Player Matchup

Ymir
Ymir
ForesterPL
Ymir
Level 81
God Stats
28W - 38L
1,368 SR
Queue Stats
339W - 538L
1,342 Elo+
Party 2
Neith
Neith
Kubei-Romero-020
Neith
Level 127
God Stats
4W - 6L
1,427 SR
Queue Stats
361W - 363L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Sytrysia
Nu Wa
Level 86
God Stats
30W - 63L
1,323 SR
Queue Stats
350W - 550L
1,342 Elo+
Party 2
The Morrigan
The Morrigan
Zaxbys98
The Morrigan
Level 126
God Stats
2W - 8L
1,259 SR
Queue Stats
613W - 651L
1,408 Elo+
Solo
Nike
Nike
elliemar
Nike
Level 101
God Stats
5W - 8L
1,389 SR
Queue Stats
207W - 224L
1,384 Elo+
Solo
Team Averages
Level 104
1,353 SR
1,367 Elo+

VS

Team Averages
Level 84
1,452 SR
1,367 Elo+
Pele
Pele
BadMetalBarbie
Pele
Level 28
God Stats
5W - 6L
1,341 SR
Queue Stats
36W - 48L
1,255 Elo+
Party 1
Xing Tian
Xing Tian
DJRoomba28
Xing Tian
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
MidgardChampion
Baron Samedi
Level 86
God Stats
6W - 5L
1,469 SR
Queue Stats
80W - 104L
1,382 Elo+
Solo
Artemis
Artemis
Urfavoritepanda-
Artemis
Level 41
God Stats
27W - 26L
1,393 SR
Queue Stats
113W - 134L
1,304 Elo+
Party 1
Chang'e
Chang'e
arnoltmaximus
Chang'e
Level 152
God Stats
20W - 15L
1,557 SR
Queue Stats
490W - 517L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
10,962
477
8,537
20,875
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 0 / 3
11,844
515
10,939
14,302
5,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Sytrysia
Nu Wa
16
1 / 7 / 6
10,075
438
27,447
16,519
6,339
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Zaxbys98
The Morrigan
18
4 / 2 / 2
11,264
490
9,804
13,811
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
17
1 / 3 / 4
10,444
454
9,619
15,012
16,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
11,342
493
13,117
16,873
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
DJRoomba28
Xing Tian
13
0 / 3 / 6
8,776
382
7,075
20,801
18,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
MidgardChampion
Baron Samedi
18
2 / 1 / 5
11,368
494
11,768
16,986
16,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 7 / 2
10,163
442
9,305
16,119
5,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
19
7 / 2 / 5
11,620
505
14,229
21,776
7,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
16
Kills
16
16
Deaths
16
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Xing Tian
DJRoomba28
Xing Tian
0
3
6
1
L
4
4
9
2.13
L
6
0
3
7.5
W
Baron Samedi
MidgardChampion
Baron Samedi
2
1
5
4.5
L
Nu Wa
Sytrysia
Nu Wa
1
7
6
0.57
W
2
7
2
0.43
L
The Morrigan
Zaxbys98
The Morrigan
4
2
2
2.5
W
Chang'e
7
2
5
4.75
L
Nike
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,346
Damage
55,494
80,519
Taken
92,555
59,049
Mitigated
55,301
23,786
Healing
32,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,117
2,684
0
2,585
16,873
7,701
49
7,683
9,190
0
97,377
W
Xing Tian
DJRoomba28
Xing Tian
7,075
728
228
1,251
20,801
18,868
0
9,351
11,450
36,061
0
L
8,537
1,207
632
4,956
20,875
25,126
369
9,175
11,446
26,289
0
L
10,939
4,113
0
6,524
14,302
5,408
3,000
3,800
10,402
0
102,559
W
Baron Samedi
MidgardChampion
Baron Samedi
11,768
1,658
2,636
6,145
16,986
16,141
492
8,415
8,571
87,289
0
L
Nu Wa
Sytrysia
Nu Wa
27,447
5,234
0
2,058
16,519
6,339
418
7,046
9,118
88,754
0
W
9,305
3,221
727
1,839
16,119
5,089
1,779
7,287
8,832
0
57,458
L
The Morrigan
Zaxbys98
The Morrigan
9,804
1,150
20
6,807
13,811
5,845
0
4,637
9,082
80,945
491
W
Chang'e
14,229
530
3,667
13,296
21,776
7,502
422
12,911
8,865
89,802
0
L
Nike
9,619
735
739
2,050
15,012
16,331
506
7,709
7,211
0
60,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,589
Gold Earned
53,269
559
Minions Killed
620
0
Camps Cleared
0
2,030,148
Distance Traveled
2,121,963
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,342
493
142
6
0
492,461
0
W
Xing Tian
8,776
382
41
2
0
432,525
0
L
Ymir
10,962
477
39
2
0
414,594
4
L
Neith
11,844
515
160
7
0
404,899
5
W
Baron Samedi
11,368
494
179
8
0
354,025
3
L
Nu Wa
10,075
438
122
5
0
371,156
2
W
Artemis
10,163
442
108
5
0
419,160
0
L
The Morrigan
11,264
490
122
5
0
430,341
1
W
Chang'e
11,620
505
150
7
0
423,792
4
L
Nike
10,444
454
116
5
0
409,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role