Player Matchup

Bellona
Bellona
Grovewallker
Bellona
Level 27
God Stats
20W - 26L
1,503 SR
Queue Stats
163W - 162L
1,399 Elo+
Solo
Neith
Neith
JustinFruit
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 4L
1,647 Elo+
Solo
Ares
Ares
Legioner766
Ares
Level 9
God Stats
3W - 2L
1,713 SR
Queue Stats
20W - 24L
1,518 Elo+
Solo
Hel
Hel
MetalLuigiGamer
Hel
Level 26
God Stats
5W - 1L
1,797 SR
Queue Stats
50W - 31L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
MonNuach
Cliodhna
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 95L
1,402 Elo+
Party 1
Team Averages
Level 22
1,602 SR
1,490 Elo+

VS

Team Averages
Level 11
1,520 SR
1,384 Elo+
Neith
Neith
CinemaJr
Neith
Level 11
God Stats
16W - 11L
1,503 SR
Queue Stats
37W - 21L
1,520 Elo+
Solo
Cerberus
Cerberus
DreadedWolfLion
Cerberus
Level 6
God Stats
1W - 1L
1,378 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Pele
Pele
Jayquaza724
Pele
Level 8
God Stats
0W - 1L
1,766 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Olorun
Olorun
Juggallo James
Olorun
Level 16
God Stats
9W - 9L
1,449 SR
Queue Stats
37W - 51L
1,350 Elo+
Solo
Ra
Ra
tio gabao
Ra
Level 14
God Stats
16W - 13L
1,504 SR
Queue Stats
23W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grovewallker
Bellona
18
7 / 1 / 18
11,025
1,002
11,228
8,908
10,536
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 1 / 20
11,490
1,045
23,680
11,075
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 0 / 22
11,161
1,015
10,066
11,673
12,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 1 / 19
11,764
1,069
18,484
13,982
7,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
MonNuach
Cliodhna
18
8 / 1 / 14
11,722
1,066
16,168
12,030
5,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CinemaJr
Neith
16
1 / 6 / 2
10,756
978
15,034
16,737
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
0 / 8 / 0
8,582
780
5,121
18,018
17,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 9 / 1
10,396
945
13,396
19,073
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 9 / 1
8,817
802
8,579
18,298
7,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 2
9,222
838
5,595
11,825
4,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
10
37
Kills
4
4
Deaths
37
93
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
CinemaJr
Neith
1
6
2
0.33
L
Cerberus
0
8
0
0
W
Bellona
Grovewallker
Bellona
7
1
18
16
L
3
9
1
0.39
L
0
9
1
0.06
W
6
1
20
16
W
7
0
22
18
W
9
1
19
18.5
W
Cliodhna
MonNuach
Cliodhna
8
1
14
15
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,626
Damage
47,725
57,668
Taken
83,951
41,342
Mitigated
41,488
14,116
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CinemaJr
Neith
15,034
3,970
0
2,680
16,737
5,613
0
5,783
10,954
0
45,272
L
Cerberus
5,121
442
0
1,217
18,018
17,888
0
6,858
11,160
12,073
0
W
Bellona
Grovewallker
Bellona
11,228
4,329
0
870
8,908
10,536
0
2,264
6,366
0
21,639
L
13,396
1,461
0
732
19,073
6,131
0
6,262
12,811
0
22,523
L
8,579
3,805
1,103
3,969
18,298
7,711
0
5,212
13,086
18,885
0
W
23,680
9,883
176
3,397
11,075
4,864
0
2,938
8,137
0
49,546
W
10,066
112
0
0
11,673
12,907
0
5,393
6,280
22,206
0
W
18,484
2,595
4,558
5,040
13,982
7,535
0
5,434
8,548
36,604
0
W
Cliodhna
MonNuach
Cliodhna
16,168
2,802
0
75
12,030
5,500
0
3,266
8,764
0
36,486
L
5,595
1,149
175
706
11,825
4,145
0
4,435
7,390
24,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,162
Gold Earned
47,773
209
Minions Killed
178
5
Camps Cleared
6
1,032,903
Distance Traveled
783,569
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,756
978
78
7
1
194,695
0
L
Cerberus
8,582
780
10
1
2
132,313
0
W
Bellona
11,025
1,002
18
2
0
203,315
0
L
Pele
10,396
945
26
2
1
184,909
1
L
Olorun
8,817
802
24
2
2
135,720
0
W
Neith
11,490
1,045
66
6
3
179,769
2
W
Ares
11,161
1,015
30
3
0
215,751
1
W
Hel
11,764
1,069
47
4
0
216,557
0
W
Cliodhna
11,722
1,066
48
4
2
217,511
0
L
Ra
9,222
838
40
4
0
135,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role