Player Matchup

Neith
Neith
CannibalRabbit
Neith
Level 13
God Stats
5W - 7L
1,459 SR
Queue Stats
74W - 106L
1,345 Elo+
Solo
Loki
Loki
Probly_Stoned
Loki
Level 25
God Stats
3W - 7L
1,255 SR
Queue Stats
13W - 25L
1,263 Elo+
Party 3
Hun Batz
Hun Batz
RukarioJarreau
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,402 Elo+
Party 2
Hachiman
Hachiman
Shyrobo
Hachiman
Level 28
God Stats
0W - 3L
1,249 SR
Queue Stats
20W - 28L
1,374 Elo+
Party 2
Rama
Rama
boneskis
Rama
Level 14
God Stats
1W - 7L
1,209 SR
Queue Stats
10W - 19L
1,311 Elo+
Party 3
Team Averages
Level 22
1,334 SR
1,339 Elo+

VS

Team Averages
Level 29
1,469 SR
1,438 Elo+
Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Casaluna89
Cthulhu
Level 22
God Stats
3W - 0L
1,668 SR
Queue Stats
48W - 45L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
Dougtherouge
Kukulkan
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 4
Thanatos
Thanatos
HermiToad
Thanatos
Level 67
God Stats
5W - 3L
1,357 SR
Queue Stats
20W - 22L
1,483 Elo+
Party 4
Sun Wukong
Sun Wukong
andreww8191
Sun Wukong
Level 24
God Stats
26W - 22L
1,320 SR
Queue Stats
52W - 52L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
11,420
1,038
15,220
15,343
4,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 14 / 4
9,971
906
6,916
25,276
6,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
17
3 / 11 / 3
11,225
1,020
13,400
19,748
5,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Shyrobo
Hachiman
17
0 / 5 / 3
9,540
867
6,493
14,342
3,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Rama
17
2 / 11 / 3
10,474
952
15,050
24,636
7,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
10 / 1 / 21
12,672
1,152
20,050
12,694
13,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Casaluna89
Cthulhu
19
5 / 3 / 26
11,928
1,084
9,768
15,552
18,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Dougtherouge
Kukulkan
20
13 / 1 / 15
13,394
1,218
22,081
5,032
2,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
HermiToad
Thanatos
20
16 / 0 / 19
14,072
1,279
27,830
12,066
6,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
andreww8191
Sun Wukong
19
3 / 3 / 22
11,027
1,002
11,010
16,803
15,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
150
8
Kills
47
47
Deaths
8
16
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
1
21
20.5
L
3
6
3
0.75
W
Cthulhu
Casaluna89
Cthulhu
5
3
26
6
W
Kukulkan
Dougtherouge
Kukulkan
13
1
15
20.5
W
Thanatos
HermiToad
Thanatos
16
0
19
25.5
L
0
14
4
0.14
L
Hun Batz
3
11
3
0.41
L
Hachiman
Shyrobo
Hachiman
0
5
3
0.3
W
Sun Wukong
andreww8191
Sun Wukong
3
3
22
4.67
L
Rama
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,079
Damage
90,739
99,345
Taken
62,147
27,914
Mitigated
56,565
6,109
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
20,050
7,778
0
1,914
12,694
13,220
0
0
12,694
0
35,838
L
15,220
7,991
0
2,425
15,343
4,895
0
6,493
8,810
0
35,479
W
Cthulhu
Casaluna89
Cthulhu
9,768
937
190
240
15,552
18,708
0
0
15,552
25,744
0
W
Kukulkan
Dougtherouge
Kukulkan
22,081
1,281
0
972
5,032
2,666
0
0
5,032
44,187
0
W
Thanatos
HermiToad
Thanatos
27,830
9,648
0
9,686
12,066
6,360
0
0
12,066
0
39,552
L
6,916
1,571
0
223
25,276
6,866
0
6,168
19,108
0
29,538
L
Hun Batz
13,400
2,505
0
0
19,748
5,221
0
4,951
14,797
0
27,817
L
Hachiman
Shyrobo
Hachiman
6,493
3,558
0
209
14,342
3,532
0
3,711
10,631
0
18,552
W
Sun Wukong
andreww8191
Sun Wukong
11,010
1,368
0
5,977
16,803
15,611
0
0
16,803
0
33,693
L
Rama
15,050
11,288
0
3,252
24,636
7,400
0
10,526
14,076
0
49,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,630
Gold Earned
63,093
208
Minions Killed
218
6
Camps Cleared
7
944,626
Distance Traveled
1,173,530
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,672
1,152
35
3
0
232,769
0
L
Neith
11,420
1,038
36
3
2
167,357
0
W
Cthulhu
11,928
1,084
43
4
0
238,777
1
W
Kukulkan
13,394
1,218
65
6
1
224,005
0
W
Thanatos
14,072
1,279
19
2
5
257,302
0
L
Loki
9,971
906
59
5
0
196,830
0
L
Hun Batz
11,225
1,020
19
2
3
218,530
0
L
Hachiman
9,540
867
32
3
0
172,829
0
W
Sun Wukong
11,027
1,002
56
5
1
220,677
1
L
Rama
10,474
952
62
6
1
189,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role