Player Matchup

Pele
Pele
HeavyMeds
Pele
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 54L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
IMT43
Cthulhu
Level 119
God Stats
5W - 1L
1,913 SR
Queue Stats
119W - 128L
1,516 Elo+
Party 2
Agni
Agni
ISCOLD
Agni
Level 63
God Stats
21W - 15L
1,551 SR
Queue Stats
325W - 337L
1,480 Elo+
Solo
Apollo
Apollo
SoDHector
Apollo
Level 40
God Stats
4W - 4L
1,551 SR
Queue Stats
7W - 13L
1,396 Elo+
Party 2
Hercules
Hercules
YOU_MOM__
Hercules
Level 49
God Stats
1W - 3L
1,363 SR
Queue Stats
121W - 117L
1,500 Elo+
Solo
Team Averages
Level 79
1,575 SR
1,476 Elo+

VS

Team Averages
Level 80
1,573 SR
1,593 Elo+
Bacchus
Bacchus
Gibblers
Bacchus
Level 148
God Stats
1W - 0L
1,941 SR
Queue Stats
163W - 85L
1,664 Elo+
Party 1
Achilles
Achilles
VGeNiuSs
Achilles
Level 112
God Stats
1W - 0L
1,331 SR
Queue Stats
108W - 126L
1,407 Elo+
Solo
Ne Zha
Ne Zha
itzdaviddd
Ne Zha
Level 56
God Stats
6W - 4L
1,485 SR
Queue Stats
223W - 151L
1,607 Elo+
Party 1
Charybdis
Charybdis
lF lR IE S IH
Charybdis
Level 39
God Stats
7W - 2L
1,609 SR
Queue Stats
75W - 57L
1,612 Elo+
Solo
Anubis
Anubis
raiderhead53
Anubis
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
150W - 79L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 9 / 1
8,714
459
7,027
16,127
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IMT43
Cthulhu
10
0 / 7 / 4
6,776
357
7,655
18,534
14,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
ISCOLD
Agni
16
1 / 4 / 1
9,211
485
9,034
10,966
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
SoDHector
Apollo
14
1 / 4 / 0
8,183
431
3,599
11,293
3,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
YOU_MOM__
Hercules
13
0 / 3 / 2
7,796
410
1,967
9,786
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gibblers
Bacchus
14
3 / 1 / 14
9,833
518
8,606
15,078
18,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
VGeNiuSs
Achilles
17
4 / 1 / 4
10,680
562
8,344
9,857
9,433
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
itzdaviddd
Ne Zha
19
7 / 0 / 8
11,990
631
11,506
12,366
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
lF lR IE S IH
Charybdis
17
4 / 2 / 7
10,559
556
7,222
16,371
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
9 / 3 / 5
10,488
552
10,583
12,729
6,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
27
27
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gibblers
Bacchus
3
1
14
10
L
Pele
5
9
1
0.61
L
Cthulhu
IMT43
Cthulhu
0
7
4
0.29
L
Agni
ISCOLD
Agni
1
4
1
0.38
L
Apollo
SoDHector
Apollo
1
4
0
0.25
W
Achilles
VGeNiuSs
Achilles
4
1
4
6
L
Hercules
YOU_MOM__
Hercules
0
3
2
0.33
W
Ne Zha
itzdaviddd
Ne Zha
7
0
8
11
W
Charybdis
lF lR IE S IH
Charybdis
4
2
7
3.75
W
Anubis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
46,261
66,706
Taken
66,401
35,498
Mitigated
45,424
13,808
Healing
26,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gibblers
Bacchus
8,606
1,678
0
4,050
15,078
18,881
0
3,253
11,825
32,677
0
L
Pele
7,027
1,750
0
2,349
16,127
5,822
0
5,582
10,545
0
45,560
L
Cthulhu
IMT43
Cthulhu
7,655
567
242
2,104
18,534
14,457
0
6,670
11,864
23,758
0
L
Agni
ISCOLD
Agni
9,034
676
0
3,069
10,966
3,314
0
3,668
7,298
81,244
0
L
Apollo
SoDHector
Apollo
3,599
2,983
0
4,205
11,293
3,267
0
2,386
8,907
0
43,682
W
Achilles
VGeNiuSs
Achilles
8,344
1,441
0
1,039
9,857
9,433
444
1,272
8,585
3,429
51,733
L
Hercules
YOU_MOM__
Hercules
1,967
51
0
1,839
9,786
8,638
0
1,653
8,133
0
39,863
W
Ne Zha
itzdaviddd
Ne Zha
11,506
4,528
0
6,789
12,366
5,544
242
2,398
9,968
0
88,658
W
Charybdis
lF lR IE S IH
Charybdis
7,222
2,591
0
8,262
16,371
5,233
1,528
3,289
13,082
0
91,736
W
Anubis
10,583
373
0
6,296
12,729
6,333
358
6,812
5,917
54,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
53,550
453
Minions Killed
564
0
Camps Cleared
0
1,700,552
Distance Traveled
1,848,432
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,833
518
39
2
0
363,186
3
L
Pele
8,714
459
86
5
0
329,404
2
L
Cthulhu
6,776
357
38
2
0
378,732
1
L
Agni
9,211
485
151
8
0
326,329
4
L
Apollo
8,183
431
90
5
0
325,877
5
W
Achilles
10,680
562
126
7
0
349,872
5
L
Hercules
7,796
410
88
5
0
340,210
3
W
Ne Zha
11,990
631
153
8
0
444,949
2
W
Charybdis
10,559
556
157
8
0
352,578
2
W
Anubis
10,488
552
89
5
0
337,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role