Player Matchup

Vamana
Vamana
DdogPlayer
Vamana
Level 11
God Stats
0W - 2L
1,607 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
adept_whey2
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Anhur
Anhur
countbun
Anhur
Level 15
God Stats
2W - 3L
1,243 SR
Queue Stats
128W - 153L
1,219 Elo+
Solo
Merlin
Merlin
jatef
Merlin
Level 29
God Stats
5W - 9L
1,357 SR
Queue Stats
18W - 21L
1,241 Elo+
Solo
Kali
Kali
jmarlon_brandao
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,268 Elo+
Solo
Team Averages
Level 15
1,441 SR
1,346 Elo+

VS

Team Averages
Level 25
1,470 SR
1,345 Elo+
Mercury
Mercury
Reverend_Zombie_
Mercury
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 13L
1,623 Elo+
Solo
Xing Tian
Xing Tian
StxrQc
Xing Tian
Level 29
God Stats
3W - 2L
1,387 SR
Queue Stats
67W - 105L
1,264 Elo+
Solo
Loki
Loki
The_marxn
Loki
Level 29
God Stats
24W - 27L
1,520 SR
Queue Stats
110W - 142L
1,341 Elo+
Solo
Skadi
Skadi
devils_infern761
Skadi
Level 29
God Stats
5W - 5L
1,466 SR
Queue Stats
66W - 79L
1,301 Elo+
Solo
Hades
Hades
munchmaballs
Hades
Level 8
God Stats
15W - 6L
1,479 SR
Queue Stats
18W - 12L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DdogPlayer
Vamana
10
2 / 6 / 0
6,157
440
5,322
10,770
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
10
0 / 4 / 2
6,335
453
4,701
10,708
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
countbun
Anhur
8
0 / 5 / 0
5,603
400
4,161
8,901
2,529
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jatef
Merlin
11
7 / 4 / 0
7,502
536
13,531
9,898
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
7,201
514
2,188
9,211
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,924
423
2,208
8,006
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
StxrQc
Xing Tian
10
4 / 1 / 4
7,171
512
6,505
10,380
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
13
4 / 2 / 7
7,656
547
4,950
10,162
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 2
6,662
476
2,998
5,856
1,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
10 / 1 / 6
8,812
629
17,059
14,306
5,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
10
Kills
21
21
Deaths
11
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
DdogPlayer
Vamana
2
6
0
0.33
W
1
5
1
0.3
W
Xing Tian
StxrQc
Xing Tian
4
1
4
6
W
Loki
4
2
7
3.75
L
Yemoja
0
4
2
0.25
L
Anhur
countbun
Anhur
0
5
0
0
W
2
2
2
1.5
L
Merlin
jatef
Merlin
7
4
0
1.75
L
1
2
1
0.75
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
33,720
49,488
Taken
48,710
24,554
Mitigated
22,473
10,790
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DdogPlayer
Vamana
5,322
1,779
0
2,739
10,770
7,821
631
2,997
7,773
0
24,852
W
2,208
742
0
264
8,006
3,029
0
1,995
5,670
0
13,911
W
Xing Tian
StxrQc
Xing Tian
6,505
1,486
0
676
10,380
8,353
44
2,704
7,409
18,047
0
W
Loki
4,950
1,500
0
3,624
10,162
3,194
156
5,073
5,089
0
37,106
L
Yemoja
4,701
1,456
702
569
10,708
6,444
541
7,552
3,156
17,697
0
L
Anhur
countbun
Anhur
4,161
2,217
0
1,222
8,901
2,529
237
4,843
4,058
0
18,494
W
2,998
1,058
0
76
5,856
1,941
2,620
1,303
4,468
0
32,880
L
Merlin
jatef
Merlin
13,531
1,808
93
2,828
9,898
3,349
994
5,627
4,271
39,019
0
L
2,188
632
0
2,637
9,211
4,411
0
2,545
6,666
0
44,427
W
17,059
4,102
724
9,567
14,306
5,956
976
7,157
6,814
43,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
36,225
246
Minions Killed
240
0
Camps Cleared
0
1,190,158
Distance Traveled
1,259,350
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,157
440
42
3
0
305,659
1
W
Mercury
5,924
423
29
2
0
270,902
1
W
Xing Tian
7,171
512
22
2
0
265,373
3
W
Loki
7,656
547
60
4
0
272,654
0
L
Yemoja
6,335
453
26
2
0
226,217
4
L
Anhur
5,603
400
38
3
0
207,687
4
W
Skadi
6,662
476
57
4
0
227,407
0
L
Merlin
7,502
536
49
4
0
210,574
4
L
Kali
7,201
514
91
7
0
240,021
0
W
Hades
8,812
629
72
5
0
223,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role