Player Matchup

Achilles
Achilles
Geogt3993
Achilles
Level 121
God Stats
39W - 37L
1,542 SR
Queue Stats
824W - 808L
1,486 Elo+
Party 1
Merlin
Merlin
IIITellesIII
Merlin
Level 98
God Stats
35W - 32L
1,526 SR
Queue Stats
439W - 464L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
VanhelsingRL
Hou Yi
Level 68
God Stats
3W - 1L
1,151 SR
Queue Stats
12W - 7L
1,368 Elo+
Party 1
Ravana
Ravana
hipperthekiller
Ravana
Level 149
God Stats
12W - 13L
1,583 SR
Queue Stats
769W - 689L
1,521 Elo+
Party 1
Athena
Athena
therepmonster
Athena
Level 26
God Stats
5W - 2L
1,622 SR
Queue Stats
23W - 7L
1,644 Elo+
Party 1
Team Averages
Level 92
1,485 SR
1,514 Elo+

VS

Team Averages
Level 72
1,580 SR
1,474 Elo+
Athena
Athena
Bucefalos
Athena
Level 47
God Stats
5W - 2L
1,824 SR
Queue Stats
237W - 185L
1,564 Elo+
Party 2
Discordia
Discordia
Felps_PL
Discordia
Level 69
God Stats
0W - 1L
1,335 SR
Queue Stats
253W - 284L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
PipoP4nic
Gilgamesh
Level 68
God Stats
7W - 5L
1,464 SR
Queue Stats
91W - 118L
1,332 Elo+
Solo
Ullr
Ullr
iExceedBR
Ullr
Level 143
God Stats
5W - 1L
1,718 SR
Queue Stats
358W - 316L
1,596 Elo+
Party 2
Susano
Susano
mlk-bomba-deiro
Susano
Level 31
God Stats
13W - 8L
1,560 SR
Queue Stats
105W - 123L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Geogt3993
Achilles
11
8 / 1 / 1
6,893
689
9,654
8,980
8,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
11
3 / 2 / 6
6,579
658
5,103
6,610
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
9
0 / 1 / 2
5,112
511
1,222
4,250
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 5
6,498
650
5,447
5,586
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 5
5,954
595
2,530
9,017
4,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bucefalos
Athena
8
1 / 3 / 3
5,681
568
3,099
8,450
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Felps_PL
Discordia
8
1 / 5 / 0
4,774
477
4,052
6,319
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PipoP4nic
Gilgamesh
9
1 / 5 / 1
5,745
575
3,103
6,653
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
10
2 / 2 / 0
5,916
592
5,220
5,580
1,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 2
5,465
547
3,052
8,116
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
6
6
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Bucefalos
Athena
1
3
3
0.83
L
Discordia
Felps_PL
Discordia
1
5
0
0.2
W
Achilles
Geogt3993
Achilles
8
1
1
8.5
W
Merlin
3
2
6
3
L
Gilgamesh
PipoP4nic
Gilgamesh
1
5
1
0.3
W
Hou Yi
0
1
2
1
W
6
1
5
8.5
L
Ullr
2
2
0
1
L
1
5
2
0.4
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
18,526
34,443
Taken
35,118
18,344
Mitigated
14,404
12,551
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bucefalos
Athena
3,099
1,248
0
1,560
8,450
5,115
0
2,689
5,761
13,159
0
L
Discordia
Felps_PL
Discordia
4,052
368
0
180
6,319
1,621
0
2,704
3,615
18,955
0
W
Achilles
Geogt3993
Achilles
9,654
2,135
0
3,270
8,980
8,041
0
1,428
7,552
6,507
27,677
W
Merlin
5,103
0
0
2,188
6,610
2,226
0
2,834
3,776
38,615
0
L
Gilgamesh
PipoP4nic
Gilgamesh
3,103
1,020
0
672
6,653
4,003
405
1,118
5,535
0
21,297
W
Hou Yi
1,222
283
0
778
4,250
1,087
202
280
3,970
0
26,575
W
5,447
1,985
0
2,828
5,586
2,719
36
907
4,679
0
39,129
L
Ullr
5,220
2,688
0
1,231
5,580
1,345
0
1,137
4,443
0
39,159
L
3,052
733
0
1,536
8,116
2,320
0
2,269
5,847
0
19,599
W
2,530
833
1,551
1,936
9,017
4,271
0
1,702
7,315
14,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,036
Gold Earned
27,581
314
Minions Killed
216
0
Camps Cleared
0
1,086,041
Distance Traveled
987,127
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,681
568
24
2
0
216,407
2
L
Discordia
4,774
477
30
3
0
168,225
1
W
Achilles
6,893
689
68
7
0
221,908
1
W
Merlin
6,579
658
77
8
0
202,236
3
L
Gilgamesh
5,745
575
39
4
0
188,131
1
W
Hou Yi
5,112
511
55
6
0
190,213
0
W
Ravana
6,498
650
86
9
0
237,250
2
L
Ullr
5,916
592
84
8
0
193,167
2
L
Susano
5,465
547
39
4
0
221,197
4
W
Athena
5,954
595
28
3
0
234,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role