Player Matchup

Chaac
Chaac
Falenheim
Chaac
Level 106
God Stats
6W - 2L
1,709 SR
Queue Stats
366W - 333L
1,575 Elo+
Party 3
Athena
Athena
JodiHighRoll3r
Athena
Level 141
God Stats
10W - 6L
1,573 SR
Queue Stats
73W - 58L
1,557 Elo+
Party 2
Sol
Sol
LameBoyAdvanced
Sol
Level 142
God Stats
18W - 4L
1,750 SR
Queue Stats
91W - 79L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
P3b1s
Cliodhna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 158L
1,565 Elo+
Party 3
Rama
Rama
Shadowless1
Rama
Level 105
God Stats
2W - 1L
1,646 SR
Queue Stats
11W - 8L
1,562 Elo+
Party 2
Team Averages
Level 115
1,636 SR
1,571 Elo+

VS

Team Averages
Level 138
1,514 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Eru99
Thoth
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,575 Elo+
Party 1
Cliodhna
Cliodhna
Ohgi
Cliodhna
Level 154
God Stats
6W - 4L
1,528 SR
Queue Stats
373W - 368L
1,535 Elo+
Solo
Cernunnos
Cernunnos
brythiago
Cernunnos
Level 129
God Stats
1W - 1L
1,471 SR
Queue Stats
25W - 21L
1,558 Elo+
Party 1
Mulan
Mulan
аikawa
Mulan
Level 139
God Stats
12W - 6L
1,569 SR
Queue Stats
69W - 71L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Falenheim
Chaac
17
4 / 3 / 1
10,948
608
9,769
13,962
18,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 2 / 14
11,028
613
9,116
21,024
26,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 2 / 5
12,556
698
26,781
18,855
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
P3b1s
Cliodhna
17
2 / 2 / 4
10,057
559
5,685
10,633
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 5 / 4
9,437
524
9,063
11,273
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 7 / 6
7,516
418
9,408
17,725
13,386
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Eru99
Thoth
14
2 / 8 / 4
9,390
522
10,422
13,301
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Ohgi
Cliodhna
14
5 / 6 / 3
9,399
522
7,995
16,400
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
brythiago
Cernunnos
12
1 / 4 / 5
7,904
439
7,449
12,226
4,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
аikawa
Mulan
14
3 / 5 / 2
9,152
508
9,829
16,541
13,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
30
Kills
12
14
Deaths
30
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
7
6
0.57
L
Thoth
Eru99
Thoth
2
8
4
0.5
W
Chaac
Falenheim
Chaac
4
3
1
1.5
W
7
2
14
7
W
17
2
5
9.75
L
Cliodhna
Ohgi
Cliodhna
5
6
3
1.08
W
Cliodhna
P3b1s
Cliodhna
2
2
4
2
W
0
5
4
0.4
L
Cernunnos
brythiago
Cernunnos
1
4
5
0.88
L
Mulan
аikawa
Mulan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,414
Damage
45,103
75,747
Taken
76,193
61,451
Mitigated
41,779
26,326
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,408
830
0
2,340
17,725
13,386
27
7,963
9,762
32,735
0
L
Thoth
Eru99
Thoth
10,422
164
63
1,402
13,301
4,746
0
8,593
4,708
53,209
0
W
Chaac
Falenheim
Chaac
9,769
2,525
0
4,841
13,962
18,389
0
4,460
9,426
265
69,952
W
9,116
1,965
0
5,053
21,024
26,229
29
8,319
12,397
27,285
0
W
26,781
15,949
0
14,342
18,855
8,451
2,535
6,710
11,812
119,388
11,750
L
Cliodhna
Ohgi
Cliodhna
7,995
1,257
0
1,151
16,400
6,090
608
6,737
9,663
0
46,741
W
Cliodhna
P3b1s
Cliodhna
5,685
763
0
1,085
10,633
3,890
0
2,449
8,164
0
71,135
W
9,063
6,465
0
1,005
11,273
4,492
612
3,448
7,763
0
59,064
L
Cernunnos
brythiago
Cernunnos
7,449
3,445
0
3,647
12,226
4,340
467
3,662
8,564
0
44,281
L
Mulan
аikawa
Mulan
9,829
1,788
0
2,758
16,541
13,217
0
6,198
10,343
8,114
40,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,026
Gold Earned
43,361
559
Minions Killed
417
0
Camps Cleared
0
1,710,019
Distance Traveled
1,668,191
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,516
418
51
3
0
315,051
0
L
Thoth
9,390
522
112
6
0
355,283
1
W
Chaac
10,948
608
148
8
0
345,344
1
W
Athena
11,028
613
21
1
0
399,997
9
W
Sol
12,556
698
174
10
0
353,891
1
L
Cliodhna
9,399
522
72
4
0
362,289
2
W
Cliodhna
10,057
559
99
6
0
282,798
0
W
Rama
9,437
524
117
7
0
327,989
2
L
Cernunnos
7,904
439
79
4
0
281,598
3
L
Mulan
9,152
508
103
6
0
353,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role