Player Matchup

Eset
Eset
Smoothmannn24
Eset
Level 69
God Stats
8W - 8L
1,394 SR
Queue Stats
162W - 237L
1,295 Elo+
Solo
Cliodhna
Cliodhna
Willybe14
Cliodhna
Level 45
God Stats
3W - 4L
1,551 SR
Queue Stats
197W - 180L
1,520 Elo+
Party 2
Merlin
Merlin
vItzTrickz
Merlin
Level 49
God Stats
6W - 5L
1,526 SR
Queue Stats
181W - 150L
1,475 Elo+
Party 2
Team Averages
Level 54
1,490 SR
1,430 Elo+

VS

Team Averages
Level 85
1,614 SR
1,577 Elo+
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
SolOnIyFans
Sol
Level 16
God Stats
4W - 0L
1,843 SR
Queue Stats
41W - 8L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 1
5,511
551
2,012
8,023
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Willybe14
Cliodhna
11
2 / 7 / 0
6,579
658
9,288
11,425
3,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
vItzTrickz
Merlin
9
0 / 5 / 1
5,821
582
5,113
7,158
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 0 / 14
8,322
832
3,537
10,453
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
 
Chaac
11
4 / 2 / 11
7,771
777
5,829
9,541
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
14 / 0 / 7
8,918
892
15,426
10,254
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
21
21
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
14
10
W
Chaac
 
Chaac
4
2
11
4.75
L
0
9
1
0.06
W
14
0
7
17.5
L
Cliodhna
Willybe14
Cliodhna
2
7
0
0.29
L
Merlin
vItzTrickz
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,413
Damage
24,792
26,606
Taken
30,248
8,570
Mitigated
21,684
1,348
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,537
807
0
3,186
10,453
9,024
139
2,306
8,055
7,733
0
W
Chaac
 
Chaac
5,829
1,660
0
4,033
9,541
8,315
209
1,756
7,593
0
15,299
L
2,012
69
111
574
8,023
2,471
0
5,324
2,530
4,542
0
W
15,426
6,593
0
7,674
10,254
4,345
1,941
2,923
7,243
44,883
4,442
L
Cliodhna
Willybe14
Cliodhna
9,288
1,812
0
105
11,425
3,857
0
7,684
3,485
0
22,583
L
Merlin
vItzTrickz
Merlin
5,113
648
26
532
7,158
2,242
0
4,878
2,113
18,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,911
Gold Earned
25,011
64
Minions Killed
117
1
Camps Cleared
7
435,882
Distance Traveled
569,138
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,322
832
16
2
0
202,045
0
W
Chaac
7,771
777
24
2
1
181,397
1
L
Eset
5,511
551
7
1
0
127,669
1
W
Sol
8,918
892
77
8
6
185,696
2
L
Cliodhna
6,579
658
33
3
0
167,629
3
L
Merlin
5,821
582
24
2
1
140,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role