Player Matchup

Apollo
Apollo
Ejekut
Apollo
Level 27
God Stats
15W - 12L
1,512 SR
Queue Stats
56W - 56L
1,365 Elo+
Party 2
Loki
Loki
WapioGamer
Loki
Level 19
God Stats
63W - 71L
1,454 SR
Queue Stats
83W - 105L
1,369 Elo+
Party 2
Yemoja
Yemoja
guccipotato420
Yemoja
Level 26
God Stats
10W - 18L
1,408 SR
Queue Stats
22W - 32L
1,269 Elo+
Party 1
Guan Yu
Guan Yu
ruoibeo
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
siluata
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 34L
1,269 Elo+
Party 1
Team Averages
Level 21
1,475 SR
1,354 Elo+

VS

Team Averages
Level 36
1,658 SR
1,399 Elo+
Anubis
Anubis
Lukerange
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
LuzOnChan
Cthulhu
Level 12
God Stats
9W - 1L
1,843 SR
Queue Stats
13W - 12L
1,524 Elo+
Party 3
Fenrir
Fenrir
Mitchgyre
Fenrir
Level 14
God Stats
4W - 3L
1,517 SR
Queue Stats
10W - 7L
1,594 Elo+
Party 3
Odin
Odin
dozewrld
Odin
Level 6
God Stats
1W - 0L
1,852 SR
Queue Stats
1W - 8L
972 Elo+
Solo
Skadi
Skadi
emma73960
Skadi
Level 125
God Stats
14W - 8L
1,581 SR
Queue Stats
51W - 55L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ejekut
Apollo
15
1 / 9 / 5
9,566
416
9,680
17,862
4,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 2
12,343
537
14,055
18,119
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 3
9,662
420
5,308
21,536
17,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
ruoibeo
Guan Yu
16
0 / 6 / 1
10,130
440
4,682
18,070
16,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
siluata
Baron Samedi
14
3 / 11 / 3
9,462
411
11,832
19,778
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lukerange
Anubis
20
13 / 3 / 9
13,064
568
27,592
19,608
10,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LuzOnChan
Cthulhu
18
6 / 4 / 9
12,128
527
14,723
19,161
20,892
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Mitchgyre
Fenrir
16
2 / 6 / 13
10,520
457
5,619
20,185
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
5
1 / 0 / 0
7,104
309
276
1,088
370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
emma73960
Skadi
20
14 / 2 / 6
13,747
598
25,359
14,750
5,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
14
Kills
36
37
Deaths
15
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ejekut
Apollo
1
9
5
0.39
W
Anubis
Lukerange
Anubis
13
3
9
5.83
W
Cthulhu
LuzOnChan
Cthulhu
6
4
9
2.63
W
Fenrir
Mitchgyre
Fenrir
2
6
13
1.42
L
9
3
2
3.33
W
Odin
1
0
0
1
W
Skadi
emma73960
Skadi
14
2
6
8.5
L
1
8
3
0.31
L
Guan Yu
ruoibeo
Guan Yu
0
6
1
0.08
L
Baron Samedi
siluata
Baron Samedi
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
73,569
95,365
Taken
74,792
50,163
Mitigated
46,672
15,637
Healing
29,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ejekut
Apollo
9,680
5,654
0
2,040
17,862
4,552
958
5,888
11,974
0
43,524
W
Anubis
Lukerange
Anubis
27,592
3,490
0
13,341
19,608
10,971
2,043
7,353
12,255
100,228
0
W
Cthulhu
LuzOnChan
Cthulhu
14,723
825
462
5,719
19,161
20,892
1,043
5,080
14,081
63,188
0
W
Fenrir
Mitchgyre
Fenrir
5,619
2,023
0
7,178
20,185
9,051
32
3,212
16,973
0
59,065
L
14,055
5,890
0
6,118
18,119
5,957
0
4,614
13,505
0
89,500
W
Odin
276
85
0
359
1,088
370
0
0
1,088
0
2,558
W
Skadi
emma73960
Skadi
25,359
11,062
0
2,258
14,750
5,388
7,332
1,564
13,164
0
122,714
L
5,308
1,626
528
1,032
21,536
17,467
182
10,346
11,190
41,586
0
L
Guan Yu
ruoibeo
Guan Yu
4,682
633
405
2,171
18,070
16,785
2,185
7,894
10,067
0
59,575
L
Baron Samedi
siluata
Baron Samedi
11,832
1,113
912
2,431
19,778
5,402
463
13,573
6,205
48,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,163
Gold Earned
56,563
454
Minions Killed
491
0
Camps Cleared
0
1,860,016
Distance Traveled
1,751,487
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,566
416
68
3
0
365,396
0
W
Anubis
13,064
568
138
6
0
378,840
0
W
Cthulhu
12,128
527
97
4
0
444,611
5
W
Fenrir
10,520
457
87
4
0
411,354
0
L
Loki
12,343
537
133
6
0
458,147
0
W
Odin
7,104
309
2
0
0
94,118
1
W
Skadi
13,747
598
167
7
0
422,564
1
L
Yemoja
9,662
420
63
3
0
323,917
0
L
Guan Yu
10,130
440
115
5
0
382,180
0
L
Baron Samedi
9,462
411
75
3
0
330,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role