Player Matchup

Mulan
Mulan
ACMaster90
Mulan
Level 124
God Stats
14W - 11L
1,509 SR
Queue Stats
199W - 198L
1,443 Elo+
Solo
Neith
Neith
Naschoka
Neith
Level 108
God Stats
4W - 0L
1,788 SR
Queue Stats
38W - 43L
1,387 Elo+
Solo
Zeus
Zeus
RumpledMunky
Zeus
Level 84
God Stats
8W - 6L
1,507 SR
Queue Stats
64W - 82L
1,393 Elo+
Solo
Loki
Loki
jokito606
Loki
Level 48
God Stats
39W - 42L
1,417 SR
Queue Stats
419W - 428L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lwhar178
Morgan Le Fay
Level 130
God Stats
36W - 31L
1,541 SR
Queue Stats
440W - 455L
1,477 Elo+
Solo
Team Averages
Level 99
1,552 SR
1,436 Elo+

VS

Team Averages
Level 68
1,404 SR
1,379 Elo+
Thor
Thor
BappoAkira
Thor
Level 89
God Stats
0W - 2L
1,469 SR
Queue Stats
28W - 36L
1,400 Elo+
Party 1
Yemoja
Yemoja
BigGirthyPotato
Yemoja
Level 35
God Stats
8W - 11L
1,426 SR
Queue Stats
184W - 163L
1,509 Elo+
Solo
Zeus
Zeus
Eeveebamf
Zeus
Level 41
God Stats
0W - 1L
1,182 SR
Queue Stats
6W - 13L
1,283 Elo+
Party 1
Izanami
Izanami
TxDonnaTx
Izanami
Level 149
God Stats
82W - 96L
1,545 SR
Queue Stats
2,305W - 2,379L
1,433 Elo+
Solo
Kukulkan
Kukulkan
sweenbean98
Kukulkan
Level 26
God Stats
2W - 7L
1,396 SR
Queue Stats
8W - 19L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
10 / 1 / 19
12,981
1,082
18,287
13,667
13,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Naschoka
Neith
20
9 / 3 / 22
13,516
1,126
21,913
10,887
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 2 / 14
13,042
1,087
34,922
7,237
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
6 / 0 / 17
12,376
1,031
7,678
8,083
3,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
lwhar178
Morgan Le Fay
19
5 / 1 / 15
12,572
1,048
16,145
6,292
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 0
12,069
1,006
12,911
21,420
8,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 3 / 3
11,703
975
3,386
22,633
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
17
1 / 10 / 3
11,033
919
10,160
22,419
9,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TxDonnaTx
Izanami
17
0 / 12 / 3
10,110
843
12,978
26,328
11,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
sweenbean98
Kukulkan
17
0 / 6 / 1
10,212
851
2,714
13,780
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
17
39
Kills
7
7
Deaths
39
87
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
10
1
19
19.5
L
6
8
0
0.75
L
0
3
3
0.5
L
Zeus
1
10
3
0.25
W
Neith
Naschoka
Neith
9
3
22
6.67
W
9
2
14
8
L
Izanami
TxDonnaTx
Izanami
0
12
3
0.13
W
Loki
6
0
17
14.5
W
Morgan Le Fay
lwhar178
Morgan Le Fay
5
1
15
12.5
L
Kukulkan
sweenbean98
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,945
Damage
42,149
46,166
Taken
106,580
27,108
Mitigated
52,696
6,933
Healing
25,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
18,287
4,270
522
2,250
13,667
13,353
0
5,305
8,362
0
32,560
L
12,911
2,466
0
70
21,420
8,698
0
12,693
8,727
0
33,878
L
3,386
1,757
12,345
6,789
22,633
17,184
0
15,810
6,823
8,792
0
L
Zeus
10,160
1,789
392
1,960
22,419
9,631
0
7,584
14,835
52,028
0
W
Neith
Naschoka
Neith
21,913
6,930
0
2,876
10,887
4,916
0
4,926
5,961
0
46,151
W
34,922
563
318
740
7,237
2,586
0
2,009
5,228
58,304
0
L
Izanami
TxDonnaTx
Izanami
12,978
7,029
46
3,884
26,328
11,212
0
10,361
15,967
0
37,456
W
Loki
7,678
1,054
0
130
8,083
3,076
0
3,085
4,998
0
21,056
W
Morgan Le Fay
lwhar178
Morgan Le Fay
16,145
3,031
0
97
6,292
3,177
0
935
5,357
45,433
0
L
Kukulkan
sweenbean98
Kukulkan
2,714
341
0
0
13,780
5,971
0
4,619
9,161
19,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,487
Gold Earned
55,127
261
Minions Killed
235
7
Camps Cleared
5
1,206,113
Distance Traveled
1,042,869
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,981
1,082
33
3
2
236,668
1
L
Thor
12,069
1,006
40
3
1
230,918
0
L
Yemoja
11,703
975
11
1
1
217,877
0
L
Zeus
11,033
919
91
8
1
201,876
0
W
Neith
13,516
1,126
44
4
1
223,900
2
W
Zeus
13,042
1,087
90
8
1
225,927
0
L
Izanami
10,110
843
62
5
1
197,843
3
W
Loki
12,376
1,031
24
2
3
270,447
1
W
Morgan Le Fay
12,572
1,048
70
6
0
249,171
0
L
Kukulkan
10,212
851
31
3
1
194,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role