Player Matchup

Zeus
Zeus
GameOverO1O
Zeus
Level 134
God Stats
64W - 57L
1,631 SR
Queue Stats
181W - 214L
1,450 Elo+
Solo
Artemis
Artemis
LuisSofye
Artemis
Level 28
God Stats
1W - 4L
1,464 SR
Queue Stats
490W - 423L
1,621 Elo+
Party 1
Khepri
Khepri
Zenith723
Khepri
Level 46
God Stats
19W - 19L
1,324 SR
Queue Stats
528W - 391L
1,625 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,565 Elo+

VS

Team Averages
Level 19
1,818 SR
1,624 Elo+
Kuzenbo
Kuzenbo
BanKuzenbo
Kuzenbo
Level 14
God Stats
6W - 1L
1,868 SR
Queue Stats
49W - 24L
1,615 Elo+
Party 2
Sol
Sol
SolOnIyFans
Sol
Level 13
God Stats
4W - 0L
1,773 SR
Queue Stats
41W - 8L
1,708 Elo+
Party 2
Cliodhna
Cliodhna
handsome-foot917
Cliodhna
Level 29
God Stats
12W - 8L
1,814 SR
Queue Stats
65W - 57L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 6
8,005
616
7,754
11,272
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LuisSofye
Artemis
13
5 / 8 / 2
9,414
724
10,978
14,330
4,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Zenith723
Khepri
13
2 / 5 / 4
9,135
703
4,612
19,121
21,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BanKuzenbo
Kuzenbo
14
4 / 2 / 12
10,568
813
6,779
14,367
18,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 1 / 11
10,891
838
19,732
10,844
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 5 / 10
10,350
796
14,596
9,551
3,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
20
20
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BanKuzenbo
Kuzenbo
4
2
12
5
L
0
7
6
0.43
L
Artemis
LuisSofye
Artemis
5
8
2
0.75
W
8
1
11
13.5
L
Khepri
Zenith723
Khepri
2
5
4
0.8
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
41,107
44,723
Taken
34,762
29,336
Mitigated
26,265
6,655
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BanKuzenbo
Kuzenbo
6,779
2,105
0
4,733
14,367
18,516
268
4,574
9,793
25,980
0
L
7,754
977
110
1,763
11,272
3,341
120
6,456
4,816
25,176
0
L
Artemis
LuisSofye
Artemis
10,978
3,327
0
1,847
14,330
4,800
0
8,269
6,061
0
31,315
W
19,732
7,903
0
7,429
10,844
4,478
2,266
4,879
5,965
56,911
6,097
L
Khepri
Zenith723
Khepri
4,612
373
742
2,193
19,121
21,195
0
9,966
9,155
13,784
0
W
14,596
1,032
0
1,902
9,551
3,271
0
3,398
6,153
0
34,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
31,809
121
Minions Killed
167
2
Camps Cleared
10
613,004
Distance Traveled
733,873
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,568
813
22
2
3
247,003
3
L
Zeus
8,005
616
57
4
1
179,619
2
L
Artemis
9,414
724
44
3
1
202,979
3
W
Sol
10,891
838
94
7
4
236,027
1
L
Khepri
9,135
703
20
2
0
230,406
4
W
Cliodhna
10,350
796
51
4
3
250,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role