Player Matchup

Morgan Le Fay
Morgan Le Fay
Garratheer
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,259 SR
Queue Stats
94W - 57L
1,656 Elo+
Party 1
Heimdallr
Heimdallr
Pajyx
Heimdallr
Level 160
God Stats
1W - 1L
1,688 SR
Queue Stats
42W - 25L
1,648 Elo+
Party 1
Ymir
Ymir
UnderworldSsparK
Ymir
Level 155
God Stats
4W - 3L
1,853 SR
Queue Stats
165W - 132L
1,473 Elo+
Party 1
Team Averages
Level 158
1,600 SR
1,592 Elo+

VS

Team Averages
Level 86
1,585 SR
1,493 Elo+
Baron Samedi
Baron Samedi
NF SPADE
Baron Samedi
Level 62
God Stats
0W - 1L
1,807 SR
Queue Stats
4W - 6L
1,428 Elo+
Solo
Hou Yi
Hou Yi
Sync_Thoughts
Hou Yi
Level 108
God Stats
1W - 4L
1,340 SR
Queue Stats
705W - 718L
1,529 Elo+
Solo
Cthulhu
Cthulhu
iNIFFLER
Cthulhu
Level 89
God Stats
14W - 12L
1,609 SR
Queue Stats
332W - 384L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Garratheer
Morgan Le Fay
18
7 / 2 / 6
12,719
707
25,701
16,181
6,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Pajyx
Heimdallr
16
5 / 4 / 7
12,059
670
29,425
15,770
6,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 1 / 10
12,389
688
4,920
20,508
25,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NF SPADE
Baron Samedi
14
4 / 7 / 3
11,040
613
12,759
17,655
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 6
10,135
563
11,281
19,573
6,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
iNIFFLER
Cthulhu
15
3 / 5 / 3
10,885
605
16,674
30,169
34,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
7
7
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Garratheer
Morgan Le Fay
7
2
6
5
L
Baron Samedi
NF SPADE
Baron Samedi
4
7
3
0.79
W
Heimdallr
Pajyx
Heimdallr
5
4
7
2.13
L
0
1
6
3
W
1
1
10
6
L
Cthulhu
iNIFFLER
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,046
Damage
40,714
52,459
Taken
67,397
38,619
Mitigated
50,498
9,429
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Garratheer
Morgan Le Fay
25,701
561
0
4,780
16,181
6,693
1,011
8,978
6,771
70,898
0
L
Baron Samedi
NF SPADE
Baron Samedi
12,759
1,106
2,088
4,110
17,655
8,854
0
8,114
9,250
37,272
0
W
Heimdallr
Pajyx
Heimdallr
29,425
9,506
0
2,127
15,770
6,505
1,105
10,082
5,082
0
71,943
L
11,281
4,474
0
2,680
19,573
6,810
31
9,749
9,486
0
42,668
W
4,920
593
0
2,522
20,508
25,421
181
8,821
10,667
15,115
0
L
Cthulhu
iNIFFLER
Cthulhu
16,674
806
105
4,810
30,169
34,834
0
11,689
17,683
32,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,167
Gold Earned
32,060
211
Minions Killed
163
10
Camps Cleared
5
989,075
Distance Traveled
1,041,961
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,719
707
98
5
7
362,471
2
L
Baron Samedi
11,040
613
59
3
2
300,440
3
W
Heimdallr
12,059
670
96
5
2
284,850
2
L
Hou Yi
10,135
563
63
4
2
346,903
5
W
Ymir
12,389
688
17
1
1
341,754
2
L
Cthulhu
10,885
605
41
2
1
394,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role