Player Matchup

Thoth
Thoth
NAnblomi
Thoth
Level 69
God Stats
58W - 39L
1,632 SR
Queue Stats
766W - 658L
1,668 Elo+
Party 1
Artemis
Artemis
OJSimpson Wins
Artemis
Level 123
God Stats
73W - 56L
1,625 SR
Queue Stats
1,133W - 1,113L
1,567 Elo+
Party 1
Odin
Odin
jendansam
Odin
Level 109
God Stats
47W - 14L
1,760 SR
Queue Stats
945W - 797L
1,704 Elo+
Party 1
Team Averages
Level 100
1,672 SR
1,647 Elo+

VS

Team Averages
Level 89
1,386 SR
1,429 Elo+
Yemoja
Yemoja
SenorLopez
Yemoja
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 66L
1,433 Elo+
Solo
Cliodhna
Cliodhna
ThatSloth
Cliodhna
Level 84
God Stats
0W - 4L
1,159 SR
Queue Stats
7W - 28L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
Vihmavari
Nu Wa
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 61L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NAnblomi
Thoth
17
10 / 6 / 7
12,818
801
24,875
13,828
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 8
11,951
747
15,210
11,726
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
16
4 / 3 / 13
11,974
748
10,364
20,103
18,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SenorLopez
Yemoja
14
0 / 6 / 7
10,302
644
11,011
22,922
26,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
ThatSloth
Cliodhna
14
4 / 7 / 6
11,325
708
9,143
18,358
6,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Vihmavari
Nu Wa
17
8 / 7 / 4
12,324
770
16,880
17,168
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
20
Kills
12
12
Deaths
20
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
NAnblomi
Thoth
10
6
7
2.25
W
6
3
8
3.33
L
Yemoja
SenorLopez
Yemoja
0
6
7
0.58
L
Cliodhna
ThatSloth
Cliodhna
4
7
6
1
L
Nu Wa
Vihmavari
Nu Wa
8
7
4
1.43
W
Odin
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,449
Damage
37,034
45,657
Taken
58,448
27,944
Mitigated
39,377
13,493
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
NAnblomi
Thoth
24,875
961
0
4,830
13,828
5,208
1,445
8,480
5,348
57,831
0
W
15,210
5,530
0
1,833
11,726
4,644
1,165
8,484
3,242
0
46,574
L
Yemoja
SenorLopez
Yemoja
11,011
1,805
890
2,103
22,922
26,189
129
9,874
12,386
28,541
0
L
Cliodhna
ThatSloth
Cliodhna
9,143
752
0
1,368
18,358
6,693
697
6,672
11,250
0
14,672
L
Nu Wa
Vihmavari
Nu Wa
16,880
3,404
109
3,542
17,168
6,495
722
7,065
9,741
65,640
0
W
Odin
10,364
3,232
485
6,345
20,103
18,092
430
11,666
8,437
0
41,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,743
Gold Earned
33,951
206
Minions Killed
150
10
Camps Cleared
3
845,440
Distance Traveled
724,093
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,818
801
84
5
2
267,404
3
W
Artemis
11,951
747
60
4
2
266,271
0
L
Yemoja
10,302
644
31
2
1
251,323
1
L
Cliodhna
11,325
708
21
1
1
240,918
0
L
Nu Wa
12,324
770
98
6
1
231,852
0
W
Odin
11,974
748
62
4
6
311,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role