Player Matchup

Fenrir
Fenrir
Camrique
Fenrir
Level 17
God Stats
20W - 13L
1,765 SR
Queue Stats
41W - 32L
1,571 Elo+
Party 1
Fafnir
Fafnir
ChuckBuck3
Fafnir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,553 Elo+
Party 1
He Bo
He Bo
Targus03
He Bo
Level 37
God Stats
0W - 1L
1,302 SR
Queue Stats
100W - 118L
1,484 Elo+
Solo
Chernobog
Chernobog
nosytulip
Chernobog
Level 32
God Stats
0W - 3L
1,337 SR
Queue Stats
0W - 7L
1,162 Elo+
Solo
Odin
Odin
xKILLER CROCx1
Odin
Level 61
God Stats
1W - 4L
1,176 SR
Queue Stats
75W - 78L
1,479 Elo+
Party 1
Team Averages
Level 53
1,416 SR
1,450 Elo+

VS

Team Averages
Level 86
1,575 SR
1,506 Elo+
Jormungandr
Jormungandr
DatGuySoal
Jormungandr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 176L
1,524 Elo+
Solo
Cliodhna
Cliodhna
MailmareDerpy
Cliodhna
Level 128
God Stats
14W - 2L
1,478 SR
Queue Stats
143W - 130L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
NanachiMoonlight
Amaterasu
Level 160
God Stats
10W - 4L
1,626 SR
Queue Stats
271W - 282L
1,516 Elo+
Party 2
Skadi
Skadi
Sockobutter
Skadi
Level 69
God Stats
3W - 1L
1,770 SR
Queue Stats
44W - 42L
1,445 Elo+
Party 3
Persephone
Persephone
Top__nep692
Persephone
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camrique
Fenrir
19
4 / 7 / 4
12,311
947
12,006
22,010
10,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
ChuckBuck3
Fafnir
20
0 / 1 / 10
12,684
976
10,141
18,827
25,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Targus03
He Bo
18
1 / 13 / 3
11,734
903
8,027
26,215
8,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
nosytulip
Chernobog
19
4 / 14 / 4
12,379
952
19,241
30,611
11,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 3 / 7
13,095
1,007
12,822
17,912
12,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DatGuySoal
Jormungandr
20
4 / 0 / 22
13,600
1,046
12,754
13,137
19,091
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
MailmareDerpy
Cliodhna
20
21 / 4 / 12
15,939
1,226
44,385
16,116
8,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
20
4 / 3 / 24
14,372
1,106
14,574
21,453
20,104
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 5 / 13
12,083
929
16,374
12,376
4,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Top__nep692
Persephone
20
5 / 1 / 14
14,014
1,078
20,075
7,472
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
123
13
Kills
38
38
Deaths
13
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Camrique
Fenrir
4
7
4
0.86
L
Fafnir
ChuckBuck3
Fafnir
0
1
10
5
W
Jormungandr
DatGuySoal
Jormungandr
4
0
22
15
W
Cliodhna
MailmareDerpy
Cliodhna
21
4
12
6.75
W
Amaterasu
4
3
24
5.33
W
4
5
13
2.1
L
He Bo
Targus03
He Bo
1
13
3
0.19
W
Persephone
Top__nep692
Persephone
5
1
14
12
L
Chernobog
nosytulip
Chernobog
4
14
4
0.43
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,237
Damage
108,162
115,575
Taken
70,554
68,112
Mitigated
55,165
10,969
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Camrique
Fenrir
12,006
3,103
0
276
22,010
10,595
0
6,558
15,452
0
20,445
L
Fafnir
ChuckBuck3
Fafnir
10,141
2,954
0
7,876
18,827
25,708
0
10,426
8,401
32,572
0
W
Jormungandr
DatGuySoal
Jormungandr
12,754
3,141
0
565
13,137
19,091
0
4,327
8,527
26,437
0
W
Cliodhna
MailmareDerpy
Cliodhna
44,385
4,405
0
1,152
16,116
8,170
0
1,554
12,900
0
64,095
W
Amaterasu
14,574
3,815
2,347
3,695
21,453
20,104
0
4,879
16,099
14,689
19,302
W
16,374
8,443
0
1,169
12,376
4,979
0
3,469
8,570
0
25,721
L
He Bo
Targus03
He Bo
8,027
871
0
96
26,215
8,297
0
7,244
18,971
37,056
0
W
Persephone
Top__nep692
Persephone
20,075
1,604
129
1,192
7,472
2,821
0
2,486
4,938
55,837
0
L
Chernobog
nosytulip
Chernobog
19,241
14,109
0
2,721
30,611
11,204
0
7,581
23,030
0
29,498
L
12,822
3,891
0
0
17,912
12,308
0
6,384
11,528
0
32,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,203
Gold Earned
70,008
195
Minions Killed
233
5
Camps Cleared
9
1,193,139
Distance Traveled
1,284,488
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,311
947
13
1
0
252,013
0
L
Fafnir
12,684
976
30
2
0
246,473
0
W
Jormungandr
13,600
1,046
34
3
2
256,333
0
W
Cliodhna
15,939
1,226
33
3
4
256,337
0
W
Amaterasu
14,372
1,106
35
3
1
298,767
1
W
Skadi
12,083
929
29
2
0
222,228
0
L
He Bo
11,734
903
79
6
1
213,825
1
W
Persephone
14,014
1,078
102
8
2
250,823
0
L
Chernobog
12,379
952
37
3
1
209,778
0
L
Odin
13,095
1,007
36
3
3
271,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role