Player Matchup

Gilgamesh
Gilgamesh
Gold II
Frosty Fwop
Gilgamesh
Gold II
Level 126
God Stats
20W - 20L
1,605 SR
Queue Stats
354W - 342L
1,481 MMR
Party 1
Merlin
Merlin
Gold V
HVl3232
Merlin
Gold V
Level 131
God Stats
0W - 2L
1,423 SR
Queue Stats
42W - 42L
1,412 MMR
Solo
Ares
Ares
Gold V
MadBunnyClover
Ares
Gold V
Level 84
God Stats
21W - 12L
1,626 SR
Queue Stats
180W - 176L
1,406 MMR
Solo
Sobek
Sobek
Gold IV
jetpackxd
Sobek
Gold IV
Level 149
God Stats
7W - 5L
1,699 SR
Queue Stats
194W - 187L
1,435 MMR
Solo
Izanami
Izanami
Gold V
ksudu94
Izanami
Gold V
Level 104
God Stats
15W - 10L
1,613 SR
Queue Stats
119W - 124L
1,292 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,593 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,534 SR
1,419 MMR
Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
ImChaotic
Awilix
Bronze III
Level 89
God Stats
2W - 3L
1,522 SR
Queue Stats
4W - 11L
1,275 MMR
Party 2
Sylvanus
Sylvanus
Silver II
MeltyBiscuit
Sylvanus
Silver II
Level 129
God Stats
1W - 0L
1,440 SR
Queue Stats
7W - 9L
1,374 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
SorrowsWorld
Baron Samedi
Silver I
Level 88
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 4L
1,554 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
XenoBloob
Sun Wukong
Gold IV
Level 143
God Stats
1W - 2L
1,430 SR
Queue Stats
99W - 92L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frosty Fwop
Gilgamesh
20
6 / 9 / 6
13,741
474
21,676
29,830
13,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
HVl3232
Merlin
20
4 / 5 / 6
12,702
438
17,474
14,962
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 9 / 8
12,492
431
16,516
32,965
35,699
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
jetpackxd
Sobek
20
2 / 7 / 2
13,187
455
15,761
33,987
41,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ksudu94
Izanami
20
2 / 4 / 3
13,397
462
12,458
16,581
5,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatCu ChulainnOdinMorgan Le FayAthena

VS

Bans
ArtemisHerculesGebCthulhuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
7 / 4 / 6
15,473
534
21,957
22,282
8,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
ImChaotic
Awilix
20
9 / 5 / 10
16,109
555
17,612
22,087
9,538
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
MeltyBiscuit
Sylvanus
19
2 / 5 / 17
13,096
452
13,150
28,120
32,181
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
SorrowsWorld
Baron Samedi
20
13 / 2 / 9
16,413
566
29,439
22,658
10,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
XenoBloob
Sun Wukong
20
3 / 1 / 11
15,466
533
19,635
27,188
35,147
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
17
Kills
34
34
Deaths
17
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
4
6
2.5
L
Gilgamesh
Frosty Fwop
Gilgamesh
6
9
6
1
L
Merlin
HVl3232
Merlin
4
5
6
1.4
W
Awilix
ImChaotic
Awilix
9
5
10
2.8
L
3
9
8
0.78
W
Sylvanus
MeltyBiscuit
Sylvanus
2
5
17
2.1
W
Baron Samedi
SorrowsWorld
Baron Samedi
13
2
9
8.75
W
Sun Wukong
XenoBloob
Sun Wukong
3
1
11
8.5
L
Sobek
jetpackxd
Sobek
2
7
2
0.43
L
Izanami
ksudu94
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,885
Damage
101,793
128,325
Taken
122,335
102,030
Mitigated
95,948
28,707
Healing
42,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,957
10,758
0
5,677
22,282
8,190
3,104
6,949
15,299
0
174,849
L
Gilgamesh
Frosty Fwop
Gilgamesh
21,676
2,557
0
8,676
29,830
13,261
0
9,427
20,403
0
114,478
L
Merlin
HVl3232
Merlin
17,474
752
454
2,604
14,962
6,127
0
3,218
11,744
84,508
0
W
Awilix
ImChaotic
Awilix
17,612
6,345
0
6,353
22,087
9,538
2,152
6,587
15,276
0
110,221
L
16,516
172
0
2,687
32,965
35,699
0
12,643
20,322
36,609
0
W
Sylvanus
MeltyBiscuit
Sylvanus
13,150
2,466
4,036
7,343
28,120
32,181
285
13,963
13,703
44,083
9,630
W
Baron Samedi
SorrowsWorld
Baron Samedi
29,439
1,291
2,748
11,000
22,658
10,892
0
12,118
10,234
118,719
0
W
Sun Wukong
XenoBloob
Sun Wukong
19,635
4,043
0
5,390
27,188
35,147
1,239
9,514
17,492
172
109,331
L
Sobek
jetpackxd
Sobek
15,761
1,020
0
11,118
33,987
41,360
0
12,484
21,503
92,254
0
L
Izanami
ksudu94
Izanami
12,458
8,322
0
3,168
16,581
5,583
0
4,532
12,049
0
115,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,519
Gold Earned
76,557
724
Minions Killed
771
0
Camps Cleared
0
2,637,083
Distance Traveled
2,817,502
54
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,473
534
202
7
0
487,308
2
L
Gilgamesh
13,741
474
151
5
0
549,687
10
L
Merlin
12,702
438
154
5
0
521,652
10
W
Awilix
16,109
555
151
5
0
627,124
6
L
Ares
12,492
431
32
1
0
521,568
11
W
Sylvanus
13,096
452
69
2
0
537,074
5
W
Baron Samedi
16,413
566
155
5
0
571,606
3
W
Sun Wukong
15,466
533
194
7
0
594,390
0
L
Sobek
13,187
455
171
6
0
485,953
6
L
Izanami
13,397
462
216
7
0
558,223
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role