Player Matchup

Cupid
Cupid
DecematePuss
Cupid
Level 44
God Stats
44W - 36L
1,569 SR
Queue Stats
170W - 186L
1,483 Elo+
Party 2
Ymir
Ymir
Dobknight
Ymir
Level 15
God Stats
6W - 7L
1,813 SR
Queue Stats
11W - 8L
1,699 Elo+
Party 4
Hera
Hera
SirMiq
Hera
Level 64
God Stats
5W - 8L
1,475 SR
Queue Stats
297W - 292L
1,518 Elo+
Party 4
Kali
Kali
Sombrosi
Kali
Level 29
God Stats
2W - 3L
1,606 SR
Queue Stats
47W - 44L
1,452 Elo+
Party 4
King Arthur
King Arthur
SukunasVessel
King Arthur
Level 101
God Stats
27W - 22L
1,690 SR
Queue Stats
351W - 348L
1,490 Elo+
Party 2
Team Averages
Level 51
1,631 SR
1,528 Elo+

VS

Team Averages
Level 52
1,598 SR
1,476 Elo+
Mulan
Mulan
AdvenaR
Mulan
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
168W - 158L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
AntiHero812
Ah Puch
Level 48
God Stats
4W - 6L
1,492 SR
Queue Stats
204W - 203L
1,480 Elo+
Party 1
Arachne
Arachne
Dconey
Arachne
Level 40
God Stats
22W - 11L
1,839 SR
Queue Stats
201W - 198L
1,466 Elo+
Party 1
Sol
Sol
ShuichiKuragari
Sol
Level 23
God Stats
5W - 0L
1,746 SR
Queue Stats
53W - 55L
1,473 Elo+
Party 3
Ne Zha
Ne Zha
SilentYomo
Ne Zha
Level 118
God Stats
4W - 1L
1,616 SR
Queue Stats
187W - 208L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,389
439
2,330
6,243
1,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
6
0 / 4 / 0
4,558
456
2,413
8,560
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
SirMiq
Hera
9
0 / 2 / 0
5,242
524
2,847
3,455
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
7
0 / 2 / 0
4,551
455
1,244
4,886
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SukunasVessel
King Arthur
10
2 / 0 / 0
6,172
617
3,113
3,074
1,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AdvenaR
Mulan
10
0 / 2 / 0
5,536
554
2,649
6,235
2,765
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
AntiHero812
Ah Puch
11
3 / 0 / 1
6,513
651
2,562
5,077
1,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Dconey
Arachne
10
4 / 0 / 3
6,046
605
2,125
3,904
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 6
5,314
531
5,695
3,490
906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
SilentYomo
Ne Zha
9
2 / 0 / 4
5,751
575
4,110
5,530
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
11
11
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
AdvenaR
Mulan
0
2
0
0
W
Ah Puch
AntiHero812
Ah Puch
3
0
1
3.5
W
Arachne
Dconey
Arachne
4
0
3
5.5
L
0
3
0
0
L
Ymir
0
4
0
0
W
2
0
6
5
W
Ne Zha
SilentYomo
Ne Zha
2
0
4
4
L
Hera
SirMiq
Hera
0
2
0
0
L
Kali
0
2
0
0
L
King Arthur
SukunasVessel
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
17,141
26,218
Taken
24,236
9,134
Mitigated
9,856
6,502
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AdvenaR
Mulan
2,649
482
0
2,072
6,235
2,765
0
140
6,095
0
26,084
W
Ah Puch
AntiHero812
Ah Puch
2,562
171
0
3,017
5,077
1,753
96
2,026
2,847
40,546
0
W
Arachne
Dconey
Arachne
2,125
1,418
0
2,199
3,904
1,652
0
619
3,165
0
30,785
L
2,330
1,430
105
2,112
6,243
1,219
0
1,410
4,833
0
19,737
L
Ymir
2,413
639
0
798
8,560
3,479
0
4,349
4,211
10,260
0
W
5,695
3,174
0
2,063
3,490
906
710
865
2,625
24,415
0
W
Ne Zha
SilentYomo
Ne Zha
4,110
829
0
2,164
5,530
2,780
138
1,453
4,077
0
18,330
L
Hera
SirMiq
Hera
2,847
518
0
740
3,455
1,097
0
2,209
1,246
23,775
0
L
Kali
1,244
364
0
1,437
4,886
1,629
0
506
4,380
0
17,522
L
King Arthur
SukunasVessel
King Arthur
3,113
820
0
1,310
3,074
1,710
0
0
3,074
3,650
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
29,160
236
Minions Killed
299
0
Camps Cleared
0
939,064
Distance Traveled
983,464
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,536
554
74
7
0
177,884
4
W
Ah Puch
6,513
651
91
9
0
192,773
4
W
Arachne
6,046
605
65
7
0
253,286
4
L
Cupid
4,389
439
39
4
0
173,999
1
L
Ymir
4,558
456
20
2
0
188,379
2
W
Sol
5,314
531
37
4
0
161,809
0
W
Ne Zha
5,751
575
32
3
0
197,712
3
L
Hera
5,242
524
70
7
0
196,739
4
L
Kali
4,551
455
39
4
0
203,464
3
L
King Arthur
6,172
617
68
7
0
176,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role