Player Matchup

Geb
Geb
Diamond I
DoctorBojo
Geb
Diamond I
Level 158
God Stats
8W - 7L
1,697 SR
Queue Stats
300W - 267L
2,438 MMR
Party 3
Set
Set
Diamond I
S7ADE
Set
Diamond I
Level 149
God Stats
10W - 7L
1,705 SR
Queue Stats
270W - 214L
2,706 MMR
Party 4
Guan Yu
Guan Yu
Diamond I
Salіeri
Guan Yu
Diamond I
Level 156
God Stats
5W - 1L
1,948 SR
Queue Stats
76W - 49L
2,578 MMR
Party 4
Ra
Ra
Masters
iSmug
Ra
Masters
Level 159
God Stats
8W - 14L
1,658 SR
Queue Stats
270W - 263L
2,577 MMR
Solo
Heimdallr
Heimdallr
Masters
opboy5
Heimdallr
Masters
Level 142
God Stats
23W - 18L
1,692 SR
Queue Stats
834W - 832L
2,640 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,740 SR
2,588 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,613 SR
2,585 MMR
Gilgamesh
Gilgamesh
Masters
Ancientchinese16
Gilgamesh
Masters
Level 152
God Stats
14W - 16L
1,711 SR
Queue Stats
204W - 178L
2,759 MMR
Party 2
Ganesha
Ganesha
Diamond II
BidDaaady
Ganesha
Diamond II
Level 111
God Stats
8W - 4L
1,832 SR
Queue Stats
150W - 121L
2,584 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Daviezz
Morgan Le Fay
Diamond III
Level 160
God Stats
1W - 1L
1,243 SR
Queue Stats
99W - 85L
2,436 MMR
Party 1
Hachiman
Hachiman
Diamond III
ImAlreadyMad
Hachiman
Diamond III
Level 107
God Stats
0W - 1L
1,712 SR
Queue Stats
181W - 144L
2,436 MMR
Party 1
King Arthur
King Arthur
Masters
NotDeadrevenge
King Arthur
Masters
Level 156
God Stats
10W - 13L
1,567 SR
Queue Stats
200W - 175L
2,709 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
12,004
546
9,118
23,368
24,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
S7ADE
Set
20
6 / 2 / 4
13,153
598
14,147
19,848
8,843
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Salіeri
Guan Yu
18
3 / 1 / 11
12,134
552
14,139
21,934
35,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
20
9 / 2 / 7
13,832
629
19,535
14,522
6,461
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
opboy5
Heimdallr
20
6 / 3 / 8
13,098
595
21,871
16,767
8,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
UllrArtioPersephoneOdinNike

VS

Bans
TiamatHou YiRaijinCupidYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
5 / 6 / 1
10,801
491
16,976
20,990
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
BidDaaady
Ganesha
13
0 / 6 / 5
8,047
366
7,175
23,803
21,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Daviezz
Morgan Le Fay
19
3 / 4 / 4
12,380
563
15,918
13,802
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ImAlreadyMad
Hachiman
16
2 / 7 / 1
10,234
465
5,289
15,630
3,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
NotDeadrevenge
King Arthur
16
1 / 4 / 2
9,967
453
12,566
23,702
23,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
27
Kills
11
11
Deaths
27
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
5
6
1
0.92
L
Ganesha
BidDaaady
Ganesha
0
6
5
0.42
L
Morgan Le Fay
Daviezz
Morgan Le Fay
3
4
4
1.25
W
3
3
19
4.17
L
Hachiman
ImAlreadyMad
Hachiman
2
7
1
0.36
L
King Arthur
NotDeadrevenge
King Arthur
1
4
2
0.5
W
Set
S7ADE
Set
6
2
4
4
W
Guan Yu
Salіeri
Guan Yu
3
1
11
8.5
W
Ra
9
2
7
6.25
W
Heimdallr
opboy5
Heimdallr
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,810
Damage
57,924
96,439
Taken
97,927
83,770
Mitigated
62,963
51,773
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
16,976
3,932
0
4,376
20,990
9,121
0
6,671
14,319
0
83,433
L
Ganesha
BidDaaady
Ganesha
7,175
1,152
369
1,447
23,803
21,230
0
9,123
14,680
29,971
0
L
Morgan Le Fay
Daviezz
Morgan Le Fay
15,918
803
0
1,023
13,802
4,876
196
4,505
9,297
103,381
0
W
9,118
1,225
0
4,802
23,368
24,241
569
6,984
16,192
26,456
0
L
Hachiman
ImAlreadyMad
Hachiman
5,289
3,314
0
4,139
15,630
3,983
1,106
2,365
13,265
0
71,547
L
King Arthur
NotDeadrevenge
King Arthur
12,566
383
0
5,941
23,702
23,753
0
5,989
17,713
9,435
56,074
W
Set
S7ADE
Set
14,147
6,704
0
7,446
19,848
8,843
1,177
4,495
15,236
0
108,374
W
Guan Yu
Salіeri
Guan Yu
14,139
2,071
5,618
12,635
21,934
35,915
1,725
4,052
17,799
0
70,721
W
Ra
19,535
2,842
5,960
7,939
14,522
6,461
1,816
6,390
7,135
119,564
0
W
Heimdallr
opboy5
Heimdallr
21,871
13,729
0
7,373
16,767
8,310
6,410
4,063
12,531
0
117,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,221
Gold Earned
51,429
681
Minions Killed
587
0
Camps Cleared
0
2,378,251
Distance Traveled
2,250,021
34
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,801
491
121
6
0
485,721
4
L
Ganesha
8,047
366
16
1
0
457,821
9
L
Morgan Le Fay
12,380
563
190
9
0
465,528
12
W
Geb
12,004
546
25
1
0
477,597
12
L
Hachiman
10,234
465
139
6
0
370,452
11
L
King Arthur
9,967
453
121
6
0
470,499
7
W
Set
13,153
598
159
7
0
486,110
8
W
Guan Yu
12,134
552
117
5
0
503,284
6
W
Ra
13,832
629
202
9
0
482,741
3
W
Heimdallr
13,098
595
178
8
0
428,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role