Player Matchup

Thanatos
Thanatos
Platinum IV
 
Thanatos
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Blackninja1701
Hou Yi
Bronze III
Level 108
God Stats
15W - 11L
1,500 SR
Queue Stats
150W - 153L
1,495 MMR
Solo
Sylvanus
Sylvanus
Gold IV
MRBergey
Sylvanus
Gold IV
Level 143
God Stats
4W - 3L
1,701 SR
Queue Stats
265W - 252L
1,459 MMR
Solo
Fenrir
Fenrir
Gold II
PolicemanAnubis
Fenrir
Gold II
Level 119
God Stats
6W - 9L
1,474 SR
Queue Stats
793W - 800L
1,523 MMR
Solo
Janus
Janus
Platinum V
TxNeron
Janus
Platinum V
Level 155
God Stats
30W - 35L
1,512 SR
Queue Stats
948W - 936L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,537 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,618 SR
1,534 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Angello287
Ne Zha
Gold III
Level 96
God Stats
18W - 22L
1,650 SR
Queue Stats
84W - 82L
1,436 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Dugares
Nu Wa
Platinum III
Level 154
God Stats
15W - 6L
1,694 SR
Queue Stats
334W - 324L
1,642 MMR
Party 1
Ymir
Ymir
Gold IV
Spartann1198
Ymir
Gold IV
Level 123
God Stats
1W - 1L
1,591 SR
Queue Stats
52W - 51L
1,445 MMR
Solo
Ullr
Ullr
Platinum II
crabmonster132
Ullr
Platinum II
Level 149
God Stats
4W - 2L
1,653 SR
Queue Stats
219W - 197L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 3 / 3
7,506
536
8,073
10,639
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 0
7,186
513
4,093
8,112
2,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MRBergey
Sylvanus
9
0 / 1 / 2
5,644
403
3,149
8,196
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 2
7,012
501
9,401
14,026
8,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
TxNeron
Janus
14
1 / 3 / 3
8,057
576
2,604
8,973
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatGebPersephoneSetMorgan Le Fay

VS

Bans
OdinAthenaSobekArtioKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 5 / 5
7,103
507
2,847
10,835
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Angello287
Ne Zha
14
6 / 1 / 4
8,382
599
11,337
12,825
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Dugares
Nu Wa
14
1 / 1 / 9
8,089
578
9,283
5,689
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 6
7,634
545
4,383
5,970
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 0
9,090
649
5,721
5,690
1,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
17
17
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
3
1.83
W
Thor
 
Thor
1
5
5
0.7
W
Ne Zha
Angello287
Ne Zha
6
1
4
8
L
2
4
0
0.5
W
Nu Wa
Dugares
Nu Wa
1
1
9
5.5
L
Sylvanus
MRBergey
Sylvanus
0
1
2
1
L
1
6
2
0.33
W
3
0
6
6
L
Janus
TxNeron
Janus
1
3
3
0.83
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
33,571
49,946
Taken
41,009
20,688
Mitigated
17,896
16,641
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,073
1,905
0
7,541
10,639
3,553
0
2,010
8,451
0
36,824
W
Thor
 
Thor
2,847
854
0
3,346
10,835
2,820
446
915
9,848
0
37,375
W
Ne Zha
Angello287
Ne Zha
11,337
4,134
0
8,243
12,825
7,361
0
1,829
10,917
0
46,136
L
4,093
1,883
0
1,128
8,112
2,388
0
2,355
5,519
0
45,788
W
Nu Wa
Dugares
Nu Wa
9,283
661
0
1,468
5,689
1,368
0
676
4,953
59,741
0
L
Sylvanus
MRBergey
Sylvanus
3,149
1,360
496
1,755
8,196
3,284
0
3,227
4,761
16,556
7,188
L
9,401
2,427
0
3,189
14,026
8,901
0
1,748
11,087
9,684
27,219
W
4,383
1,447
0
1,810
5,970
4,680
0
1,635
4,290
16,552
0
L
Janus
TxNeron
Janus
2,604
251
0
2,532
8,973
2,562
0
3,368
5,287
57,599
0
W
5,721
1,551
0
465
5,690
1,667
808
1,372
4,296
0
69,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
40,298
421
Minions Killed
488
0
Camps Cleared
0
1,250,906
Distance Traveled
1,361,750
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,506
536
77
6
0
286,222
3
W
Thor
7,103
507
93
7
0
253,685
5
W
Ne Zha
8,382
599
86
6
0
285,587
10
L
Hou Yi
7,186
513
102
7
0
239,860
2
W
Nu Wa
8,089
578
132
9
0
265,086
3
L
Sylvanus
5,644
403
37
3
0
182,121
3
L
Fenrir
7,012
501
65
5
0
257,250
1
W
Ymir
7,634
545
25
2
0
289,377
5
L
Janus
8,057
576
140
10
0
285,453
7
W
Ullr
9,090
649
152
11
0
268,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role