Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AventusVito
Chaac
Level 27
God Stats
8W - 12L
1,482 SR
Queue Stats
63W - 64L
1,486 Elo+
Party 1
Nemesis
Nemesis
Dolevan69
Nemesis
Level 40
God Stats
1W - 2L
1,549 SR
Queue Stats
26W - 21L
1,600 Elo+
Party 1
Khepri
Khepri
RaymanFtw
Khepri
Level 67
God Stats
13W - 11L
1,565 SR
Queue Stats
221W - 213L
1,520 Elo+
Party 1
Loki
Loki
just0nearth
Loki
Level 87
God Stats
7W - 9L
1,548 SR
Queue Stats
229W - 227L
1,482 Elo+
Solo
Team Averages
Level 54
1,529 SR
1,518 Elo+

VS

Team Averages
Level 94
1,498 SR
1,491 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Adak12
Vulcan
Level 151
God Stats
2W - 4L
1,363 SR
Queue Stats
295W - 269L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Demon1124
Heimdallr
Level 68
God Stats
8W - 5L
1,582 SR
Queue Stats
36W - 42L
1,449 Elo+
Party 3
Ymir
Ymir
JGatom
Ymir
Level 37
God Stats
7W - 5L
1,543 SR
Queue Stats
84W - 77L
1,489 Elo+
Party 3
Serqet
Serqet
Sulfametoksazol
Serqet
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
76W - 61L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
5
0 / 3 / 0
5,649
314
678
3,020
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 8 / 5
8,223
457
6,129
15,033
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Dolevan69
Nemesis
13
3 / 8 / 4
8,597
478
8,278
13,767
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
RaymanFtw
Khepri
13
5 / 10 / 4
8,970
498
9,067
16,232
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 4
9,739
541
9,518
11,138
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 1 / 10
11,265
626
11,002
13,596
11,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Adak12
Vulcan
14
7 / 5 / 10
9,812
545
12,904
11,935
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Demon1124
Heimdallr
14
3 / 3 / 5
9,022
501
5,165
12,802
5,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
JGatom
Ymir
14
3 / 1 / 12
8,866
493
5,749
8,282
9,036
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
14 / 6 / 9
10,808
600
12,368
15,043
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
16
Kills
35
35
Deaths
16
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Chaac
 
Chaac
8
1
10
13
W
Vulcan
Adak12
Vulcan
7
5
10
2.4
L
2
8
5
0.56
W
Heimdallr
Demon1124
Heimdallr
3
3
5
1.83
L
Nemesis
Dolevan69
Nemesis
3
8
4
0.63
W
Ymir
JGatom
Ymir
3
1
12
9
L
Khepri
RaymanFtw
Khepri
5
10
4
0.7
W
14
6
9
3.08
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,670
Damage
47,188
59,190
Taken
61,658
27,087
Mitigated
36,701
8,178
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
678
203
96
692
3,020
743
210
1,518
1,445
7,266
0
W
Chaac
 
Chaac
11,002
2,451
0
5,533
13,596
11,893
1,775
2,286
10,910
6,857
68,895
W
Vulcan
Adak12
Vulcan
12,904
1,849
0
2,793
11,935
4,792
108
2,403
9,443
58,716
0
L
6,129
2,467
0
3,402
15,033
9,410
0
4,232
10,776
0
23,290
W
Heimdallr
Demon1124
Heimdallr
5,165
2,442
73
6,190
12,802
5,114
3,187
2,232
10,524
0
59,369
L
Nemesis
Dolevan69
Nemesis
8,278
3,220
0
2,119
13,767
6,224
0
4,078
9,342
0
44,313
W
Ymir
JGatom
Ymir
5,749
2,213
0
797
8,282
9,036
1,391
1,255
6,870
31,360
0
L
Khepri
RaymanFtw
Khepri
9,067
368
0
1,103
16,232
6,222
0
6,582
9,334
27,736
0
W
12,368
4,080
0
5,048
15,043
5,866
1,038
1,867
13,060
0
53,964
L
9,518
2,752
0
766
11,138
4,488
0
3,825
7,076
0
44,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
49,773
241
Minions Killed
455
0
Camps Cleared
0
1,409,084
Distance Traveled
1,630,847
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,649
314
18
1
0
137,986
1
W
Chaac
11,265
626
144
8
0
367,070
1
W
Vulcan
9,812
545
88
5
0
337,298
1
L
Chaac
8,223
457
33
2
0
234,896
1
W
Heimdallr
9,022
501
93
5
0
265,662
2
L
Nemesis
8,597
478
72
4
0
336,042
2
W
Ymir
8,866
493
52
3
0
301,610
7
L
Khepri
8,970
498
44
2
0
350,431
1
W
Serqet
10,808
600
78
4
0
359,207
6
L
Loki
9,739
541
74
4
0
349,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role