Player Matchup

Susano
Susano
ORME11b
Susano
Level 116
God Stats
12W - 9L
1,592 SR
Queue Stats
281W - 282L
1,495 Elo+
Party 1
Tiamat
Tiamat
OutrunDuck28585
Tiamat
Level 14
God Stats
23W - 17L
1,427 SR
Queue Stats
131W - 134L
1,204 Elo+
Party 1
Erlang Shen
Erlang Shen
Shadowlancer58
Erlang Shen
Level 69
God Stats
20W - 13L
1,668 SR
Queue Stats
256W - 216L
1,559 Elo+
Party 1
Hachiman
Hachiman
SiEgE iS LIFe72
Hachiman
Level 8
God Stats
11W - 3L
1,473 SR
Queue Stats
139W - 158L
1,359 Elo+
Party 1
Geb
Geb
Supernerd2187
Geb
Level 22
God Stats
28W - 20L
1,562 SR
Queue Stats
91W - 110L
1,383 Elo+
Party 1
Team Averages
Level 46
1,544 SR
1,400 Elo+

VS

Team Averages
Level 23
1,477 SR
1,421 Elo+
Nu Wa
Nu Wa
Chunks8_
Nu Wa
Level 16
God Stats
36W - 34L
1,637 SR
Queue Stats
63W - 70L
1,400 Elo+
Solo
Heimdallr
Heimdallr
DeathDealer8951
Heimdallr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,486 Elo+
Party 2
Cerberus
Cerberus
GoddessOfMystery
Cerberus
Level 14
God Stats
35W - 41L
1,250 SR
Queue Stats
77W - 97L
1,202 Elo+
Solo
Cthulhu
Cthulhu
JordynHardt
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,519 Elo+
Party 2
Nemesis
Nemesis
VanillaXavr
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ORME11b
Susano
18
13 / 0 / 5
11,806
590
15,336
13,536
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 5 / 5
9,538
477
4,268
12,791
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Shadowlancer58
Erlang Shen
20
19 / 0 / 4
12,890
645
24,696
13,070
11,827
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
13
1 / 9 / 5
8,687
434
4,905
12,642
4,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 11
8,584
429
5,912
14,912
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chunks8_
Nu Wa
13
1 / 5 / 6
8,473
424
10,666
13,545
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DeathDealer8951
Heimdallr
12
4 / 8 / 6
8,511
426
10,803
13,534
4,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 8 / 3
8,021
401
5,797
15,053
5,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JordynHardt
Cthulhu
12
7 / 5 / 5
8,598
430
6,704
13,106
12,811
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
VanillaXavr
Nemesis
15
4 / 7 / 2
8,949
447
8,969
16,201
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
33
Kills
19
19
Deaths
33
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Chunks8_
Nu Wa
1
5
6
0.8
L
Heimdallr
DeathDealer8951
Heimdallr
4
8
6
0.88
L
3
8
3
0.56
L
Cthulhu
JordynHardt
Cthulhu
7
5
5
1.9
W
Susano
ORME11b
Susano
13
0
5
15.5
W
0
5
5
0.5
W
Erlang Shen
Shadowlancer58
Erlang Shen
19
0
4
21
W
Hachiman
1
9
5
0.39
W
0
5
11
1.1
L
Nemesis
VanillaXavr
Nemesis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,117
Damage
42,939
66,951
Taken
71,439
36,511
Mitigated
33,306
12,125
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Chunks8_
Nu Wa
10,666
2,303
81
3,478
13,545
4,054
104
1,298
12,247
46,904
0
L
Heimdallr
DeathDealer8951
Heimdallr
10,803
5,344
337
2,204
13,534
4,745
686
2,644
10,890
0
38,928
L
5,797
622
0
3,359
15,053
5,124
0
1,573
13,480
32,666
0
L
Cthulhu
JordynHardt
Cthulhu
6,704
366
0
1,292
13,106
12,811
232
2,718
10,388
25,446
0
W
Susano
ORME11b
Susano
15,336
5,450
0
1,449
13,536
5,178
2,801
3,069
10,165
0
88,115
W
4,268
206
65
1,271
12,791
5,108
1,461
4,292
8,254
53,300
0
W
Erlang Shen
Shadowlancer58
Erlang Shen
24,696
13,796
0
4,967
13,070
11,827
105
3,608
9,247
0
113,227
W
Hachiman
4,905
2,579
0
1,241
12,642
4,121
1,374
4,989
7,409
0
45,548
W
5,912
1,146
0
3,132
14,912
10,277
37
6,047
8,709
16,408
0
L
Nemesis
VanillaXavr
Nemesis
8,969
5,738
0
463
16,201
6,572
0
2,057
14,144
0
64,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,505
Gold Earned
42,552
509
Minions Killed
354
0
Camps Cleared
0
2,145,077
Distance Traveled
1,708,656
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,473
424
83
4
0
305,063
10
L
Heimdallr
8,511
426
71
4
0
345,683
4
L
Cerberus
8,021
401
65
3
0
314,059
0
L
Cthulhu
8,598
430
42
2
0
358,211
1
W
Susano
11,806
590
132
7
0
486,271
0
W
Tiamat
9,538
477
123
6
0
370,706
0
W
Erlang Shen
12,890
645
163
8
0
492,924
1
W
Hachiman
8,687
434
74
4
0
347,923
0
W
Geb
8,584
429
17
1
0
447,253
0
L
Nemesis
8,949
447
93
5
0
385,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role