Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
I-AlQaEDa
Da Ji
Level 121
God Stats
38W - 27L
1,604 SR
Queue Stats
517W - 512L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
Kayy Challis
Amaterasu
Level 119
God Stats
84W - 71L
1,569 SR
Queue Stats
1,057W - 998L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Polxrys
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 2
Persephone
Persephone
eS Raiser
Persephone
Level 121
God Stats
75W - 55L
1,637 SR
Queue Stats
1,352W - 1,219L
1,519 Elo+
Party 2
Team Averages
Level 104
1,562 SR
1,491 Elo+

VS

Team Averages
Level 76
1,578 SR
1,602 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
SoyElFalconVerde
Apollo
Level 29
God Stats
5W - 1L
1,767 SR
Queue Stats
263W - 70L
1,813 Elo+
Party 3
Ravana
Ravana
Wircabj
Ravana
Level 84
God Stats
10W - 8L
1,559 SR
Queue Stats
772W - 333L
1,682 Elo+
Party 3
Ne Zha
Ne Zha
teban21
Ne Zha
Level 36
God Stats
15W - 14L
1,564 SR
Queue Stats
96W - 94L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 1 / 2
8,274
460
4,040
9,010
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
I-AlQaEDa
Da Ji
13
5 / 5 / 2
8,277
460
8,464
12,912
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Kayy Challis
Amaterasu
15
4 / 4 / 3
9,245
514
13,910
20,705
18,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Polxrys
Cthulhu
11
0 / 4 / 4
6,232
346
3,100
8,149
4,064
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
eS Raiser
Persephone
13
1 / 4 / 6
8,388
466
12,059
10,591
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
10 / 1 / 3
11,528
640
15,948
10,145
7,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
13
2 / 3 / 7
8,206
456
8,807
18,858
12,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 5
8,813
490
3,817
8,895
3,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Wircabj
Ravana
18
4 / 0 / 2
10,343
575
13,009
12,276
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
teban21
Ne Zha
13
2 / 7 / 6
8,639
480
4,601
16,617
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
18
18
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
2
3
W
Tiamat
 
Tiamat
10
1
3
11.5
W
Cthulhu
 
Cthulhu
2
3
7
1.83
L
Da Ji
I-AlQaEDa
Da Ji
5
5
2
1.2
L
Amaterasu
Kayy Challis
Amaterasu
4
4
3
1.38
L
Cthulhu
Polxrys
Cthulhu
0
4
4
0.5
W
0
1
5
2.5
W
Ravana
Wircabj
Ravana
4
0
2
5
L
Persephone
eS Raiser
Persephone
1
4
6
1
W
Ne Zha
teban21
Ne Zha
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,573
Damage
46,182
61,367
Taken
66,791
35,307
Mitigated
37,056
16,772
Healing
27,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,040
1,989
0
4,183
9,010
3,130
0
4,061
4,949
0
57,728
W
Tiamat
 
Tiamat
15,948
1,579
355
5,223
10,145
7,267
1,170
4,275
5,653
93,514
0
W
Cthulhu
 
Cthulhu
8,807
599
392
6,749
18,858
12,082
58
6,004
12,616
36,385
0
L
Da Ji
I-AlQaEDa
Da Ji
8,464
2,272
0
3,109
12,912
5,843
0
3,217
9,695
0
48,955
L
Amaterasu
Kayy Challis
Amaterasu
13,910
5,989
0
6,358
20,705
18,576
0
8,612
12,093
9,058
51,506
L
Cthulhu
Polxrys
Cthulhu
3,100
0
223
378
8,149
4,064
0
5,156
2,993
11,959
0
W
3,817
2,279
0
2,018
8,895
3,348
1,140
1,659
7,206
0
71,949
W
Ravana
Wircabj
Ravana
13,009
3,805
0
7,463
12,276
9,145
0
2,540
9,668
12,824
66,733
L
Persephone
eS Raiser
Persephone
12,059
221
72
2,449
10,591
3,694
0
6,221
4,366
58,155
0
W
Ne Zha
teban21
Ne Zha
4,601
2,305
0
5,620
16,617
5,214
0
3,231
13,250
0
45,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
47,529
477
Minions Killed
569
0
Camps Cleared
0
1,670,434
Distance Traveled
1,783,656
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,274
460
119
7
0
327,792
7
W
Tiamat
11,528
640
158
9
0
361,061
4
W
Cthulhu
8,206
456
47
3
0
369,946
1
L
Da Ji
8,277
460
83
5
0
315,057
2
L
Amaterasu
9,245
514
113
6
0
336,085
3
L
Cthulhu
6,232
346
34
2
0
364,290
0
W
Apollo
8,813
490
125
7
0
326,243
3
W
Ravana
10,343
575
153
9
0
375,698
3
L
Persephone
8,388
466
128
7
0
327,210
4
W
Ne Zha
8,639
480
86
5
0
350,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role