Player Matchup

Loki
Loki
Aqtre
Loki
Level 19
God Stats
1W - 0L
1,320 SR
Queue Stats
3W - 2L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Noluv-vro2
Cthulhu
Level 27
God Stats
11W - 7L
1,527 SR
Queue Stats
47W - 40L
1,443 Elo+
Party 2
Anubis
Anubis
Pablo_big_mane
Anubis
Level 33
God Stats
1W - 1L
1,255 SR
Queue Stats
132W - 134L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
ccataclysmic
Gilgamesh
Level 29
God Stats
4W - 1L
1,514 SR
Queue Stats
47W - 29L
1,488 Elo+
Party 2
Susano
Susano
heyslime
Susano
Level 13
God Stats
1W - 1L
1,395 SR
Queue Stats
12W - 16L
1,283 Elo+
Party 2
Team Averages
Level 24
1,402 SR
1,416 Elo+

VS

Team Averages
Level 19
1,474 SR
1,408 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FaintFawn140471
Hercules
Level 26
God Stats
2W - 5L
1,458 SR
Queue Stats
95W - 117L
1,413 Elo+
Party 1
Yemoja
Yemoja
InfamousBran
Yemoja
Level 8
God Stats
10W - 6L
1,539 SR
Queue Stats
36W - 41L
1,266 Elo+
Party 3
Anubis
Anubis
KARVINE
Anubis
Level 15
God Stats
13W - 29L
1,372 SR
Queue Stats
68W - 94L
1,436 Elo+
Party 1
Apollo
Apollo
scarletmerman
Apollo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aqtre
Loki
18
8 / 4 / 18
12,024
1,093
11,302
13,880
5,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Noluv-vro2
Cthulhu
19
2 / 0 / 29
11,720
1,065
14,891
13,593
14,839
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 5 / 24
13,605
1,237
27,666
15,222
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
ccataclysmic
Gilgamesh
20
21 / 3 / 22
15,275
1,389
34,767
18,501
13,498
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
heyslime
Susano
18
3 / 3 / 23
10,865
988
8,247
11,575
5,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 10 / 6
12,266
1,115
23,409
21,675
7,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
17
5 / 12 / 5
11,507
1,046
14,060
27,184
13,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
18
0 / 3 / 11
11,269
1,024
4,094
14,306
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
KARVINE
Anubis
16
1 / 16 / 6
10,134
921
11,894
23,581
11,448
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 9 / 5
10,440
949
10,580
18,845
6,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
48
49
Kills
15
15
Deaths
50
116
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
7
10
6
1
W
Loki
Aqtre
Loki
8
4
18
4.25
L
Hercules
5
12
5
0.63
L
Yemoja
0
3
11
1.83
L
Anubis
KARVINE
Anubis
1
16
6
0.25
W
Cthulhu
Noluv-vro2
Cthulhu
2
0
29
16.5
W
15
5
24
5.4
W
Gilgamesh
ccataclysmic
Gilgamesh
21
3
22
10.67
W
Susano
heyslime
Susano
3
3
23
4.83
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,873
Damage
64,037
72,771
Taken
105,591
47,049
Mitigated
50,995
14,614
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
23,409
11,269
0
1,096
21,675
7,171
0
9,862
11,813
0
49,671
W
Loki
Aqtre
Loki
11,302
3,053
97
328
13,880
5,370
0
2,117
11,763
0
27,582
L
Hercules
14,060
7,663
0
3,753
27,184
13,232
0
12,734
14,450
0
26,643
L
Yemoja
4,094
790
4,606
2,035
14,306
12,343
0
6,059
8,247
13,579
0
L
Anubis
KARVINE
Anubis
11,894
1,780
165
2,133
23,581
11,448
0
8,251
15,330
29,728
0
W
Cthulhu
Noluv-vro2
Cthulhu
14,891
525
1,700
968
13,593
14,839
0
3,361
10,232
29,306
0
W
27,666
1,924
0
7,286
15,222
8,007
0
3,653
11,569
43,347
0
W
Gilgamesh
ccataclysmic
Gilgamesh
34,767
10,426
0
3,774
18,501
13,498
0
5,714
12,787
9,720
41,614
W
Susano
heyslime
Susano
8,247
2,259
170
291
11,575
5,335
0
1,143
10,432
0
19,965
L
10,580
6,108
0
517
18,845
6,801
0
10,955
7,890
0
27,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,489
Gold Earned
55,616
172
Minions Killed
146
5
Camps Cleared
7
931,815
Distance Traveled
870,891
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,266
1,115
49
4
4
179,976
0
W
Loki
12,024
1,093
32
3
0
187,126
1
L
Hercules
11,507
1,046
25
2
1
195,042
0
L
Yemoja
11,269
1,024
12
1
1
148,710
0
L
Anubis
10,134
921
27
2
1
164,059
1
W
Cthulhu
11,720
1,065
39
4
1
197,282
0
W
Anubis
13,605
1,237
37
3
4
148,427
0
W
Gilgamesh
15,275
1,389
42
4
0
208,901
0
W
Susano
10,865
988
22
2
0
190,079
0
L
Apollo
10,440
949
33
3
0
183,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role