Player Matchup

Olorun
Olorun
Bowser jr672733
Olorun
Level 9
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Franco5372
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,142 Elo+
Solo
Charybdis
Charybdis
GreedyF0X
Charybdis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,062 Elo+
Solo
Cliodhna
Cliodhna
LilKingCobra06
Cliodhna
Level 7
God Stats
0W - 1L
1,635 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Nemesis
Nemesis
Rollinstylez35
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,184 Elo+
Solo
Team Averages
Level 6
1,554 SR
1,315 Elo+

VS

Team Averages
Level 16
1,342 SR
1,350 Elo+
Charybdis
Charybdis
 
Charybdis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
KingHotdish
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,265 Elo+
Party 2
Ymir
Ymir
Tibonhomme8791
Ymir
Level 16
God Stats
3W - 4L
1,359 SR
Queue Stats
16W - 18L
1,327 Elo+
Solo
Cliodhna
Cliodhna
Tornshadow128
Cliodhna
Level 26
God Stats
5W - 6L
1,305 SR
Queue Stats
113W - 104L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
sryimbadatgames
Baron Samedi
Level 27
God Stats
1W - 5L
1,048 SR
Queue Stats
78W - 86L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,803
267
0
185
30
Cerberus
Franco5372
Cerberus
9
0 / 11 / 0
6,213
345
2,544
15,693
11,093
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
GreedyF0X
Charybdis
14
2 / 6 / 1
7,853
436
4,553
13,235
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
1
0 / 1 / 0
4,803
267
0
557
101
17
13 / 1 / 0
10,675
593
15,263
13,588
5,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
7 / 2 / 1
9,132
507
5,191
6,980
1,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
14
0 / 4 / 3
8,447
469
2,626
9,091
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 3
8,173
454
4,605
11,717
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Tornshadow128
Cliodhna
15
4 / 3 / 2
9,723
540
7,721
9,748
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
sryimbadatgames
Baron Samedi
16
4 / 2 / 3
10,090
561
8,079
10,435
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
15
Kills
15
19
Deaths
15
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
1
3.75
L
0
0
0
0
L
Cerberus
Franco5372
Cerberus
0
11
0
0
L
Charybdis
GreedyF0X
Charybdis
2
6
1
0.42
W
Osiris
0
4
3
0.38
L
Cliodhna
0
1
0
0
L
13
1
0
13
W
0
4
3
0.38
W
Cliodhna
Tornshadow128
Cliodhna
4
3
2
1.67
W
Baron Samedi
sryimbadatgames
Baron Samedi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
28,222
43,258
Taken
47,971
20,496
Mitigated
28,256
10,627
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,191
3,551
0
2,389
6,980
1,978
7,473
465
6,515
0
35,307
L
0
0
0
0
185
30
0
0
185
0
0
L
Cerberus
Franco5372
Cerberus
2,544
226
0
2,143
15,693
11,093
22
5,299
10,394
23,090
0
L
Charybdis
GreedyF0X
Charybdis
4,553
2,083
0
4,980
13,235
4,004
486
3,648
9,587
0
40,766
W
Osiris
2,626
1,143
0
678
9,091
7,113
1,230
680
8,411
0
36,965
L
Cliodhna
0
0
0
0
557
101
0
0
557
0
1
L
15,263
8,333
0
3,504
13,588
5,268
0
3,737
9,851
0
71,478
W
4,605
417
0
1,355
11,717
10,176
570
66
11,651
24,945
0
W
Cliodhna
Tornshadow128
Cliodhna
7,721
95
0
2,558
9,748
4,687
1,145
201
9,547
0
64,971
W
Baron Samedi
sryimbadatgames
Baron Samedi
8,079
1,652
21
4,635
10,435
4,302
1,687
1,132
9,303
70,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
45,565
281
Minions Killed
434
0
Camps Cleared
0
937,738
Distance Traveled
1,514,382
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,132
507
77
4
0
299,225
1
L
Olorun
4,803
267
0
0
0
25,846
0
L
Cerberus
6,213
345
67
4
0
271,879
0
L
Charybdis
7,853
436
81
5
0
283,071
0
W
Osiris
8,447
469
74
4
0
353,907
0
L
Cliodhna
4,803
267
1
0
0
18,124
0
L
Nemesis
10,675
593
132
7
0
338,818
2
W
Ymir
8,173
454
43
2
0
285,536
4
W
Cliodhna
9,723
540
116
6
0
324,237
0
W
Baron Samedi
10,090
561
124
7
0
251,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role