Player Matchup

Chaac
Chaac
Captcrunch2269
Chaac
Level 103
God Stats
2W - 1L
1,662 SR
Queue Stats
25W - 36L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Spookinn
Aphrodite
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 34L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
skebinn
Kukulkan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Team Averages
Level 86
1,554 SR
1,440 Elo+

VS

Team Averages
Level 60
1,402 SR
1,336 Elo+
Ravana
Ravana
BigChungus17123
Ravana
Level 66
God Stats
1W - 5L
1,424 SR
Queue Stats
35W - 83L
1,320 Elo+
Party 2
Aphrodite
Aphrodite
Dimenxion13
Aphrodite
Level 87
God Stats
0W - 2L
1,322 SR
Queue Stats
88W - 162L
1,313 Elo+
Party 2
Fenrir
Fenrir
TruthOfTheAbyss
Fenrir
Level 27
God Stats
3W - 12L
1,461 SR
Queue Stats
24W - 41L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
18,822
627
27,762
35,557
44,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Spookinn
Aphrodite
20
3 / 5 / 11
17,823
594
27,165
31,136
26,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
skebinn
Kukulkan
20
7 / 7 / 9
19,126
638
39,388
24,609
11,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 5
18,626
621
29,109
34,041
18,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Dimenxion13
Aphrodite
20
5 / 5 / 11
18,038
601
27,794
37,174
28,382
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 7 / 10
16,328
544
20,172
36,133
32,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
17
Kills
16
16
Deaths
17
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
10
5
5
2.5
W
7
4
7
2.63
L
Aphrodite
Dimenxion13
Aphrodite
5
5
11
2.1
W
Aphrodite
Spookinn
Aphrodite
3
5
11
1.7
L
1
7
10
0.86
W
Kukulkan
skebinn
Kukulkan
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,315
Damage
77,075
91,302
Taken
107,348
82,252
Mitigated
79,611
46,119
Healing
53,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,109
8,699
1,956
7,098
34,041
18,625
867
20,718
13,323
0
85,747
W
27,762
6,250
0
14,578
35,557
44,386
1,080
11,647
23,910
0
76,760
L
Aphrodite
Dimenxion13
Aphrodite
27,794
2,024
14,733
23,443
37,174
28,382
1,291
24,079
13,095
98,927
0
W
Aphrodite
Spookinn
Aphrodite
27,165
5,318
11,169
17,735
31,136
26,543
671
10,368
20,768
59,473
0
L
20,172
2,802
1,482
5,229
36,133
32,604
1,363
22,601
13,532
0
55,358
W
Kukulkan
skebinn
Kukulkan
39,388
2,547
0
2,637
24,609
11,323
1,708
6,574
18,035
123,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,771
Gold Earned
52,992
290
Minions Killed
325
6
Camps Cleared
17
1,571,953
Distance Traveled
1,624,513
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
18,626
621
109
4
8
559,239
3
W
Chaac
18,822
627
67
2
2
554,039
7
L
Aphrodite
18,038
601
155
5
2
549,752
4
W
Aphrodite
17,823
594
66
2
2
523,424
7
L
Fenrir
16,328
544
61
2
7
515,522
3
W
Kukulkan
19,126
638
157
5
2
494,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role