Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HornyPancake
Charybdis
Level 124
God Stats
1W - 3L
1,455 SR
Queue Stats
59W - 45L
1,634 Elo+
Party 2
Cerberus
Cerberus
HornyVampire
Cerberus
Level 155
God Stats
3W - 0L
1,506 SR
Queue Stats
60W - 49L
1,634 Elo+
Party 2
Cliodhna
Cliodhna
WASDMAFIA
Cliodhna
Level 157
God Stats
1W - 1L
1,568 SR
Queue Stats
4W - 3L
1,495 Elo+
Solo
Team Averages
Level 148
1,507 SR
1,566 Elo+

VS

Team Averages
Level 79
1,704 SR
1,696 Elo+
Kukulkan
Kukulkan
Lukram
Kukulkan
Level 52
God Stats
4W - 1L
1,875 SR
Queue Stats
47W - 39L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
Senpai
Sun Wukong
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,663 Elo+
Party 1
Cliodhna
Cliodhna
ShouriXI
Cliodhna
Level 81
God Stats
17W - 20L
1,709 SR
Queue Stats
25W - 30L
1,761 Elo+
Solo
Aphrodite
Aphrodite
Sulmedis
Aphrodite
Level 128
God Stats
7W - 4L
1,733 SR
Queue Stats
35W - 20L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 10
9,417
856
9,648
7,219
2,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
HornyPancake
Charybdis
15
6 / 2 / 6
9,729
884
7,351
7,106
2,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
HornyVampire
Cerberus
15
4 / 1 / 9
9,251
841
6,443
12,840
15,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
WASDMAFIA
Cliodhna
15
4 / 3 / 11
9,417
856
11,590
7,211
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lukram
Kukulkan
13
1 / 2 / 2
7,930
721
5,137
7,641
2,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Senpai
Sun Wukong
13
3 / 6 / 2
8,028
730
5,104
11,663
4,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
ShouriXI
Cliodhna
13
3 / 4 / 1
8,142
740
9,849
9,891
4,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Sulmedis
Aphrodite
14
1 / 4 / 2
8,259
751
5,898
10,416
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
16
Kills
8
8
Deaths
16
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
10
3.5
W
Charybdis
HornyPancake
Charybdis
6
2
6
4.5
W
Cerberus
HornyVampire
Cerberus
4
1
9
8.5
L
Kukulkan
Lukram
Kukulkan
1
2
2
1
L
Sun Wukong
Senpai
Sun Wukong
3
6
2
0.67
L
Cliodhna
ShouriXI
Cliodhna
3
4
1
0.88
L
Aphrodite
Sulmedis
Aphrodite
1
4
2
0.5
W
Cliodhna
WASDMAFIA
Cliodhna
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
25,988
34,376
Taken
39,611
23,602
Mitigated
15,069
8,248
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,648
1,766
216
1,894
7,219
2,693
2,393
784
6,435
37,689
0
W
Charybdis
HornyPancake
Charybdis
7,351
3,190
0
2,373
7,106
2,831
3,112
1,340
5,766
0
45,009
W
Cerberus
HornyVampire
Cerberus
6,443
154
0
2,858
12,840
15,184
338
6,750
6,090
20,303
0
L
Kukulkan
Lukram
Kukulkan
5,137
658
0
325
7,641
2,490
33
3,075
4,566
33,618
0
L
Sun Wukong
Senpai
Sun Wukong
5,104
936
0
194
11,663
4,494
17
5,056
6,607
0
22,058
L
Cliodhna
ShouriXI
Cliodhna
9,849
734
0
940
9,891
4,003
0
4,593
5,298
0
26,042
L
Aphrodite
Sulmedis
Aphrodite
5,898
140
3,038
2,753
10,416
4,082
31
3,596
6,820
28,156
0
W
Cliodhna
WASDMAFIA
Cliodhna
11,590
155
0
907
7,211
2,894
891
2,823
4,388
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
32,359
203
Minions Killed
192
11
Camps Cleared
8
903,642
Distance Traveled
769,134
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,417
856
62
6
2
198,344
3
W
Charybdis
9,729
884
74
7
3
220,638
3
W
Cerberus
9,251
841
37
3
4
250,002
1
L
Kukulkan
7,930
721
64
6
3
205,228
0
L
Sun Wukong
8,028
730
34
3
1
169,955
0
L
Cliodhna
8,142
740
46
4
3
200,341
2
L
Aphrodite
8,259
751
48
4
1
193,610
2
W
Cliodhna
9,417
856
30
3
2
234,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role