Player Matchup

Sobek
Sobek
Brynhildr92
Sobek
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 88L
1,305 Elo+
Party 2
Chronos
Chronos
DEFINERofBEAST
Chronos
Level 99
God Stats
2W - 1L
1,472 SR
Queue Stats
72W - 79L
1,413 Elo+
Party 1
Ra
Ra
RhomboidHen5754
Ra
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 64L
1,331 Elo+
Party 2
Kali
Kali
TAMERofBEAST
Kali
Level 78
God Stats
1W - 1L
1,230 SR
Queue Stats
11W - 18L
1,388 Elo+
Party 1
Cerberus
Cerberus
joseppp18
Cerberus
Level 123
God Stats
4W - 2L
1,653 SR
Queue Stats
290W - 284L
1,354 Elo+
Party 2
Team Averages
Level 90
1,471 SR
1,358 Elo+

VS

Team Averages
Level 107
1,477 SR
1,401 Elo+
Cabrakan
Cabrakan
Anginorub
Cabrakan
Level 108
God Stats
2W - 2L
1,616 SR
Queue Stats
512W - 544L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saighen
Morgan Le Fay
Level 91
God Stats
6W - 8L
1,582 SR
Queue Stats
261W - 276L
1,404 Elo+
Solo
Ra
Ra
Turan8888
Ra
Level 119
God Stats
8W - 12L
1,322 SR
Queue Stats
1,116W - 1,161L
1,414 Elo+
Solo
Persephone
Persephone
effinrobots
Persephone
Level 89
God Stats
1W - 1L
1,710 SR
Queue Stats
360W - 346L
1,414 Elo+
Solo
Anhur
Anhur
shizzysmith1
Anhur
Level 127
God Stats
1W - 5L
1,156 SR
Queue Stats
235W - 259L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 10
11,237
624
6,305
31,101
43,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 2 / 8
12,913
717
14,522
20,500
9,344
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 2 / 11
13,441
747
15,294
19,465
12,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 8 / 10
12,241
680
7,517
20,310
8,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
joseppp18
Cerberus
20
8 / 4 / 13
13,476
749
14,810
34,491
42,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anginorub
Cabrakan
2
0 / 1 / 0
5,250
292
0
671
143
Morgan Le Fay
Saighen
Morgan Le Fay
20
4 / 3 / 16
12,829
713
24,337
11,411
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
6 / 4 / 11
14,538
808
26,451
21,841
9,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
effinrobots
Persephone
19
4 / 8 / 10
12,968
720
24,631
17,276
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
11 / 6 / 8
12,989
722
25,101
15,788
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
22
Kills
25
25
Deaths
22
52
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Anginorub
Cabrakan
0
1
0
0
W
2
9
10
0.78
W
6
2
8
5
W
2
2
11
3.75
L
Morgan Le Fay
Saighen
Morgan Le Fay
4
3
16
4
W
4
8
10
1.13
L
6
4
11
2.88
L
Persephone
effinrobots
Persephone
4
8
10
1.13
W
Cerberus
joseppp18
Cerberus
8
4
13
3.63
L
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,448
Damage
100,520
125,867
Taken
66,987
116,711
Mitigated
26,175
56,720
Healing
28,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Anginorub
Cabrakan
0
0
0
0
671
143
0
671
0
0
0
W
6,305
337
2,296
2,824
31,101
43,723
1,091
17,351
13,380
12,734
0
W
14,522
3,311
2,966
4,630
20,500
9,344
796
12,719
7,571
33,435
0
W
15,294
1,024
14,430
8,593
19,465
12,830
1,039
14,778
4,461
68,392
0
L
Morgan Le Fay
Saighen
Morgan Le Fay
24,337
1,701
1,646
2,021
11,411
4,239
1,157
10,148
1,263
39,219
0
W
7,517
2,448
1,293
5,095
20,310
8,735
1,622
13,839
6,227
0
15,615
L
26,451
3,760
4,474
12,477
21,841
9,753
1,030
15,599
6,242
65,815
0
L
Persephone
effinrobots
Persephone
24,631
2,901
1,346
3,385
17,276
5,751
601
13,100
4,168
37,989
0
W
Cerberus
joseppp18
Cerberus
14,810
352
4,345
10,248
34,491
42,079
416
15,170
18,809
27,985
198
L
25,101
16,870
1,545
1,957
15,788
6,289
1,815
11,349
4,439
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,308
Gold Earned
58,574
191
Minions Killed
179
0
Camps Cleared
0
1,673,745
Distance Traveled
1,246,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,250
292
0
0
0
0
0
W
Sobek
11,237
624
8
0
0
320,131
0
W
Chronos
12,913
717
54
3
0
351,614
0
W
Ra
13,441
747
80
4
0
354,011
0
L
Morgan Le Fay
12,829
713
24
1
0
342,288
0
W
Kali
12,241
680
7
0
0
317,950
0
L
Ra
14,538
808
103
6
0
335,763
0
L
Persephone
12,968
720
41
2
0
282,159
0
W
Cerberus
13,476
749
42
2
0
330,039
0
L
Anhur
12,989
722
11
1
0
286,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role