Player Matchup

Bacchus
Bacchus
ShekonBC
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,097 Elo+
Party 1
Erlang Shen
Erlang Shen
Stalinwhc
Erlang Shen
Level 9
God Stats
0W - 6L
1,180 SR
Queue Stats
7W - 20L
1,097 Elo+
Party 1
Hades
Hades
alex_rueda88
Hades
Level 53
God Stats
5W - 4L
1,743 SR
Queue Stats
8W - 22L
1,220 Elo+
Party 1
Team Averages
Level 23
1,475 SR
1,138 Elo+

VS

Team Averages
Level 49
1,294 SR
1,319 Elo+
Chaac
Chaac
MCB da killa
Chaac
Level 34
God Stats
39W - 63L
1,348 SR
Queue Stats
213W - 326L
1,316 Elo+
Party 2
Kukulkan
Kukulkan
kenny7even
Kukulkan
Level 88
God Stats
6W - 6L
1,415 SR
Queue Stats
133W - 205L
1,374 Elo+
Solo
Fenrir
Fenrir
stingerH3
Fenrir
Level 25
God Stats
2W - 8L
1,120 SR
Queue Stats
57W - 100L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ShekonBC
Bacchus
10
1 / 4 / 3
7,079
590
4,550
11,971
14,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Stalinwhc
Erlang Shen
11
3 / 4 / 1
7,466
622
3,391
11,675
4,705
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 6 / 4
6,952
579
5,745
10,939
4,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
9,011
751
10,397
12,224
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
kenny7even
Kukulkan
14
7 / 0 / 6
9,554
796
14,828
5,118
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
stingerH3
Fenrir
12
2 / 2 / 10
8,462
705
3,359
6,570
4,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
14
14
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Bacchus
ShekonBC
Bacchus
1
4
3
0.63
L
Erlang Shen
Stalinwhc
Erlang Shen
3
4
1
0.88
L
0
6
4
0.33
W
Kukulkan
kenny7even
Kukulkan
7
0
6
10
W
Fenrir
stingerH3
Fenrir
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,686
Damage
28,584
34,585
Taken
23,912
24,314
Mitigated
14,827
4,441
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,397
1,138
0
2,513
12,224
8,243
451
4,181
8,043
0
29,481
L
Bacchus
ShekonBC
Bacchus
4,550
207
268
517
11,971
14,622
0
5,338
6,633
13,429
0
L
Erlang Shen
Stalinwhc
Erlang Shen
3,391
1,834
0
461
11,675
4,705
0
4,276
7,399
0
9,462
L
5,745
737
611
2,584
10,939
4,987
0
5,739
5,200
22,543
0
W
Kukulkan
kenny7even
Kukulkan
14,828
1,117
0
1,528
5,118
1,981
855
3,417
1,701
44,397
0
W
Fenrir
stingerH3
Fenrir
3,359
657
240
308
6,570
4,603
585
3,108
3,462
1,038
7,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,497
Gold Earned
27,027
78
Minions Killed
121
3
Camps Cleared
6
594,893
Distance Traveled
731,056
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,011
751
34
3
1
264,657
1
L
Bacchus
7,079
590
13
1
0
216,507
0
L
Erlang Shen
7,466
622
13
1
0
181,476
0
L
Hades
6,952
579
52
4
3
196,910
3
W
Kukulkan
9,554
796
81
7
3
226,987
2
W
Fenrir
8,462
705
6
1
2
239,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role