Player Matchup

Thoth
Thoth
Ark258
Thoth
Level 104
God Stats
1W - 0L
1,458 SR
Queue Stats
54W - 33L
1,512 Elo+
Solo
Izanami
Izanami
IrvinMx
Izanami
Level 157
God Stats
2W - 0L
1,202 SR
Queue Stats
32W - 34L
1,495 Elo+
Party 2
Persephone
Persephone
Oxials
Persephone
Level 123
God Stats
1W - 0L
1,515 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 2
Odin
Odin
arnoltmaximus
Odin
Level 152
God Stats
3W - 2L
1,559 SR
Queue Stats
99W - 96L
1,413 Elo+
Party 2
Cliodhna
Cliodhna
master saul117
Cliodhna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,437 Elo+
Party 2
Team Averages
Level 124
1,447 SR
1,457 Elo+

VS

Team Averages
Level 99
1,606 SR
1,424 Elo+
Apollo
Apollo
CPT_Concussion
Apollo
Level 146
God Stats
0W - 3L
1,535 SR
Queue Stats
115W - 113L
1,454 Elo+
Party 1
Athena
Athena
JuicyBean17
Athena
Level 104
God Stats
3W - 2L
1,650 SR
Queue Stats
136W - 149L
1,451 Elo+
Solo
Skadi
Skadi
NJ_The_RealGumbo
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,413 Elo+
Party 1
Mercury
Mercury
TyphoonZero15
Mercury
Level 104
God Stats
1W - 1L
1,844 SR
Queue Stats
111W - 117L
1,449 Elo+
Party 1
He Bo
He Bo
XKorosensaiX
He Bo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ark258
Thoth
13
2 / 5 / 8
8,626
784
6,246
8,668
2,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
IrvinMx
Izanami
17
9 / 4 / 13
10,853
987
15,568
10,366
4,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Oxials
Persephone
17
7 / 2 / 13
10,367
942
15,348
8,006
3,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 3 / 18
10,076
916
4,884
17,467
19,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
16
7 / 7 / 9
10,844
986
11,538
12,244
5,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
9,739
885
10,309
12,333
6,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
16
1 / 4 / 14
8,904
809
5,114
14,623
14,955
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 6 / 4
8,110
737
7,814
9,932
3,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
16
4 / 6 / 9
9,657
878
5,678
11,688
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 6 / 9
8,806
801
8,287
10,736
3,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
28
Kills
17
21
Deaths
28
61
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ark258
Thoth
2
5
8
1.2
L
5
6
10
1.67
W
Izanami
IrvinMx
Izanami
9
4
13
3.88
L
Athena
1
4
14
2
L
3
6
4
0.83
W
Persephone
Oxials
Persephone
7
2
13
6.75
L
Mercury
4
6
9
1.42
L
4
6
9
1.42
W
3
3
18
4
W
Cliodhna
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,584
Damage
37,202
56,751
Taken
59,312
35,428
Mitigated
33,598
17,994
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ark258
Thoth
6,246
861
985
1,711
8,668
2,953
1,494
2,453
6,215
13,915
0
L
10,309
3,836
1,294
1,308
12,333
6,350
0
4,055
8,141
0
22,796
W
Izanami
IrvinMx
Izanami
15,568
8,131
1,435
2,846
10,366
4,690
2,436
3,335
7,031
0
31,982
L
Athena
5,114
998
1,163
3,635
14,623
14,955
0
5,386
9,048
11,000
0
L
7,814
3,517
584
886
9,932
3,470
0
3,329
6,510
0
14,530
W
Persephone
Oxials
Persephone
15,348
704
17
1,803
8,006
3,144
602
1,484
6,520
25,256
0
L
Mercury
5,678
1,856
2,223
2,515
11,688
5,302
0
4,942
6,610
0
17,859
L
8,287
878
130
1,808
10,736
3,521
0
3,882
6,802
14,957
0
W
4,884
1,224
1,000
5,704
17,467
19,630
609
3,403
14,064
0
9,912
W
Cliodhna
11,538
1,340
1,332
1,161
12,244
5,011
771
2,725
9,519
0
22,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
45,216
105
Minions Killed
92
0
Camps Cleared
0
1,057,975
Distance Traveled
973,083
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,626
784
23
2
0
209,821
1
L
Apollo
9,739
885
31
3
0
174,255
0
W
Izanami
10,853
987
32
3
0
189,859
1
L
Athena
8,904
809
12
1
0
205,992
0
L
Skadi
8,110
737
20
2
0
150,737
0
W
Persephone
10,367
942
18
2
0
217,639
0
L
Mercury
9,657
878
24
2
0
260,837
0
L
He Bo
8,806
801
5
0
0
181,262
0
W
Odin
10,076
916
15
1
0
217,971
1
W
Cliodhna
10,844
986
17
2
0
222,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role