Player Matchup

Hou Yi
Hou Yi
ElementalJug
Hou Yi
Level 51
God Stats
4W - 8L
1,451 SR
Queue Stats
24W - 30L
1,324 Elo+
Party 3
Sol
Sol
MzHyde6213
Sol
Level 67
God Stats
37W - 45L
1,341 SR
Queue Stats
292W - 457L
1,268 Elo+
Party 1
Anubis
Anubis
Tricolrdsprm
Anubis
Level 29
God Stats
11W - 14L
1,756 SR
Queue Stats
77W - 124L
1,253 Elo+
Party 1
Fenrir
Fenrir
vikingmnvikings
Fenrir
Level 27
God Stats
5W - 8L
1,366 SR
Queue Stats
45W - 68L
1,241 Elo+
Party 3
Yemoja
Yemoja
zorrita2801
Yemoja
Level 64
God Stats
44W - 88L
1,276 SR
Queue Stats
119W - 226L
1,188 Elo+
Party 1
Team Averages
Level 48
1,438 SR
1,255 Elo+

VS

Team Averages
Level 43
1,414 SR
1,308 Elo+
Cthulhu
Cthulhu
Aizakku_X
Cthulhu
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 335L
1,291 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ElaMain-TL
Morgan Le Fay
Level 24
God Stats
4W - 7L
1,020 SR
Queue Stats
55W - 69L
1,262 Elo+
Party 2
Thanatos
Thanatos
Shazam-IVI
Thanatos
Level 49
God Stats
20W - 13L
1,445 SR
Queue Stats
238W - 245L
1,312 Elo+
Party 2
Sylvanus
Sylvanus
ShonenIsLife
Sylvanus
Level 42
God Stats
11W - 17L
1,612 SR
Queue Stats
65W - 74L
1,354 Elo+
Solo
Anhur
Anhur
dagm19
Anhur
Level 52
God Stats
7W - 10L
1,492 SR
Queue Stats
384W - 419L
1,319 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 4 / 1
6,370
425
6,694
8,141
2,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 1
7,473
498
6,197
11,262
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
1 / 4 / 1
7,158
477
3,575
9,445
3,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 1
7,142
476
6,800
10,234
3,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
2 / 2 / 2
7,359
491
5,501
12,463
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aizakku_X
Cthulhu
11
1 / 2 / 7
6,577
438
6,796
10,870
6,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
ElaMain-TL
Morgan Le Fay
14
4 / 1 / 4
8,623
575
5,661
5,762
2,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Shazam-IVI
Thanatos
14
8 / 3 / 6
8,933
596
10,531
10,284
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ShonenIsLife
Sylvanus
13
4 / 2 / 3
7,929
529
10,416
11,514
10,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
dagm19
Anhur
14
4 / 0 / 5
8,204
547
3,586
9,549
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
21
21
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aizakku_X
Cthulhu
1
2
7
2.25
W
Morgan Le Fay
ElaMain-TL
Morgan Le Fay
4
1
4
6
L
Hou Yi
1
4
1
0.38
L
1
4
1
0.38
W
Thanatos
Shazam-IVI
Thanatos
8
3
6
3.67
W
Sylvanus
ShonenIsLife
Sylvanus
4
2
3
2.75
L
Anubis
1
4
1
0.38
W
Anhur
dagm19
Anhur
4
0
5
6.5
L
2
7
1
0.36
L
Yemoja
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
36,990
51,545
Taken
47,979
20,508
Mitigated
26,114
11,894
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aizakku_X
Cthulhu
6,796
407
745
2,574
10,870
6,844
0
4,078
6,792
24,182
0
W
Morgan Le Fay
ElaMain-TL
Morgan Le Fay
5,661
226
0
1,484
5,762
2,179
100
2,945
2,817
52,822
0
L
Hou Yi
6,694
2,616
0
777
8,141
2,796
544
4,443
3,698
0
31,460
L
6,197
458
0
4,735
11,262
2,723
1,426
3,257
8,005
47,865
0
W
Thanatos
Shazam-IVI
Thanatos
10,531
3,551
0
8,163
10,284
3,902
0
3,746
6,538
0
53,393
W
Sylvanus
ShonenIsLife
Sylvanus
10,416
3,682
1,659
5,173
11,514
10,440
552
3,134
8,380
34,628
9,772
L
Anubis
3,575
325
0
2,651
9,445
3,374
720
3,559
5,886
33,983
0
W
Anhur
dagm19
Anhur
3,586
901
0
1,694
9,549
2,749
0
1,507
8,042
0
48,141
L
6,800
1,600
43
361
10,234
3,403
0
3,341
6,893
0
38,234
L
Yemoja
5,501
739
399
2,928
12,463
8,212
193
7,114
5,349
20,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
40,266
308
Minions Killed
392
0
Camps Cleared
0
1,328,853
Distance Traveled
1,468,852
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,577
438
34
2
0
310,678
1
W
Morgan Le Fay
8,623
575
95
6
0
300,279
1
L
Hou Yi
6,370
425
48
3
0
262,690
4
L
Sol
7,473
498
91
6
0
281,030
2
W
Thanatos
8,933
596
85
6
0
312,020
4
W
Sylvanus
7,929
529
96
6
0
251,976
3
L
Anubis
7,158
477
71
5
0
227,623
0
W
Anhur
8,204
547
82
5
0
293,899
3
L
Fenrir
7,142
476
71
5
0
286,748
0
L
Yemoja
7,359
491
27
2
0
270,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role