Player Matchup

Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AWildRaikou
Persephone
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 129L
1,515 Elo+
Party 4
Chang'e
Chang'e
DankMane
Chang'e
Level 104
God Stats
3W - 7L
1,044 SR
Queue Stats
385W - 473L
1,380 Elo+
Party 1
Osiris
Osiris
Grovvl
Osiris
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
359W - 396L
1,409 Elo+
Party 1
Loki
Loki
Saganowski
Loki
Level 27
God Stats
13W - 20L
1,800 SR
Queue Stats
91W - 87L
1,476 Elo+
Party 4
Team Averages
Level 56
1,469 SR
1,456 Elo+

VS

Team Averages
Level 79
1,459 SR
1,428 Elo+
Chang'e
Chang'e
Hashiridasu
Chang'e
Level 125
God Stats
16W - 13L
1,402 SR
Queue Stats
374W - 463L
1,362 Elo+
Party 3
Hercules
Hercules
Hexxod
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 230L
1,392 Elo+
Party 3
Athena
Athena
RenRenx
Athena
Level 18
God Stats
3W - 3L
1,550 SR
Queue Stats
57W - 81L
1,439 Elo+
Party 2
Awilix
Awilix
Sochiguiro
Awilix
Level 69
God Stats
30W - 34L
1,467 SR
Queue Stats
379W - 439L
1,497 Elo+
Solo
Rama
Rama
Xaleus
Rama
Level 68
God Stats
9W - 13L
1,378 SR
Queue Stats
273W - 329L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 4 / 10
11,200
560
19,439
14,432
6,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Persephone
AWildRaikou
Persephone
17
7 / 7 / 3
11,460
573
10,658
16,363
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
DankMane
Chang'e
17
3 / 4 / 10
9,801
490
10,806
15,318
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Grovvl
Osiris
18
1 / 3 / 4
10,957
548
14,697
15,062
13,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 2 / 4
11,011
551
7,720
12,629
6,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hashiridasu
Chang'e
16
7 / 6 / 0
10,600
530
12,329
16,184
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Hexxod
Hercules
15
1 / 6 / 2
9,257
463
5,384
19,282
15,826
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
RenRenx
Athena
14
2 / 9 / 5
8,916
446
5,594
18,842
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Sochiguiro
Awilix
19
6 / 3 / 1
10,826
541
8,085
10,964
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Rama
Xaleus
Rama
15
3 / 6 / 5
9,292
465
11,087
14,368
4,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
30
Kills
19
20
Deaths
30
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
4
10
4
W
Persephone
AWildRaikou
Persephone
7
7
3
1.21
W
Chang'e
DankMane
Chang'e
3
4
10
2
W
Osiris
Grovvl
Osiris
1
3
4
1
L
Chang'e
Hashiridasu
Chang'e
7
6
0
1.17
L
Hercules
Hexxod
Hercules
1
6
2
0.33
L
Athena
RenRenx
Athena
2
9
5
0.5
W
8
2
4
5
L
Awilix
Sochiguiro
Awilix
6
3
1
2.17
L
Rama
Xaleus
Rama
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,320
Damage
42,479
73,804
Taken
79,640
37,056
Mitigated
45,477
27,932
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,439
7,508
0
3,930
14,432
6,373
3,926
4,712
9,558
0
76,652
W
Persephone
AWildRaikou
Persephone
10,658
2,181
102
3,646
16,363
5,562
1,259
4,994
11,110
55,269
0
W
Chang'e
DankMane
Chang'e
10,806
1,872
4,097
7,193
15,318
5,113
1,208
6,104
9,030
53,930
0
W
Osiris
Grovvl
Osiris
14,697
6,651
95
5,027
15,062
13,659
514
691
14,327
0
81,280
L
Chang'e
Hashiridasu
Chang'e
12,329
236
105
4,356
16,184
5,726
1,275
8,283
7,521
52,754
0
L
Hercules
Hexxod
Hercules
5,384
1,879
0
3,488
19,282
15,826
794
744
18,496
0
38,137
L
Athena
RenRenx
Athena
5,594
1,496
0
1,859
18,842
15,160
0
3,476
14,996
18,371
0
W
7,720
3,311
0
3,842
12,629
6,349
0
913
11,676
0
70,084
L
Awilix
Sochiguiro
Awilix
8,085
1,900
0
4,008
10,964
4,116
0
2,625
8,117
0
82,583
L
Rama
Xaleus
Rama
11,087
7,690
0
3,312
14,368
4,649
0
4,938
9,046
0
66,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
48,891
573
Minions Killed
468
0
Camps Cleared
0
1,825,234
Distance Traveled
1,837,911
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,200
560
125
6
0
349,064
1
W
Persephone
11,460
573
96
5
0
333,201
0
W
Chang'e
9,801
490
94
5
0
362,179
5
W
Osiris
10,957
548
145
7
0
391,472
4
L
Chang'e
10,600
530
101
5
0
351,874
0
L
Hercules
9,257
463
85
4
0
339,601
4
L
Athena
8,916
446
27
1
0
358,468
1
W
Loki
11,011
551
113
6
0
389,318
4
L
Awilix
10,826
541
138
7
0
444,577
9
L
Rama
9,292
465
117
6
0
343,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role