Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
GrovTyle
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,559 Elo+
Party 2
Achilles
Achilles
RuinedKnave323
Achilles
Level 78
God Stats
0W - 1L
1,345 SR
Queue Stats
35W - 28L
1,590 Elo+
Party 2
Cerberus
Cerberus
Scvasfvvve
Cerberus
Level 146
God Stats
1W - 2L
1,546 SR
Queue Stats
7W - 14L
1,322 Elo+
Solo
Apollo
Apollo
Ualke
Apollo
Level 134
God Stats
0W - 1L
1,166 SR
Queue Stats
9W - 9L
1,558 Elo+
Party 2
Team Averages
Level 123
1,411 SR
1,505 Elo+

VS

Team Averages
Level 108
1,609 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Andygoodman
Sol
Level 76
God Stats
1W - 1L
1,770 SR
Queue Stats
85W - 81L
1,557 Elo+
Party 1
Ganesha
Ganesha
GojiellaMeow54
Ganesha
Level 94
God Stats
4W - 11L
1,556 SR
Queue Stats
62W - 71L
1,466 Elo+
Party 1
Thor
Thor
jay20742
Thor
Level 106
God Stats
9W - 17L
1,562 SR
Queue Stats
83W - 109L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
leprechaun213
Gilgamesh
Level 142
God Stats
6W - 5L
1,656 SR
Queue Stats
115W - 127L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 2 / 5
9,825
819
14,653
10,923
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
GrovTyle
Cliodhna
14
3 / 8 / 5
8,921
743
5,693
9,933
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
14
2 / 5 / 5
8,298
692
6,887
14,556
13,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Scvasfvvve
Cerberus
15
1 / 3 / 7
8,450
704
8,590
19,517
16,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Ualke
Apollo
14
3 / 7 / 6
8,320
693
6,008
11,618
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 1 / 6
11,147
929
13,125
6,335
3,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 1 / 11
10,789
899
20,640
12,927
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 4 / 19
9,437
786
6,164
16,103
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
15
3 / 4 / 8
9,164
764
6,809
11,424
5,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
leprechaun213
Gilgamesh
15
5 / 4 / 10
10,036
836
12,243
17,209
11,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
13
Kills
25
25
Deaths
14
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
5
3.25
W
Neith
 
Neith
9
1
6
12
W
8
1
11
13.5
W
0
4
19
2.38
L
Cliodhna
GrovTyle
Cliodhna
3
8
5
0.69
L
Achilles
2
5
5
0.9
L
Cerberus
Scvasfvvve
Cerberus
1
3
7
1.5
L
Apollo
Ualke
Apollo
3
7
6
0.86
W
Thor
3
4
8
1.75
W
Gilgamesh
leprechaun213
Gilgamesh
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,831
Damage
58,981
66,547
Taken
63,998
45,163
Mitigated
44,346
8,665
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,653
2,344
0
2,323
10,923
6,567
0
4,777
6,039
40,924
0
W
Neith
 
Neith
13,125
6,830
0
1,094
6,335
3,095
1,294
2,104
4,150
0
45,692
W
20,640
8,003
0
6,813
12,927
5,622
5,090
4,576
8,170
47,767
0
W
6,164
381
558
1,519
16,103
19,092
204
6,400
9,539
15,894
0
L
Cliodhna
GrovTyle
Cliodhna
5,693
432
0
941
9,933
3,458
0
4,541
5,235
0
15,821
L
Achilles
6,887
1,501
0
1,567
14,556
13,799
0
7,273
7,073
0
12,602
L
Cerberus
Scvasfvvve
Cerberus
8,590
732
0
2,904
19,517
16,945
0
6,122
13,283
30,389
0
L
Apollo
Ualke
Apollo
6,008
2,851
0
930
11,618
4,394
0
5,469
5,979
0
27,888
W
Thor
6,809
842
0
27
11,424
5,376
582
3,267
8,113
0
31,509
W
Gilgamesh
leprechaun213
Gilgamesh
12,243
3,210
363
1,072
17,209
11,161
184
7,023
9,741
2,639
19,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
50,573
227
Minions Killed
263
5
Camps Cleared
10
1,059,617
Distance Traveled
1,125,599
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,825
819
72
6
1
226,372
2
W
Neith
11,147
929
93
8
5
222,029
2
W
Sol
10,789
899
73
6
2
234,279
0
W
Ganesha
9,437
786
6
1
0
232,239
0
L
Cliodhna
8,921
743
27
2
0
187,085
0
L
Achilles
8,298
692
14
1
1
211,538
1
L
Cerberus
8,450
704
57
5
0
232,576
2
L
Apollo
8,320
693
57
5
3
202,046
3
W
Thor
9,164
764
65
5
3
210,201
1
W
Gilgamesh
10,036
836
26
2
0
226,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role