Player Matchup

Cerberus
Cerberus
Babuta
Cerberus
Level 17
God Stats
5W - 4L
1,356 SR
Queue Stats
63W - 71L
1,371 Elo+
Party 2
Odin
Odin
CuftaJunior
Odin
Level 43
God Stats
4W - 4L
1,464 SR
Queue Stats
177W - 177L
1,470 Elo+
Party 2
Camazotz
Camazotz
MaFiOZe1
Camazotz
Level 28
God Stats
1W - 2L
1,261 SR
Queue Stats
45W - 28L
1,482 Elo+
Solo
Thanatos
Thanatos
Mexicx
Thanatos
Level 25
God Stats
6W - 10L
1,434 SR
Queue Stats
194W - 215L
1,429 Elo+
Party 3
Olorun
Olorun
NeighBourPL
Olorun
Level 18
God Stats
17W - 6L
1,669 SR
Queue Stats
154W - 160L
1,419 Elo+
Party 3
Team Averages
Level 26
1,437 SR
1,434 Elo+

VS

Team Averages
Level 15
1,444 SR
1,358 Elo+
Tsukuyomi
Tsukuyomi
Graven33805
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,442 Elo+
Party 1
Chernobog
Chernobog
KainBart
Chernobog
Level 22
God Stats
1W - 3L
1,314 SR
Queue Stats
11W - 12L
1,321 Elo+
Solo
Athena
Athena
KalSupp
Athena
Level 24
God Stats
7W - 12L
1,444 SR
Queue Stats
56W - 78L
1,329 Elo+
Solo
Thor
Thor
Xominn
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 1
Izanami
Izanami
kandziulnikaslt
Izanami
Level 14
God Stats
4W - 3L
1,461 SR
Queue Stats
6W - 5L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Babuta
Cerberus
13
4 / 3 / 10
8,962
427
6,084
12,635
9,391
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 3 / 8
10,676
508
15,188
16,235
14,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
MaFiOZe1
Camazotz
16
7 / 5 / 8
10,681
509
10,396
16,618
5,987
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Mexicx
Thanatos
15
8 / 3 / 10
10,775
513
12,533
14,233
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
3 / 4 / 9
10,424
496
12,578
12,954
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Graven33805
Tsukuyomi
11
4 / 8 / 5
8,145
388
7,943
11,338
3,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
KainBart
Chernobog
13
5 / 10 / 6
9,183
437
11,667
16,451
3,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
KalSupp
Athena
12
1 / 4 / 9
8,490
404
6,456
14,929
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Xominn
Thor
13
0 / 4 / 7
8,414
401
5,663
19,007
8,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
8 / 4 / 2
11,716
558
14,492
15,585
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
30
Kills
18
18
Deaths
30
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Babuta
Cerberus
4
3
10
3
W
8
3
8
4
L
Tsukuyomi
Graven33805
Tsukuyomi
4
8
5
0.81
L
Chernobog
KainBart
Chernobog
5
10
6
0.8
L
Athena
KalSupp
Athena
1
4
9
1.38
W
Camazotz
MaFiOZe1
Camazotz
7
5
8
2.2
W
Thanatos
Mexicx
Thanatos
8
3
10
4.33
W
Olorun
3
4
9
1.88
L
Thor
Xominn
Thor
0
4
7
0.88
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,779
Damage
46,221
72,675
Taken
77,310
40,830
Mitigated
35,986
34,263
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Babuta
Cerberus
6,084
721
0
3,881
12,635
9,391
593
2,260
10,375
24,086
0
W
15,188
2,629
0
3,980
16,235
14,196
767
988
15,247
4,827
43,589
L
Tsukuyomi
Graven33805
Tsukuyomi
7,943
3,429
0
410
11,338
3,894
54
3,681
7,320
0
21,914
L
Chernobog
KainBart
Chernobog
11,667
6,349
368
2,016
16,451
3,861
0
4,398
11,772
0
43,426
L
Athena
KalSupp
Athena
6,456
970
0
3,030
14,929
14,714
88
4,472
10,363
29,179
0
W
Camazotz
MaFiOZe1
Camazotz
10,396
2,010
992
9,475
16,618
5,987
908
1,528
15,090
0
53,600
W
Thanatos
Mexicx
Thanatos
12,533
2,979
0
10,715
14,233
6,305
400
1,339
12,894
0
55,454
W
Olorun
12,578
5,583
307
4,913
12,954
4,951
3,980
341
12,613
68,922
0
L
Thor
Xominn
Thor
5,663
1,721
294
1,489
19,007
8,111
0
6,208
12,618
0
44,164
L
14,492
8,264
0
4,843
15,585
5,406
1,234
2,709
12,527
0
88,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
45,948
415
Minions Killed
375
0
Camps Cleared
0
1,907,927
Distance Traveled
1,665,606
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,962
427
31
1
0
362,946
2
W
Odin
10,676
508
91
4
0
391,348
6
L
Tsukuyomi
8,145
388
30
1
0
330,574
2
L
Chernobog
9,183
437
68
3
0
345,270
0
L
Athena
8,490
404
40
2
0
320,893
2
W
Camazotz
10,681
509
78
4
0
379,076
2
W
Thanatos
10,775
513
78
4
0
420,683
1
W
Olorun
10,424
496
137
7
0
353,874
3
L
Thor
8,414
401
70
3
0
320,328
1
L
Izanami
11,716
558
167
8
0
348,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role