Player Matchup

Kukulkan
Kukulkan
Obi Joe IKenobi
Kukulkan
Level 60
God Stats
5W - 4L
1,519 SR
Queue Stats
70W - 110L
1,329 Elo+
Party 1
Loki
Loki
STCStrider
Loki
Level 11
God Stats
2W - 6L
1,334 SR
Queue Stats
2W - 12L
1,192 Elo+
Party 1
Gilgamesh
Gilgamesh
runawaytuna
Gilgamesh
Level 27
God Stats
0W - 2L
1,385 SR
Queue Stats
10W - 22L
1,162 Elo+
Solo
Team Averages
Level 33
1,413 SR
1,228 Elo+

VS

Team Averages
Level 72
1,462 SR
1,357 Elo+
Bacchus
Bacchus
JugularRage78
Bacchus
Level 69
God Stats
17W - 22L
1,444 SR
Queue Stats
237W - 342L
1,301 Elo+
Solo
Zeus
Zeus
TFMegatronTF
Zeus
Level 63
God Stats
146W - 148L
1,442 SR
Queue Stats
146W - 149L
1,413 Elo+
Solo
Cliodhna
Cliodhna
thy_artard_69
Cliodhna
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 47L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
7 / 9 / 4
12,742
708
17,571
17,132
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 12 / 6
11,109
617
6,592
15,702
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
runawaytuna
Gilgamesh
12
2 / 16 / 7
10,879
604
8,694
20,459
13,924
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
11 / 1 / 18
13,716
762
12,620
16,549
17,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
15 / 4 / 17
14,394
800
20,188
12,847
6,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
thy_artard_69
Cliodhna
16
10 / 7 / 21
13,958
775
14,303
16,713
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
12
Kills
36
37
Deaths
12
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bacchus
11
1
18
20
L
Kukulkan
7
9
4
1
L
3
12
6
0.5
W
15
4
17
5.88
L
Gilgamesh
runawaytuna
Gilgamesh
2
16
7
0.34
W
Cliodhna
thy_artard_69
Cliodhna
10
7
21
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
47,111
53,293
Taken
46,109
23,280
Mitigated
30,237
2,884
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
12,620
632
1,105
3,443
16,549
17,253
306
4,875
11,674
26,382
0
L
Kukulkan
17,571
1,172
204
2,048
17,132
5,334
305
9,798
7,334
48,377
0
L
6,592
2,036
0
154
15,702
4,022
0
10,657
5,045
0
16,256
W
20,188
1,326
0
36
12,847
6,454
1,336
6,051
6,796
60,995
0
L
Gilgamesh
runawaytuna
Gilgamesh
8,694
2,508
0
478
20,459
13,924
0
12,877
7,582
0
26,110
W
Cliodhna
thy_artard_69
Cliodhna
14,303
1,788
0
847
16,713
6,530
1,048
7,237
9,476
0
38,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
42,068
124
Minions Killed
154
4
Camps Cleared
8
811,329
Distance Traveled
954,184
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,716
762
30
2
1
346,113
0
L
Kukulkan
12,742
708
73
4
3
265,442
2
L
Loki
11,109
617
15
1
1
285,689
0
W
Zeus
14,394
800
85
5
3
301,007
1
L
Gilgamesh
10,879
604
36
2
0
260,198
0
W
Cliodhna
13,958
775
39
2
4
307,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role