Player Matchup

Arachne
Arachne
CreativeCaptain
Arachne
Level 143
God Stats
9W - 11L
1,507 SR
Queue Stats
117W - 116L
1,503 Elo+
Party 2
Anubis
Anubis
SaintMolli222
Anubis
Level 45
God Stats
20W - 16L
1,755 SR
Queue Stats
159W - 201L
1,463 Elo+
Solo
Fenrir
Fenrir
XxPWNMACHINExX
Fenrir
Level 18
God Stats
1W - 0L
1,291 SR
Queue Stats
2W - 2L
1,235 Elo+
Party 2
Cupid
Cupid
swaggybush
Cupid
Level 100
God Stats
19W - 15L
1,520 SR
Queue Stats
60W - 57L
1,547 Elo+
Party 2
Ymir
Ymir
twinsarerockhard
Ymir
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,314 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,412 Elo+

VS

Team Averages
Level 48
1,545 SR
1,395 Elo+
Anubis
Anubis
Aequitas82
Anubis
Level 63
God Stats
17W - 6L
1,736 SR
Queue Stats
240W - 279L
1,417 Elo+
Party 1
Rama
Rama
Bulllrock
Rama
Level 49
God Stats
2W - 1L
1,818 SR
Queue Stats
195W - 197L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Carnage113
Cliodhna
Level 67
God Stats
6W - 11L
1,468 SR
Queue Stats
273W - 329L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
DARKDMOK
Cthulhu
Level 33
God Stats
0W - 2L
1,448 SR
Queue Stats
2W - 5L
1,250 Elo+
Solo
King Arthur
King Arthur
RampagingVikin
King Arthur
Level 28
God Stats
2W - 8L
1,257 SR
Queue Stats
7W - 12L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 5
8,242
634
10,370
10,048
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 2 / 4
7,175
552
6,435
7,394
2,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
5,893
453
1,032
7,447
2,366
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
13
8 / 1 / 2
7,753
596
8,379
7,180
2,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 8
6,885
530
2,868
7,104
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aequitas82
Anubis
11
1 / 5 / 2
6,809
524
4,119
9,975
4,000
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
10
0 / 5 / 1
6,279
483
3,288
8,420
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Carnage113
Cliodhna
12
6 / 1 / 1
7,446
573
4,664
5,462
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
DARKDMOK
Cthulhu
9
0 / 4 / 3
5,360
412
2,073
8,950
3,866
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
RampagingVikin
King Arthur
11
4 / 4 / 1
7,041
542
8,175
9,680
6,413
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
11
11
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aequitas82
Anubis
1
5
2
0.4
L
Rama
0
5
1
0.1
L
Cliodhna
Carnage113
Cliodhna
6
1
1
6.5
W
8
3
5
3.5
L
Cthulhu
DARKDMOK
Cthulhu
0
4
3
0.38
L
King Arthur
RampagingVikin
King Arthur
4
4
1
1.13
W
2
2
4
2
W
0
5
1
0.1
W
Cupid
8
1
2
9
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
22,319
39,173
Taken
42,487
16,114
Mitigated
18,039
12,769
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aequitas82
Anubis
4,119
240
0
3,267
9,975
4,000
61
1,598
8,175
35,565
0
L
Rama
3,288
2,367
0
1,661
8,420
2,021
276
74
8,346
0
35,306
L
Cliodhna
Carnage113
Cliodhna
4,664
1,106
0
3,094
5,462
1,739
0
432
5,026
0
35,533
W
10,370
6,177
0
3,489
10,048
3,949
0
2,911
7,137
0
51,654
L
Cthulhu
DARKDMOK
Cthulhu
2,073
162
0
482
8,950
3,866
0
4,094
4,614
12,114
0
L
King Arthur
RampagingVikin
King Arthur
8,175
1,036
0
216
9,680
6,413
244
2,529
7,023
0
34,831
W
6,435
747
0
3,423
7,394
2,718
108
2,113
5,281
43,182
0
W
1,032
472
0
724
7,447
2,366
516
0
7,447
0
20,151
W
Cupid
8,379
6,240
166
3,496
7,180
2,199
0
99
7,081
0
50,376
W
2,868
878
0
1,471
7,104
4,882
0
1,132
5,972
17,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
32,935
330
Minions Killed
310
0
Camps Cleared
0
1,249,183
Distance Traveled
1,189,497
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,809
524
74
6
0
217,472
0
L
Rama
6,279
483
70
5
0
228,000
3
L
Cliodhna
7,446
573
73
6
0
271,121
1
W
Arachne
8,242
634
85
7
0
285,407
1
L
Cthulhu
5,360
412
23
2
0
225,921
0
L
King Arthur
7,041
542
70
5
0
246,983
3
W
Anubis
7,175
552
81
6
0
235,354
5
W
Fenrir
5,893
453
43
3
0
217,049
4
W
Cupid
7,753
596
79
6
0
255,649
4
W
Ymir
6,885
530
42
3
0
255,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role