Player Matchup

Baron Samedi
Baron Samedi
BAFAT3010
Baron Samedi
Level 125
God Stats
9W - 8L
1,586 SR
Queue Stats
660W - 399L
1,678 Elo+
Party 1
Amaterasu
Amaterasu
Nxzuko0
Amaterasu
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
230W - 155L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
Txnjiroo
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,503 Elo+
Party 1
Team Averages
Level 55
1,529 SR
1,590 Elo+

VS

Team Averages
Level 31
1,569 SR
1,510 Elo+
Scylla
Scylla
DementedHilbily
Scylla
Level 82
God Stats
3W - 5L
1,533 SR
Queue Stats
20W - 16L
1,408 Elo+
Solo
Cthulhu
Cthulhu
F_C_M4K4
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,793 Elo+
Solo
Cliodhna
Cliodhna
TeaUwU_H1
Cliodhna
Level 8
God Stats
5W - 7L
1,674 SR
Queue Stats
128W - 187L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BAFAT3010
Baron Samedi
11
4 / 2 / 7
7,269
808
7,191
5,512
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Nxzuko0
Amaterasu
12
6 / 1 / 4
7,545
838
5,324
6,865
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Txnjiroo
Cthulhu
10
1 / 0 / 5
6,439
715
2,659
4,671
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,854
762
6,291
6,338
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
F_C_M4K4
Cthulhu
7
0 / 2 / 2
5,489
610
1,294
3,558
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
TeaUwU_H1
Cliodhna
9
0 / 8 / 3
5,953
661
4,392
10,240
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BAFAT3010
Baron Samedi
4
2
7
3.75
L
3
2
0
1.5
L
Cthulhu
F_C_M4K4
Cthulhu
0
2
2
0.5
W
Amaterasu
Nxzuko0
Amaterasu
6
1
4
8
L
Cliodhna
TeaUwU_H1
Cliodhna
0
8
3
0.19
W
Cthulhu
Txnjiroo
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,174
Damage
11,977
17,048
Taken
20,136
10,975
Mitigated
7,204
5,128
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BAFAT3010
Baron Samedi
7,191
336
1,441
2,144
5,512
2,363
326
2,508
2,964
23,289
0
L
6,291
110
0
500
6,338
2,023
0
4,602
1,692
23,387
0
L
Cthulhu
F_C_M4K4
Cthulhu
1,294
0
0
255
3,558
2,091
0
1,379
2,061
3,438
0
W
Amaterasu
Nxzuko0
Amaterasu
5,324
2,380
0
1,208
6,865
5,100
0
3,370
3,378
0
17,882
L
Cliodhna
TeaUwU_H1
Cliodhna
4,392
216
0
1,208
10,240
3,090
0
4,178
5,890
0
19,822
W
Cthulhu
Txnjiroo
Cthulhu
2,659
109
0
335
4,671
3,512
0
1,775
2,817
13,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,253
Gold Earned
18,296
109
Minions Killed
74
6
Camps Cleared
3
541,890
Distance Traveled
448,545
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,269
808
43
5
2
174,560
1
L
Scylla
6,854
762
40
4
1
162,924
3
L
Cthulhu
5,489
610
4
0
0
117,109
1
W
Amaterasu
7,545
838
30
3
4
205,522
1
L
Cliodhna
5,953
661
30
3
2
168,512
4
W
Cthulhu
6,439
715
36
4
0
161,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role