Player Matchup

Nemesis
Nemesis
DireWolf1626
Nemesis
Level 28
God Stats
1W - 1L
1,770 SR
Queue Stats
103W - 79L
1,490 Elo+
Solo
Anubis
Anubis
Zookenator2
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,285 Elo+
Solo
Charybdis
Charybdis
baaccaa
Charybdis
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
23W - 16L
1,603 Elo+
Solo
Team Averages
Level 39
1,590 SR
1,459 Elo+

VS

Team Averages
Level 61
1,726 SR
1,587 Elo+
Bacchus
Bacchus
EvacHaze
Bacchus
Level 146
God Stats
5W - 0L
1,791 SR
Queue Stats
299W - 140L
1,824 Elo+
Party 1
Awilix
Awilix
YOUNGERDEALA
Awilix
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 39L
1,138 Elo+
Solo
Eset
Eset
xWeNeedWardsx
Eset
Level 26
God Stats
9W - 1L
1,886 SR
Queue Stats
94W - 28L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DireWolf1626
Nemesis
9
2 / 6 / 0
7,214
656
2,064
10,249
2,812
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
11
0 / 6 / 3
7,280
662
2,311
9,956
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
baaccaa
Charybdis
10
0 / 7 / 1
6,544
595
4,759
9,072
2,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EvacHaze
Bacchus
14
5 / 1 / 13
9,799
891
9,394
12,918
19,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
5
0 / 1 / 2
6,266
570
0
1,274
334
15
14 / 1 / 4
10,138
922
16,056
6,831
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
19
19
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DireWolf1626
Nemesis
2
6
0
0.33
W
Bacchus
EvacHaze
Bacchus
5
1
13
11.5
W
Awilix
0
1
2
1
L
Anubis
0
6
3
0.25
L
Charybdis
baaccaa
Charybdis
0
7
1
0.07
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,134
Damage
25,450
29,277
Taken
21,023
9,012
Mitigated
23,187
1,334
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DireWolf1626
Nemesis
2,064
372
0
506
10,249
2,812
0
8,123
1,882
0
6,961
W
Bacchus
EvacHaze
Bacchus
9,394
689
273
2,137
12,918
19,867
457
1,736
11,182
22,284
0
W
Awilix
0
0
0
0
1,274
334
0
585
689
0
159
L
Anubis
2,311
212
0
370
9,956
3,515
0
8,888
798
16,842
0
L
Charybdis
baaccaa
Charybdis
4,759
2,750
0
458
9,072
2,685
0
7,908
904
0
21,194
W
16,056
1,669
705
1,019
6,831
2,986
1,861
512
6,319
42,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,038
Gold Earned
26,203
93
Minions Killed
98
4
Camps Cleared
4
536,920
Distance Traveled
512,613
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,214
656
12
1
1
205,265
2
W
Bacchus
9,799
891
27
2
2
237,642
4
W
Awilix
6,266
570
0
0
0
67,836
0
L
Anubis
7,280
662
51
5
0
159,566
0
L
Charybdis
6,544
595
30
3
3
172,089
3
W
Eset
10,138
922
71
6
2
207,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role