Player Matchup

Sun Wukong
Sun Wukong
BashButtons
Sun Wukong
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,508 Elo+
Party 2
Scylla
Scylla
Pyronion
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
paultjuh
Cerberus
Level 125
God Stats
5W - 4L
1,511 SR
Queue Stats
24W - 19L
1,531 Elo+
Party 2
Team Averages
Level 92
1,504 SR
1,513 Elo+

VS

Team Averages
Level 47
1,526 SR
1,417 Elo+
Ares
Ares
deejayreesky
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,449 Elo+
Party 1
Hera
Hera
jaguar4ik009
Hera
Level 29
God Stats
1W - 1L
1,613 SR
Queue Stats
8W - 11L
1,419 Elo+
Solo
Awilix
Awilix
jehison_131
Awilix
Level 86
God Stats
5W - 10L
1,465 SR
Queue Stats
119W - 133L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BashButtons
Sun Wukong
18
13 / 1 / 7
13,787
766
18,921
19,017
13,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Pyronion
Scylla
13
2 / 8 / 5
11,040
613
6,431
9,891
3,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
paultjuh
Cerberus
17
5 / 1 / 13
13,597
755
12,862
19,344
22,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
10,696
594
10,232
19,240
22,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 10 / 8
10,314
573
13,606
12,726
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
6 / 6 / 4
11,186
621
10,078
14,726
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
20
Kills
10
10
Deaths
20
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BashButtons
Sun Wukong
13
1
7
16.5
W
Scylla
Pyronion
Scylla
2
8
5
0.56
L
3
4
6
1.5
L
1
10
8
0.5
L
Awilix
6
6
4
1.33
W
Cerberus
paultjuh
Cerberus
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,214
Damage
33,916
48,252
Taken
46,692
39,001
Mitigated
33,528
13,905
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BashButtons
Sun Wukong
18,921
3,512
0
6,383
19,017
13,281
1,910
10,834
8,183
0
60,197
W
Scylla
Pyronion
Scylla
6,431
408
0
311
9,891
3,162
466
4,308
5,583
29,062
0
L
10,232
989
0
1,367
19,240
22,105
306
9,016
10,224
25,748
0
L
13,606
3,967
0
598
12,726
4,810
558
4,147
8,579
39,871
0
L
Awilix
10,078
3,382
0
1,837
14,726
6,613
318
6,922
7,804
0
32,732
W
Cerberus
paultjuh
Cerberus
12,862
413
120
7,091
19,344
22,558
239
8,863
10,481
40,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
32,196
207
Minions Killed
143
9
Camps Cleared
5
986,724
Distance Traveled
922,392
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,787
766
75
4
4
374,978
4
W
Scylla
11,040
613
58
3
4
253,693
4
L
Ares
10,696
594
34
2
2
325,908
0
L
Hera
10,314
573
54
3
0
272,394
10
L
Awilix
11,186
621
55
3
3
324,090
2
W
Cerberus
13,597
755
74
4
1
358,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role