Player Matchup

Mercury
Mercury
BigNutsKyle
Mercury
Level 129
God Stats
1W - 1L
1,583 SR
Queue Stats
286W - 96L
1,895 Elo+
Party 2
King Arthur
King Arthur
Johnmccracken01
King Arthur
Level 49
God Stats
1W - 1L
1,408 SR
Queue Stats
50W - 44L
1,554 Elo+
Party 2
Merlin
Merlin
P0SLE
Merlin
Level 133
God Stats
4W - 3L
1,621 SR
Queue Stats
279W - 85L
1,902 Elo+
Party 2
Team Averages
Level 104
1,537 SR
1,784 Elo+

VS

Team Averages
Level 92
1,678 SR
1,580 Elo+
Sol
Sol
BashButtons
Sol
Level 143
God Stats
3W - 2L
1,689 SR
Queue Stats
30W - 23L
1,519 Elo+
Party 1
Nike
Nike
Pyronion
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Geb
Geb
paultjuh
Geb
Level 125
God Stats
3W - 2L
1,844 SR
Queue Stats
24W - 19L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigNutsKyle
Mercury
12
3 / 1 / 7
8,299
830
8,382
9,723
6,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Johnmccracken01
King Arthur
11
0 / 2 / 9
7,114
711
3,699
8,090
4,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
P0SLE
Merlin
14
7 / 1 / 2
8,620
862
12,267
6,282
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,130
713
9,312
9,627
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
7
0 / 3 / 2
5,776
578
2,203
5,904
3,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 3 / 3
6,344
634
5,443
11,818
10,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Mercury
BigNutsKyle
Mercury
3
1
7
6.5
W
King Arthur
Johnmccracken01
King Arthur
0
2
9
2.25
W
Merlin
P0SLE
Merlin
7
1
2
8
L
Nike
0
3
2
0.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
16,958
24,095
Taken
27,349
13,350
Mitigated
17,776
6,010
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,312
1,268
0
2,834
9,627
3,639
0
5,060
4,567
33,399
0
W
Mercury
BigNutsKyle
Mercury
8,382
4,605
800
2,231
9,723
6,215
1,580
6,061
3,662
0
28,993
W
King Arthur
Johnmccracken01
King Arthur
3,699
562
0
631
8,090
4,719
96
4,893
3,197
4,325
7,312
W
Merlin
P0SLE
Merlin
12,267
1,143
82
2,266
6,282
2,416
546
4,377
1,905
42,600
0
L
Nike
2,203
462
0
0
5,904
3,851
0
3,388
2,516
0
4,898
L
5,443
443
0
250
11,818
10,286
0
5,770
6,048
12,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,033
Gold Earned
19,250
143
Minions Killed
87
6
Camps Cleared
3
624,681
Distance Traveled
470,955
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,130
713
71
7
3
177,201
3
W
Mercury
8,299
830
36
4
3
240,085
8
W
King Arthur
7,114
711
25
3
0
196,737
0
W
Merlin
8,620
862
82
8
3
187,859
2
L
Nike
5,776
578
5
1
0
108,439
1
L
Geb
6,344
634
11
1
0
185,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role