Player Matchup

Nu Wa
Nu Wa
Ciboney
Nu Wa
Level 65
God Stats
2W - 4L
1,863 SR
Queue Stats
11W - 25L
1,228 Elo+
Solo
Cliodhna
Cliodhna
DAVID_SRL
Cliodhna
Level 149
God Stats
42W - 29L
1,537 SR
Queue Stats
506W - 505L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
REAPER_ALFA25
Morgan Le Fay
Level 144
God Stats
148W - 136L
1,666 SR
Queue Stats
345W - 338L
1,571 Elo+
Party 1
Cerberus
Cerberus
gaumannn
Cerberus
Level 66
God Stats
2W - 0L
1,158 SR
Queue Stats
14W - 18L
1,269 Elo+
Solo
Olorun
Olorun
izam_cloud
Olorun
Level 142
God Stats
40W - 29L
1,564 SR
Queue Stats
394W - 389L
1,532 Elo+
Party 1
Team Averages
Level 113
1,558 SR
1,424 Elo+

VS

Team Averages
Level 92
1,538 SR
1,332 Elo+
Morgan Le Fay
Morgan Le Fay
Escanor989240
Morgan Le Fay
Level 88
God Stats
20W - 23L
1,529 SR
Queue Stats
703W - 786L
1,372 Elo+
Solo
Cliodhna
Cliodhna
Tokifou
Cliodhna
Level 90
God Stats
1W - 2L
1,292 SR
Queue Stats
138W - 183L
1,290 Elo+
Party 2
Chaac
Chaac
demon3862
Chaac
Level 87
God Stats
41W - 46L
1,457 SR
Queue Stats
132W - 180L
1,262 Elo+
Party 2
Skadi
Skadi
shokwave00
Skadi
Level 89
God Stats
3W - 2L
1,667 SR
Queue Stats
369W - 513L
1,391 Elo+
Solo
Horus
Horus
young_pina38
Horus
Level 108
God Stats
16W - 18L
1,748 SR
Queue Stats
161W - 192L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ciboney
Nu Wa
17
3 / 6 / 15
10,693
465
12,688
12,433
3,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
DAVID_SRL
Cliodhna
20
16 / 2 / 8
13,700
596
18,575
14,894
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
REAPER_ALFA25
Morgan Le Fay
17
6 / 5 / 10
11,150
485
16,103
16,086
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
gaumannn
Cerberus
13
3 / 4 / 15
9,402
409
8,133
12,253
12,568
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
izam_cloud
Olorun
19
8 / 4 / 12
12,544
545
23,539
21,925
9,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Escanor989240
Morgan Le Fay
17
8 / 11 / 5
11,387
495
17,553
24,745
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Tokifou
Cliodhna
17
3 / 7 / 5
10,062
437
9,216
16,654
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
demon3862
Chaac
17
2 / 5 / 4
11,027
479
10,402
17,598
12,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
16
6 / 5 / 5
10,973
477
9,589
13,503
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 10
9,206
400
5,533
27,329
16,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
36
Kills
21
21
Deaths
36
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ciboney
Nu Wa
3
6
15
1.75
W
Cliodhna
DAVID_SRL
Cliodhna
16
2
8
10
L
Morgan Le Fay
Escanor989240
Morgan Le Fay
8
11
5
0.95
W
Morgan Le Fay
REAPER_ALFA25
Morgan Le Fay
6
5
10
2.2
L
Cliodhna
Tokifou
Cliodhna
3
7
5
0.79
L
Chaac
demon3862
Chaac
2
5
4
0.8
W
Cerberus
gaumannn
Cerberus
3
4
15
2.63
W
Olorun
izam_cloud
Olorun
8
4
12
3.5
L
Skadi
6
5
5
1.7
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,038
Damage
52,293
77,591
Taken
99,829
41,554
Mitigated
48,392
30,562
Healing
25,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ciboney
Nu Wa
12,688
3,354
133
2,203
12,433
3,804
3,707
3,457
8,976
56,730
0
W
Cliodhna
DAVID_SRL
Cliodhna
18,575
1,239
0
5,552
14,894
7,179
848
2,431
12,463
0
98,439
L
Morgan Le Fay
Escanor989240
Morgan Le Fay
17,553
1,492
450
5,499
24,745
8,544
0
15,075
9,670
64,063
0
W
Morgan Le Fay
REAPER_ALFA25
Morgan Le Fay
16,103
1,541
73
5,814
16,086
8,469
1,123
955
15,131
65,226
0
L
Cliodhna
Tokifou
Cliodhna
9,216
770
601
2,631
16,654
6,496
0
7,731
8,923
0
62,782
L
Chaac
demon3862
Chaac
10,402
893
271
6,491
17,598
12,440
869
13,522
4,076
0
65,414
W
Cerberus
gaumannn
Cerberus
8,133
33
239
3,147
12,253
12,568
303
2,805
9,448
24,455
0
W
Olorun
izam_cloud
Olorun
23,539
13,265
1,384
12,017
21,925
9,534
2,921
7,905
14,020
92,756
0
L
Skadi
9,589
4,013
0
1,423
13,503
4,621
1,594
7,972
5,531
0
69,282
L
5,533
2,892
2,440
5,907
27,329
16,291
0
16,163
11,166
0
30,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,489
Gold Earned
52,655
526
Minions Killed
472
0
Camps Cleared
0
1,993,302
Distance Traveled
1,996,795
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,693
465
80
3
0
376,558
0
W
Cliodhna
13,700
596
162
7
0
487,277
7
L
Morgan Le Fay
11,387
495
77
3
0
377,010
2
W
Morgan Le Fay
11,150
485
101
4
0
388,637
7
L
Cliodhna
10,062
437
103
4
0
424,372
0
L
Chaac
11,027
479
129
6
0
439,650
4
W
Cerberus
9,402
409
42
2
0
337,431
2
W
Olorun
12,544
545
141
6
0
403,399
1
L
Skadi
10,973
477
126
5
0
359,658
3
L
Horus
9,206
400
37
2
0
396,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role