Player Matchup

Izanami
Izanami
Jiri Karel 05
Izanami
Level 104
God Stats
0W - 5L
1,372 SR
Queue Stats
11W - 11L
1,082 Elo+
Solo
Vulcan
Vulcan
Kegelnator
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
Cthulhu
Cthulhu
MazziFay
Cthulhu
Level 21
God Stats
2W - 5L
1,225 SR
Queue Stats
38W - 77L
1,071 Elo+
Solo
Team Averages
Level 50
1,366 SR
1,113 Elo+

VS

Team Averages
Level 54
1,356 SR
1,328 Elo+
Neith
Neith
BootifulGhost
Neith
Level 39
God Stats
145W - 155L
1,376 SR
Queue Stats
216W - 280L
1,341 Elo+
Party 1
Bakasura
Bakasura
ITzMasterBlaster
Bakasura
Level 79
God Stats
11W - 19L
1,328 SR
Queue Stats
533W - 639L
1,359 Elo+
Party 1
Sol
Sol
RedTripWire
Sol
Level 45
God Stats
4W - 7L
1,363 SR
Queue Stats
52W - 76L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
6 / 3 / 2
9,378
670
11,851
10,802
3,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Kegelnator
Vulcan
12
0 / 5 / 6
7,952
568
3,718
8,528
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MazziFay
Cthulhu
8
0 / 4 / 4
7,406
529
119
8,673
3,154
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 8
8,696
621
1,348
7,853
2,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
8 / 1 / 3
10,708
765
9,401
12,832
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 5
9,753
697
8,810
10,269
2,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
9
12
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
8
1
3
9.5
L
Izanami
6
3
2
2.33
L
Vulcan
Kegelnator
Vulcan
0
5
6
0.6
L
Cthulhu
MazziFay
Cthulhu
0
4
4
0.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
19,559
28,003
Taken
30,954
10,259
Mitigated
9,261
3,099
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,348
599
0
1,121
7,853
2,339
0
1,849
5,822
0
19,526
W
9,401
6,923
0
3,264
12,832
4,420
491
1,523
10,407
0
34,484
L
Izanami
11,851
6,816
0
2,769
10,802
3,936
237
5,178
5,319
0
46,608
L
Vulcan
Kegelnator
Vulcan
3,718
1,143
0
330
8,528
3,169
0
2,591
5,319
21,025
0
L
Cthulhu
MazziFay
Cthulhu
119
37
0
0
8,673
3,154
0
1,950
6,653
1,645
0
W
8,810
1,584
0
2,466
10,269
2,502
1,512
1,402
8,773
40,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
29,157
128
Minions Killed
178
4
Camps Cleared
7
696,774
Distance Traveled
748,652
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,696
621
40
3
0
224,423
0
W
Bakasura
10,708
765
63
5
6
314,384
0
L
Izanami
9,378
670
96
7
3
206,358
3
L
Vulcan
7,952
568
30
2
1
232,467
0
L
Cthulhu
7,406
529
2
0
0
257,949
0
W
Sol
9,753
697
75
5
1
209,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role