Player Matchup

Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Mordridt
He Bo
Level 152
God Stats
2W - 5L
1,382 SR
Queue Stats
377W - 356L
1,539 Elo+
Solo
Cthulhu
Cthulhu
RedLimet
Cthulhu
Level 68
God Stats
0W - 1L
1,403 SR
Queue Stats
217W - 184L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mindedi
Morgan Le Fay
Level 139
God Stats
12W - 7L
1,622 SR
Queue Stats
325W - 334L
1,596 Elo+
Solo
Team Averages
Level 134
1,482 SR
1,544 Elo+

VS

Team Averages
Level 111
1,521 SR
1,573 Elo+
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lindblad
Charybdis
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 40L
1,652 Elo+
Solo
Kukulkan
Kukulkan
Misushin
Kukulkan
Level 125
God Stats
4W - 2L
1,604 SR
Queue Stats
210W - 200L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Yionos
Guan Yu
Level 88
God Stats
4W - 0L
1,531 SR
Queue Stats
123W - 115L
1,565 Elo+
Party 1
Vamana
Vamana
theo1497
Vamana
Level 99
God Stats
3W - 4L
1,470 SR
Queue Stats
158W - 137L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 6 / 3
9,500
864
10,245
11,218
5,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
13
2 / 6 / 6
7,776
707
6,002
14,358
13,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Mordridt
He Bo
13
0 / 6 / 4
7,046
641
8,990
12,664
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RedLimet
Cthulhu
15
1 / 5 / 6
8,283
753
14,332
17,515
18,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
mindedi
Morgan Le Fay
14
1 / 6 / 7
8,001
727
12,137
13,676
5,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
7 / 4 / 15
9,759
887
8,967
16,644
20,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Lindblad
Charybdis
15
2 / 3 / 21
8,913
810
9,818
11,752
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Misushin
Kukulkan
18
9 / 1 / 16
10,476
952
20,625
9,412
5,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Yionos
Guan Yu
16
7 / 1 / 18
9,461
860
11,263
14,784
18,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
theo1497
Vamana
16
4 / 2 / 20
10,164
924
12,807
16,274
18,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
10
Kills
29
29
Deaths
11
26
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
6
3
1.25
L
Horus
 
Horus
2
6
6
0.83
W
Ares
 
Ares
7
4
15
3.63
W
Charybdis
Lindblad
Charybdis
2
3
21
4.17
W
Kukulkan
Misushin
Kukulkan
9
1
16
17
L
He Bo
Mordridt
He Bo
0
6
4
0.33
L
Cthulhu
RedLimet
Cthulhu
1
5
6
0.8
W
Guan Yu
Yionos
Guan Yu
7
1
18
16
L
Morgan Le Fay
mindedi
Morgan Le Fay
1
6
7
0.75
W
Vamana
theo1497
Vamana
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,706
Damage
63,480
69,431
Taken
68,866
47,902
Mitigated
70,618
16,630
Healing
29,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,245
6,982
729
964
11,218
5,421
26
3,705
7,513
0
13,443
L
Horus
 
Horus
6,002
2,128
4,553
3,293
14,358
13,987
280
5,853
8,505
0
10,718
W
Ares
 
Ares
8,967
828
0
750
16,644
20,422
609
9,927
6,717
9,994
0
W
Charybdis
Lindblad
Charybdis
9,818
5,121
1,153
2,526
11,752
7,251
1,398
6,671
5,081
0
24,771
W
Kukulkan
Misushin
Kukulkan
20,625
3,076
1,905
693
9,412
5,819
1,315
6,167
3,245
52,191
0
L
He Bo
Mordridt
He Bo
8,990
364
657
1,949
12,664
4,502
0
6,423
6,241
15,515
0
L
Cthulhu
RedLimet
Cthulhu
14,332
315
1,461
1,648
17,515
18,388
70
8,590
8,925
28,257
0
W
Guan Yu
Yionos
Guan Yu
11,263
1,781
6,437
6,122
14,784
18,329
1,189
6,307
8,477
0
23,045
L
Morgan Le Fay
mindedi
Morgan Le Fay
12,137
1,577
104
1,272
13,676
5,604
0
5,021
8,655
25,288
0
W
Vamana
theo1497
Vamana
12,807
5,211
3,629
6,272
16,274
18,797
730
6,387
9,887
0
23,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
48,773
83
Minions Killed
158
0
Camps Cleared
0
904,541
Distance Traveled
1,020,092
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,500
864
9
1
0
195,787
4
L
Horus
7,776
707
5
0
0
186,461
0
W
Ares
9,759
887
3
0
0
186,422
0
W
Charybdis
8,913
810
33
3
0
188,239
0
W
Kukulkan
10,476
952
83
8
0
202,497
2
L
He Bo
7,046
641
15
1
0
155,596
0
L
Cthulhu
8,283
753
26
2
0
207,160
0
W
Guan Yu
9,461
860
17
2
0
212,439
1
L
Morgan Le Fay
8,001
727
28
3
0
159,537
0
W
Vamana
10,164
924
22
2
0
230,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role