0
0
17,146
0
W
Medusa
12,152
1,350
45
5
1
171,282
0
L
Nemesis
8,819
980
32
4
1
203,768
0
L
Ares
8,770
974
14
2
0
156,745
1
W
Kukulkan
9,036
1,004
20
2
0
162,467
1
W
Cernunnos
9,527
1,059
45
5
0
159,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role