Player Matchup

Heimdallr
Heimdallr
DeJaegermate
Heimdallr
Level 26
God Stats
1W - 3L
1,222 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Bellona
Bellona
Menergi
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo
Cthulhu
Cthulhu
TakeMyElo
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 15L
1,765 Elo+
Solo
Olorun
Olorun
ali071
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
Новороссия88
Loki
Level 12
God Stats
1W - 3L
1,459 SR
Queue Stats
16W - 25L
1,841 Elo+
Solo
Team Averages
Level 15
1,436 SR
1,607 Elo+

VS

Team Averages
Level 21
1,561 SR
1,472 Elo+
Charybdis
Charybdis
Nyrikabe
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,498 Elo+
Solo
Olorun
Olorun
Tatutis
Olorun
Level 28
God Stats
1W - 0L
1,536 SR
Queue Stats
11W - 5L
1,810 Elo+
Solo
Ares
Ares
pdeldar
Ares
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 29L
1,210 Elo+
Solo
Cliodhna
Cliodhna
sharkyy2000
Cliodhna
Level 28
God Stats
4W - 5L
1,849 SR
Queue Stats
97W - 87L
1,561 Elo+
Solo
Amaterasu
Amaterasu
uchihaitachi1993
Amaterasu
Level 24
God Stats
76W - 104L
1,419 SR
Queue Stats
121W - 166L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeJaegermate
Heimdallr
10
1 / 2 / 0
5,803
446
1,980
4,216
1,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Menergi
Bellona
6
1 / 2 / 2
5,031
387
2,660
4,259
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TakeMyElo
Cthulhu
13
7 / 1 / 2
7,964
613
9,215
13,340
8,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
ali071
Olorun
4
0 / 3 / 0
4,379
337
923
2,947
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 2
6,341
488
5,991
7,461
2,411
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nyrikabe
Charybdis
10
1 / 2 / 1
5,660
435
3,069
5,621
1,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Tatutis
Olorun
12
3 / 3 / 1
7,388
568
7,017
10,168
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
pdeldar
Ares
10
1 / 1 / 2
6,371
490
2,164
7,404
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
sharkyy2000
Cliodhna
14
5 / 2 / 2
8,121
625
7,142
8,888
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
11
2 / 4 / 0
6,485
499
2,477
8,284
3,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
12
Kills
12
12
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DeJaegermate
Heimdallr
1
2
0
0.5
L
Bellona
Menergi
Bellona
1
2
2
1
W
Charybdis
Nyrikabe
Charybdis
1
2
1
0.75
L
Cthulhu
TakeMyElo
Cthulhu
7
1
2
8
W
Olorun
Tatutis
Olorun
3
3
1
1.17
L
Olorun
ali071
Olorun
0
3
0
0
W
Ares
pdeldar
Ares
1
1
2
2
W
Cliodhna
sharkyy2000
Cliodhna
5
2
2
3
W
Amaterasu
2
4
0
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,769
Damage
21,869
32,223
Taken
40,365
15,136
Mitigated
16,952
7,103
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DeJaegermate
Heimdallr
1,980
243
0
0
4,216
1,034
1,333
0
4,216
0
18,791
L
Bellona
Menergi
Bellona
2,660
726
0
1,381
4,259
2,313
32
1,420
2,839
0
9,106
W
Charybdis
Nyrikabe
Charybdis
3,069
1,573
0
703
5,621
1,628
2,170
2,975
2,646
0
26,055
L
Cthulhu
TakeMyElo
Cthulhu
9,215
1,584
856
2,894
13,340
8,611
0
4,741
8,599
37,555
0
W
Olorun
Tatutis
Olorun
7,017
4,389
80
5,337
10,168
3,048
1,262
3,948
6,220
36,197
0
L
Olorun
ali071
Olorun
923
558
0
642
2,947
767
0
1,286
1,661
6,056
0
W
Ares
pdeldar
Ares
2,164
425
0
2,226
7,404
5,876
681
589
6,815
20,264
0
W
Cliodhna
sharkyy2000
Cliodhna
7,142
1,176
0
4,526
8,888
3,157
2,008
1,599
7,289
0
64,381
W
Amaterasu
2,477
840
235
2,017
8,284
3,243
60
1,027
7,257
0
23,381
L
5,991
2,145
0
1,330
7,461
2,411
0
1,734
5,727
0
24,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
34,025
165
Minions Killed
328
0
Camps Cleared
0
946,069
Distance Traveled
1,217,927
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,803
446
38
3
0
232,492
1
L
Bellona
5,031
387
12
1
0
125,193
1
W
Charybdis
5,660
435
61
5
0
220,782
0
L
Cthulhu
7,964
613
55
4
0
249,667
2
W
Olorun
7,388
568
72
6
0
217,147
0
L
Olorun
4,379
337
11
1
0
85,283
0
W
Ares
6,371
490
33
3
0
205,824
4
W
Cliodhna
8,121
625
113
9
0
285,094
3
W
Amaterasu
6,485
499
49
4
0
289,080
0
L
Loki
6,341
488
49
4
0
253,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role