Player Matchup

Terra
Terra
KirbyLegend
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 219L
1,654 Elo+
Party 2
Neith
Neith
LittleZombo
Neith
Level 58
God Stats
29W - 13L
1,676 SR
Queue Stats
218W - 138L
1,680 Elo+
Party 2
Agni
Agni
Wilhelm4444
Agni
Level 69
God Stats
1W - 1L
1,747 SR
Queue Stats
383W - 308L
1,664 Elo+
Party 2
Team Averages
Level 64
1,641 SR
1,666 Elo+

VS

Team Averages
Level 89
1,612 SR
1,587 Elo+
Achilles
Achilles
AraAran
Achilles
Level 12
God Stats
10W - 8L
1,516 SR
Queue Stats
12W - 9L
1,496 Elo+
Party 1
Scylla
Scylla
MaskedKing3
Scylla
Level 119
God Stats
77W - 40L
1,652 SR
Queue Stats
152W - 119L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
αngery
Tsukuyomi
Level 137
God Stats
2W - 0L
1,670 SR
Queue Stats
9W - 5L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
8,625
616
3,065
15,603
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 5 / 3
9,156
654
7,935
9,379
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 6 / 3
8,843
632
8,260
9,140
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AraAran
Achilles
14
5 / 1 / 9
10,397
743
4,398
11,004
11,088
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
16
8 / 3 / 6
11,045
789
12,258
5,625
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
αngery
Tsukuyomi
14
2 / 3 / 11
9,782
699
10,602
10,541
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
15
15
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
AraAran
Achilles
5
1
9
9.5
L
0
4
5
0.63
L
4
5
3
1.1
W
Scylla
8
3
6
3.67
L
3
6
3
0.75
W
Tsukuyomi
αngery
Tsukuyomi
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
27,258
34,122
Taken
27,170
20,951
Mitigated
17,449
5,553
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AraAran
Achilles
4,398
564
0
1,690
11,004
11,088
147
4,320
6,684
0
8,440
L
3,065
501
663
3,666
15,603
14,706
100
4,792
10,466
10,217
0
L
7,935
2,783
0
674
9,379
3,546
980
5,217
4,076
0
39,087
W
Scylla
12,258
1,255
0
1,480
5,625
1,863
1,363
2,944
2,681
49,894
0
L
8,260
726
0
550
9,140
2,699
150
2,666
6,383
39,498
0
W
Tsukuyomi
αngery
Tsukuyomi
10,602
1,592
0
1,704
10,541
4,498
737
4,398
6,143
0
32,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
31,224
151
Minions Killed
148
7
Camps Cleared
5
693,184
Distance Traveled
764,344
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,397
743
5
0
0
261,510
5
L
Terra
8,625
616
10
1
1
249,601
0
L
Neith
9,156
654
81
6
3
210,471
4
W
Scylla
11,045
789
100
7
2
227,421
5
L
Agni
8,843
632
60
4
3
233,112
6
W
Tsukuyomi
9,782
699
43
3
3
275,413
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role