Player Matchup

Kumbhakarna
Kumbhakarna
Guttertiernub
Kumbhakarna
Level 159
God Stats
2W - 1L
1,596 SR
Queue Stats
35W - 32L
1,612 Elo+
Party 1
Osiris
Osiris
Knightmare_Omen4
Osiris
Level 158
God Stats
3W - 4L
1,672 SR
Queue Stats
199W - 164L
1,661 Elo+
Party 1
Merlin
Merlin
UnPausable
Merlin
Level 21
God Stats
3W - 0L
1,639 SR
Queue Stats
10W - 1L
1,854 Elo+
Party 1
Team Averages
Level 113
1,636 SR
1,709 Elo+

VS

Team Averages
Level 62
1,463 SR
1,409 Elo+
Cliodhna
Cliodhna
Kiri667
Cliodhna
Level 40
God Stats
2W - 1L
1,670 SR
Queue Stats
91W - 112L
1,383 Elo+
Party 2
Cabrakan
Cabrakan
LoGiCBILLS
Cabrakan
Level 118
God Stats
9W - 10L
1,459 SR
Queue Stats
300W - 349L
1,379 Elo+
Party 2
The Morrigan
The Morrigan
setgodlike
The Morrigan
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
29W - 27L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Guttertiernub
Kumbhakarna
15
3 / 2 / 15
11,123
654
6,518
16,811
22,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 3 / 13
12,194
717
18,082
19,673
21,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
UnPausable
Merlin
17
10 / 4 / 9
12,587
740
20,868
13,557
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kiri667
Cliodhna
13
0 / 5 / 8
9,917
583
13,946
14,910
6,194
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
LoGiCBILLS
Cabrakan
14
5 / 7 / 3
11,194
658
15,173
25,714
27,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
setgodlike
The Morrigan
14
3 / 8 / 5
11,350
668
8,720
12,616
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
20
Kills
8
9
Deaths
20
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Guttertiernub
Kumbhakarna
3
2
15
5.25
L
Cliodhna
Kiri667
Cliodhna
0
5
8
0.8
W
7
3
13
4.5
L
Cabrakan
LoGiCBILLS
Cabrakan
5
7
3
0.93
W
Merlin
UnPausable
Merlin
10
4
9
3.63
L
The Morrigan
setgodlike
The Morrigan
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,468
Damage
37,839
50,041
Taken
53,240
49,697
Mitigated
38,557
10,192
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Guttertiernub
Kumbhakarna
6,518
413
0
2,357
16,811
22,205
0
6,522
9,982
10,875
0
L
Cliodhna
Kiri667
Cliodhna
13,946
464
1,093
1,247
14,910
6,194
0
7,771
6,516
0
32,856
W
18,082
6,080
0
4,491
19,673
21,295
274
7,755
10,940
7,694
31,388
L
Cabrakan
LoGiCBILLS
Cabrakan
15,173
1,427
464
5,936
25,714
27,222
0
12,002
12,026
27,693
0
W
Merlin
UnPausable
Merlin
20,868
452
380
2,964
13,557
6,197
299
7,130
6,105
78,266
0
L
The Morrigan
setgodlike
The Morrigan
8,720
1,689
0
1,764
12,616
5,141
0
7,988
3,999
38,393
5,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
32,461
190
Minions Killed
164
10
Camps Cleared
5
911,453
Distance Traveled
834,168
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,123
654
8
0
0
300,913
2
L
Cliodhna
9,917
583
40
2
1
333,904
1
W
Osiris
12,194
717
36
2
2
305,631
1
L
Cabrakan
11,194
658
43
3
1
252,819
2
W
Merlin
12,587
740
146
9
8
304,909
1
L
The Morrigan
11,350
668
81
5
3
247,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role