Player Matchup

Olorun
Olorun
Coldshower4
Olorun
Level 79
God Stats
3W - 1L
1,454 SR
Queue Stats
23W - 50L
1,328 Elo+
Solo
Da Ji
Da Ji
FallingForDeath
Da Ji
Level 126
God Stats
1W - 1L
1,479 SR
Queue Stats
145W - 142L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
Khlandstein
Kukulkan
Level 67
God Stats
6W - 3L
1,486 SR
Queue Stats
10W - 11L
1,488 Elo+
Solo
Khepri
Khepri
Ravenseye100
Khepri
Level 126
God Stats
3W - 1L
1,385 SR
Queue Stats
181W - 161L
1,506 Elo+
Party 1
Neith
Neith
heatedcobra2484
Neith
Level 103
God Stats
10W - 3L
1,745 SR
Queue Stats
168W - 154L
1,476 Elo+
Party 1
Team Averages
Level 100
1,510 SR
1,448 Elo+

VS

Team Averages
Level 58
1,420 SR
1,392 Elo+
Ra
Ra
Coovosi
Ra
Level 68
God Stats
1W - 1L
1,727 SR
Queue Stats
82W - 69L
1,521 Elo+
Solo
Neith
Neith
JavierVilla88
Neith
Level 87
God Stats
2W - 14L
1,305 SR
Queue Stats
344W - 506L
1,309 Elo+
Party 2
Bellona
Bellona
MippyV
Bellona
Level 34
God Stats
0W - 4L
1,175 SR
Queue Stats
129W - 245L
1,293 Elo+
Party 2
Tiamat
Tiamat
RICKY BOLBI
Tiamat
Level 47
God Stats
2W - 5L
1,378 SR
Queue Stats
98W - 114L
1,397 Elo+
Solo
Mercury
Mercury
riffolji
Mercury
Level 52
God Stats
24W - 28L
1,514 SR
Queue Stats
26W - 36L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
1 / 4 / 24
11,938
995
12,533
14,044
6,939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
20 / 1 / 11
14,276
1,190
20,437
8,297
5,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Khlandstein
Kukulkan
19
5 / 2 / 16
12,502
1,042
23,046
8,951
4,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
19
1 / 0 / 20
10,866
906
5,837
7,652
9,735
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 1 / 13
12,034
1,003
16,621
6,711
2,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

222

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
11,149
929
13,049
17,182
6,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 9 / 2
10,151
846
8,558
15,553
5,419
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MippyV
Bellona
17
0 / 7 / 4
10,572
881
4,105
20,615
15,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
0 / 7 / 5
10,309
859
5,967
14,362
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
riffolji
Mercury
17
5 / 5 / 2
11,606
967
11,121
17,891
6,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
25
35
Kills
8
8
Deaths
35
84
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
4
24
3.25
L
2
7
4
0.57
W
20
1
11
25.5
L
1
9
2
0.22
W
Kukulkan
Khlandstein
Kukulkan
5
2
16
6.5
L
Bellona
MippyV
Bellona
0
7
4
0.29
L
Tiamat
0
7
5
0.36
W
Khepri
1
0
20
11
W
8
1
13
14.5
L
Mercury
riffolji
Mercury
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,474
Damage
42,800
45,655
Taken
85,603
29,395
Mitigated
40,011
10,041
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,533
5,305
707
3,306
14,044
6,939
0
5,534
8,228
31,540
0
L
13,049
1,487
1,721
3,572
17,182
6,727
0
7,584
9,598
37,179
0
W
20,437
4,877
0
659
8,297
5,210
0
1,971
6,264
0
30,315
L
8,558
5,867
493
1,462
15,553
5,419
0
8,421
7,132
0
35,599
W
Kukulkan
Khlandstein
Kukulkan
23,046
2,022
0
752
8,951
4,516
0
4,251
4,592
73,658
0
L
Bellona
MippyV
Bellona
4,105
573
1,756
1,252
20,615
15,077
0
11,847
8,768
0
11,492
L
Tiamat
5,967
707
0
1,443
14,362
6,278
0
4,791
9,571
25,457
0
W
Khepri
5,837
287
777
1,353
7,652
9,735
0
3,154
4,342
8,901
0
W
16,621
10,797
0
2,487
6,711
2,995
0
3,428
3,213
0
32,498
L
Mercury
riffolji
Mercury
11,121
5,514
0
0
17,891
6,510
0
8,773
9,118
0
35,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,616
Gold Earned
53,787
240
Minions Killed
225
11
Camps Cleared
4
1,047,826
Distance Traveled
1,089,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,938
995
45
4
7
182,929
0
L
Ra
11,149
929
55
5
0
214,714
0
W
Da Ji
14,276
1,190
17
1
1
234,785
0
L
Neith
10,151
846
64
5
1
172,535
0
W
Kukulkan
12,502
1,042
127
11
0
208,765
1
L
Bellona
10,572
881
10
1
0
222,368
0
L
Tiamat
10,309
859
42
4
1
194,178
0
W
Khepri
10,866
906
6
1
1
230,464
0
W
Neith
12,034
1,003
45
4
2
190,883
0
L
Mercury
11,606
967
54
5
2
285,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role