Player Matchup

Thoth
Thoth
Robomonkey55
Thoth
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,868 Elo+
Solo
King Arthur
King Arthur
SauceMiyagii
King Arthur
Level 111
God Stats
9W - 11L
1,544 SR
Queue Stats
150W - 199L
1,436 Elo+
Solo
Cliodhna
Cliodhna
furby flav
Cliodhna
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 137L
1,447 Elo+
Solo
Team Averages
Level 82
1,515 SR
1,584 Elo+

VS

Team Averages
Level 78
1,385 SR
1,321 Elo+
Bacchus
Bacchus
BakedMuffinMan
Bacchus
Level 49
God Stats
55W - 83L
1,421 SR
Queue Stats
341W - 445L
1,339 Elo+
Party 1
Fenrir
Fenrir
SantiOC714
Fenrir
Level 63
God Stats
45W - 90L
1,314 SR
Queue Stats
393W - 563L
1,270 Elo+
Party 1
Hercules
Hercules
dbadger7
Hercules
Level 123
God Stats
47W - 59L
1,419 SR
Queue Stats
389W - 500L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 11
22,041
668
47,234
29,370
12,826
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
SauceMiyagii
King Arthur
20
11 / 8 / 18
22,478
681
35,890
37,549
45,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
furby flav
Cliodhna
19
7 / 15 / 16
20,440
619
27,320
31,989
14,295
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 12
21,682
657
36,289
39,672
38,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SantiOC714
Fenrir
19
4 / 17 / 9
18,997
576
12,729
40,851
17,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
dbadger7
Hercules
20
14 / 6 / 9
23,326
707
37,241
65,061
76,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
59
32
Kills
29
29
Deaths
32
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
11
9
12
1.89
W
14
6
11
3.25
L
Fenrir
SantiOC714
Fenrir
4
17
9
0.5
W
King Arthur
SauceMiyagii
King Arthur
11
8
18
2.5
L
Hercules
dbadger7
Hercules
14
6
9
3.08
W
Cliodhna
furby flav
Cliodhna
7
15
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,444
Damage
86,259
98,908
Taken
145,584
72,526
Mitigated
133,131
10,926
Healing
48,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,289
1,044
967
6,860
39,672
38,853
0
12,068
27,604
77,846
0
W
47,234
1,659
261
3,177
29,370
12,826
1,653
14,761
14,609
133,243
0
L
Fenrir
SantiOC714
Fenrir
12,729
5,033
420
10,178
40,851
17,612
457
16,657
24,194
0
92,816
W
King Arthur
SauceMiyagii
King Arthur
35,890
6,400
607
6,511
37,549
45,405
501
16,256
21,293
0
75,290
L
Hercules
dbadger7
Hercules
37,241
8,462
874
28,756
65,061
76,666
28
20,212
44,849
37,008
103,054
W
Cliodhna
furby flav
Cliodhna
27,320
5,847
0
370
31,989
14,295
1,009
16,327
15,662
0
48,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,959
Gold Earned
64,005
300
Minions Killed
308
10
Camps Cleared
15
1,610,347
Distance Traveled
1,717,853
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
21,682
657
54
2
2
583,803
1
W
Thoth
22,041
668
183
6
6
600,967
9
L
Fenrir
18,997
576
84
3
7
508,621
2
W
King Arthur
22,478
681
72
2
2
516,340
2
L
Hercules
23,326
707
170
5
6
625,429
10
W
Cliodhna
20,440
619
45
1
2
493,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role