Player Matchup

Yemoja
Yemoja
Feebers
Yemoja
Level 19
God Stats
36W - 16L
1,742 SR
Queue Stats
65W - 42L
1,594 Elo+
Party 3
Fenrir
Fenrir
Ghostj666
Fenrir
Level 25
God Stats
6W - 11L
1,306 SR
Queue Stats
121W - 122L
1,373 Elo+
Solo
Cliodhna
Cliodhna
lichlover
Cliodhna
Level 39
God Stats
1W - 5L
1,284 SR
Queue Stats
226W - 163L
1,599 Elo+
Party 3
Izanami
Izanami
mzapata92
Izanami
Level 35
God Stats
7W - 9L
1,485 SR
Queue Stats
155W - 217L
1,438 Elo+
Party 4
Nike
Nike
saveme1st
Nike
Level 18
God Stats
14W - 16L
1,540 SR
Queue Stats
53W - 82L
1,374 Elo+
Party 4
Team Averages
Level 27
1,471 SR
1,476 Elo+

VS

Team Averages
Level 40
1,541 SR
1,447 Elo+
Ares
Ares
GodOfInting
Ares
Level 7
God Stats
2W - 1L
1,473 SR
Queue Stats
6W - 3L
1,275 Elo+
Party 2
Skadi
Skadi
Player2644924
Skadi
Level 11
God Stats
9W - 2L
1,726 SR
Queue Stats
21W - 8L
1,646 Elo+
Party 1
Kali
Kali
SebiixMM
Kali
Level 20
God Stats
2W - 3L
1,370 SR
Queue Stats
3W - 6L
1,298 Elo+
Party 2
Horus
Horus
Tachanka_in_salt
Horus
Level 60
God Stats
15W - 7L
1,767 SR
Queue Stats
114W - 109L
1,554 Elo+
Party 1
Cupid
Cupid
yomama9999
Cupid
Level 100
God Stats
2W - 4L
1,370 SR
Queue Stats
94W - 100L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Feebers
Yemoja
14
0 / 8 / 2
8,595
955
7,270
16,655
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Ghostj666
Fenrir
13
0 / 2 / 1
7,190
799
1,092
2,197
514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
lichlover
Cliodhna
13
1 / 8 / 2
8,186
910
13,637
19,049
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
mzapata92
Izanami
14
2 / 12 / 2
8,741
971
7,813
17,396
5,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nike
14
1 / 9 / 2
8,471
941
7,482
24,224
8,710
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

50

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 25
10,868
1,208
12,380
11,804
13,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 0 / 24
10,521
1,169
27,149
4,892
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
16
6 / 3 / 22
10,475
1,164
12,638
11,569
5,554
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 0 / 32
10,438
1,160
7,368
8,718
8,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
17
10 / 0 / 17
10,843
1,205
14,392
4,266
1,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
159
4
Kills
39
39
Deaths
4
9
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Feebers
Yemoja
0
8
2
0.13
L
Fenrir
Ghostj666
Fenrir
0
2
1
0.25
W
9
1
25
21.5
W
12
0
24
24
W
Kali
6
3
22
5.67
W
2
0
32
18
L
Cliodhna
lichlover
Cliodhna
1
8
2
0.25
L
Izanami
mzapata92
Izanami
2
12
2
0.25
L
Nike
1
9
2
0.22
W
Cupid
10
0
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
73,927
79,521
Taken
41,249
39,438
Mitigated
32,346
2,687
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Feebers
Yemoja
7,270
431
761
725
16,655
17,788
0
3,581
13,074
27,512
0
L
Fenrir
Ghostj666
Fenrir
1,092
464
0
20
2,197
514
0
514
1,683
0
2,056
W
12,380
1,569
0
0
11,804
13,769
0
2,439
9,365
25,433
0
W
27,149
15,542
0
1,214
4,892
2,190
0
1,653
3,239
0
43,601
W
Kali
12,638
6,761
0
3,958
11,569
5,554
0
1,018
10,551
0
15,601
W
7,368
3,872
5,033
3,705
8,718
8,974
0
1,070
7,648
0
9,555
L
Cliodhna
lichlover
Cliodhna
13,637
919
0
0
19,049
6,753
0
2,206
16,843
0
30,334
L
Izanami
mzapata92
Izanami
7,813
6,318
0
781
17,396
5,673
0
2,116
15,280
118
21,568
L
Nike
7,482
1,662
0
400
24,224
8,710
0
3,963
20,261
0
25,318
W
Cupid
14,392
7,804
173
193
4,266
1,859
0
1,208
3,058
0
52,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,183
Gold Earned
53,145
151
Minions Killed
180
3
Camps Cleared
3
613,478
Distance Traveled
905,647
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,595
955
40
4
1
137,499
0
L
Fenrir
7,190
799
5
1
0
33,759
0
W
Ares
10,868
1,208
26
3
0
183,856
0
W
Skadi
10,521
1,169
36
4
1
155,484
0
W
Kali
10,475
1,164
5
1
0
168,721
0
W
Horus
10,438
1,160
12
1
1
201,380
0
L
Cliodhna
8,186
910
41
5
2
174,296
0
L
Izanami
8,741
971
42
5
0
115,550
0
L
Nike
8,471
941
23
3
0
152,374
0
W
Cupid
10,843
1,205
101
11
1
196,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role