Player Matchup

Vulcan
Vulcan
Ironmanss0n
Vulcan
Level 30
God Stats
8W - 2L
1,835 SR
Queue Stats
125W - 96L
1,653 Elo+
Party 1
Chronos
Chronos
JeesusKrístus
Chronos
Level 29
God Stats
3W - 2L
1,406 SR
Queue Stats
44W - 18L
1,742 Elo+
Party 1
Artemis
Artemis
Raphyroo
Artemis
Level 11
God Stats
2W - 1L
1,312 SR
Queue Stats
15W - 9L
1,651 Elo+
Solo
Cthulhu
Cthulhu
Scisze
Cthulhu
Level 12
God Stats
1W - 1L
1,301 SR
Queue Stats
11W - 6L
1,650 Elo+
Solo
Cliodhna
Cliodhna
TNThijs
Cliodhna
Level 29
God Stats
25W - 24L
1,585 SR
Queue Stats
138W - 134L
1,586 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,656 Elo+

VS

Team Averages
Level 35
1,707 SR
1,608 Elo+
King Arthur
King Arthur
KeledZaram
King Arthur
Level 10
God Stats
9W - 2L
1,968 SR
Queue Stats
10W - 4L
1,709 Elo+
Party 2
Cliodhna
Cliodhna
Kirito725
Cliodhna
Level 45
God Stats
3W - 6L
1,584 SR
Queue Stats
43W - 29L
1,590 Elo+
Party 2
Neith
Neith
Neofun
Neith
Level 79
God Stats
6W - 4L
1,675 SR
Queue Stats
138W - 110L
1,561 Elo+
Party 2
Cerberus
Cerberus
PhoenixSensei
Cerberus
Level 16
God Stats
1W - 2L
1,746 SR
Queue Stats
18W - 11L
1,607 Elo+
Party 2
Nu Wa
Nu Wa
Snowcloudys9
Nu Wa
Level 24
God Stats
3W - 6L
1,564 SR
Queue Stats
50W - 53L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 2 / 4
8,748
625
7,552
7,410
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 4
10,624
759
10,291
9,554
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Raphyroo
Artemis
15
9 / 2 / 2
9,089
649
14,083
7,948
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Scisze
Cthulhu
14
3 / 0 / 9
8,693
621
5,633
8,214
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
TNThijs
Cliodhna
14
5 / 1 / 3
8,585
613
6,794
11,608
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KeledZaram
King Arthur
8
0 / 6 / 1
5,248
375
3,076
10,405
5,869
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Kirito725
Cliodhna
12
3 / 5 / 2
7,844
560
6,679
11,326
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Neofun
Neith
9
1 / 7 / 0
5,700
407
4,707
10,534
2,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
PhoenixSensei
Cerberus
9
0 / 6 / 2
5,626
402
3,522
12,707
6,572
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 1 / 2
7,355
525
11,495
11,629
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
25
Kills
6
6
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
2
4
1.5
W
7
1
4
9
L
King Arthur
KeledZaram
King Arthur
0
6
1
0.08
L
Cliodhna
Kirito725
Cliodhna
3
5
2
0.8
L
Neith
Neofun
Neith
1
7
0
0.14
L
Cerberus
PhoenixSensei
Cerberus
0
6
2
0.17
W
Artemis
Raphyroo
Artemis
9
2
2
5
W
Cthulhu
Scisze
Cthulhu
3
0
9
7.5
L
2
1
2
3
W
Cliodhna
TNThijs
Cliodhna
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,353
Damage
29,479
44,734
Taken
56,601
20,020
Mitigated
22,915
16,321
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
7,552
1,619
0
957
7,410
2,376
441
4,745
2,379
67,457
0
W
10,291
3,633
0
6,242
9,554
3,241
1,744
2,430
7,052
75,849
0
L
King Arthur
KeledZaram
King Arthur
3,076
456
0
217
10,405
5,869
0
4,182
6,223
106
17,124
L
Cliodhna
Kirito725
Cliodhna
6,679
740
0
3,010
11,326
3,794
0
5,491
5,835
0
38,485
L
Neith
Neofun
Neith
4,707
2,123
373
1,450
10,534
2,814
0
3,199
7,335
0
26,236
L
Cerberus
PhoenixSensei
Cerberus
3,522
153
290
1,959
12,707
6,572
0
4,166
8,541
16,640
0
W
Artemis
Raphyroo
Artemis
14,083
7,448
0
2,378
7,948
2,723
2,257
2,747
5,135
0
68,545
W
Cthulhu
Scisze
Cthulhu
5,633
570
0
1,527
8,214
7,764
439
2,513
5,564
23,893
0
L
11,495
2,723
0
5,457
11,629
3,866
385
6,654
4,975
48,085
0
W
Cliodhna
TNThijs
Cliodhna
6,794
28
0
5,217
11,608
3,916
281
2,012
9,496
0
59,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
31,773
557
Minions Killed
292
0
Camps Cleared
0
1,450,070
Distance Traveled
1,351,042
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,748
625
134
10
0
290,331
5
W
Chronos
10,624
759
158
11
0
284,699
1
L
King Arthur
5,248
375
34
2
0
261,273
1
L
Cliodhna
7,844
560
77
6
0
298,967
0
L
Neith
5,700
407
53
4
0
252,178
0
L
Cerberus
5,626
402
37
3
0
278,153
2
W
Artemis
9,089
649
124
9
0
245,864
3
W
Cthulhu
8,693
621
33
2
0
287,024
4
L
Nu Wa
7,355
525
91
7
0
260,471
3
W
Cliodhna
8,585
613
108
8
0
342,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role