Player Matchup

Mercury
Mercury
Alpha_Phoenix12
Mercury
Level 26
God Stats
12W - 8L
1,538 SR
Queue Stats
201W - 114L
1,656 Elo+
Party 1
Baba Yaga
Baba Yaga
LightTheGuardian
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,501 Elo+
Solo
Ymir
Ymir
Thespawn3233
Ymir
Level 24
God Stats
4W - 1L
1,622 SR
Queue Stats
208W - 106L
1,672 Elo+
Party 1
Achilles
Achilles
buttmunch765
Achilles
Level 86
God Stats
19W - 7L
1,752 SR
Queue Stats
839W - 601L
1,630 Elo+
Party 1
Discordia
Discordia
sparkyisback
Discordia
Level 62
God Stats
21W - 9L
1,646 SR
Queue Stats
572W - 385L
1,631 Elo+
Party 1
Team Averages
Level 53
1,612 SR
1,618 Elo+

VS

Team Averages
Level 54
1,476 SR
1,420 Elo+
Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brophrodite
Zeus
Level 86
God Stats
73W - 45L
1,612 SR
Queue Stats
523W - 566L
1,443 Elo+
Party 2
Hachiman
Hachiman
MinionMoonO2
Hachiman
Level 43
God Stats
14W - 16L
1,503 SR
Queue Stats
67W - 88L
1,369 Elo+
Solo
Odin
Odin
SpoilerOwl707
Odin
Level 49
God Stats
6W - 11L
1,535 SR
Queue Stats
241W - 311L
1,415 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YEIMERJ
Morgan Le Fay
Level 46
God Stats
0W - 4L
1,232 SR
Queue Stats
47W - 63L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
8,044
894
4,170
8,457
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
15
1 / 0 / 10
8,478
942
5,094
4,163
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 9
9,375
1,042
4,353
11,487
8,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
buttmunch765
Achilles
15
4 / 1 / 7
9,193
1,021
10,242
10,351
10,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
sparkyisback
Discordia
15
6 / 2 / 7
9,606
1,067
15,582
6,125
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

314

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 1 / 2
7,352
817
2,181
2,091
653
14
3 / 2 / 1
8,700
967
18,912
9,435
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
MinionMoonO2
Hachiman
14
2 / 2 / 3
8,667
963
5,552
8,634
3,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 3
8,247
916
5,122
13,159
12,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
YEIMERJ
Morgan Le Fay
13
0 / 6 / 1
7,480
831
2,289
10,367
4,053
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
13
Kills
6
6
Deaths
13
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
2
1
W
0
3
7
1.17
L
3
2
1
1.75
W
Baba Yaga
1
0
10
6
L
Hachiman
MinionMoonO2
Hachiman
2
2
3
1.75
L
1
2
3
1.25
W
2
0
9
6.5
L
Morgan Le Fay
YEIMERJ
Morgan Le Fay
0
6
1
0.08
W
Achilles
buttmunch765
Achilles
4
1
7
7.5
W
Discordia
sparkyisback
Discordia
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,441
Damage
34,056
40,583
Taken
43,686
26,748
Mitigated
24,239
4,785
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,181
781
0
523
2,091
653
0
934
1,125
0
5,269
W
4,170
1,449
0
52
8,457
3,733
0
4,218
4,239
0
16,947
L
18,912
577
0
363
9,435
3,691
0
5,525
3,800
36,034
0
W
Baba Yaga
5,094
39
244
891
4,163
1,611
0
2,840
1,323
17,222
0
L
Hachiman
MinionMoonO2
Hachiman
5,552
2,415
0
786
8,634
3,128
0
4,641
3,881
0
29,575
L
5,122
1,549
0
114
13,159
12,714
0
7,454
5,461
0
16,614
W
4,353
633
1,626
1,036
11,487
8,698
0
6,750
4,737
14,984
0
L
Morgan Le Fay
YEIMERJ
Morgan Le Fay
2,289
726
0
262
10,367
4,053
0
5,927
4,390
6,104
0
W
Achilles
buttmunch765
Achilles
10,242
2,557
0
936
10,351
10,838
0
3,973
6,378
0
25,836
W
Discordia
sparkyisback
Discordia
15,582
87
0
0
6,125
1,868
0
3,420
2,705
28,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
40,446
146
Minions Killed
141
6
Camps Cleared
3
899,702
Distance Traveled
652,378
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,352
817
9
1
0
55,945
1
W
Mercury
8,044
894
26
3
4
185,236
0
L
Zeus
8,700
967
38
4
1
159,215
1
W
Baba Yaga
8,478
942
42
5
0
154,596
0
L
Hachiman
8,667
963
66
7
0
165,157
0
L
Odin
8,247
916
21
2
1
150,719
0
W
Ymir
9,375
1,042
29
3
0
180,520
0
L
Morgan Le Fay
7,480
831
7
1
1
121,342
1
W
Achilles
9,193
1,021
27
3
0
193,957
0
W
Discordia
9,606
1,067
22
2
2
185,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role